Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Converting a old CC map guide

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Close Combat – The Bloody First >> Close Combat The Bloody First - Modding >> Converting a old CC map guide Page: [1]
Login
Message << Older Topic   Newer Topic >>
Converting a old CC map guide - 4/3/2020 10:03:15 AM   
Nomada_Firefox

 

Posts: 1274
Joined: 11/12/2001
From: Spain
Status: offline
This is my easy guide about how convert a old CC map inside the TBF.
https://firefoxccmods.proboards.com/thread/68/converting-old-cc-map

I have added the new pavement elements in my web site and updated the faq and convert maps guide.

https://firefoxccmods.com/wp/download/close-combat-the-bloody-first-pavement-3d-models/

< Message edited by Nomada_Firefox -- 5/25/2020 8:24:02 AM >
Post #: 1
RE: Converting a old CC map guide - 4/5/2020 5:23:55 PM   
DAK_Legion

 

Posts: 88
Joined: 11/28/2008
Status: offline
Carentan in progres...






Attachment (1)

(in reply to Nomada_Firefox)
Post #: 2
RE: Converting a old CC map guide - 4/5/2020 5:31:51 PM   
DAK_Legion

 

Posts: 88
Joined: 11/28/2008
Status: offline
Red Beach 3 in Tarawa in progress...

Attachment (1)

(in reply to DAK_Legion)
Post #: 3
RE: Converting a old CC map guide - 4/5/2020 5:32:26 PM   
DAK_Legion

 

Posts: 88
Joined: 11/28/2008
Status: offline
Brecourt Manor in progress...

Attachment (1)

(in reply to DAK_Legion)
Post #: 4
RE: Converting a old CC map guide - 4/5/2020 5:33:06 PM   
DAK_Legion

 

Posts: 88
Joined: 11/28/2008
Status: offline
Yuza Okinawa mod in progress...

Attachment (1)

(in reply to DAK_Legion)
Post #: 5
RE: Converting a old CC map guide - 4/5/2020 5:33:51 PM   
DAK_Legion

 

Posts: 88
Joined: 11/28/2008
Status: offline
Holtz3 CCIII Map Vietnam mod in progress...

Attachment (1)

(in reply to DAK_Legion)
Post #: 6
RE: Converting a old CC map guide - 4/6/2020 6:21:48 PM   
DesertFox67


Posts: 25
Joined: 1/1/2017
From: Minnesota
Status: offline
I'm doing the same process with cc TLD maps. First one looks good so far.

(in reply to DAK_Legion)
Post #: 7
RE: Converting a old CC map guide - 4/6/2020 10:00:00 PM   
DesertFox67


Posts: 25
Joined: 1/1/2017
From: Minnesota
Status: offline
Already finished 2 maps. Really easy. Stoumont and wilz.Both cc4 maps with snow. Still trying to figure how to upload picture off my phone. Internet issues on computer lol.

(in reply to DesertFox67)
Post #: 8
RE: Converting a old CC map guide - 4/7/2020 9:03:51 AM   
Nomada_Firefox

 

Posts: 1274
Joined: 11/12/2001
From: Spain
Status: offline

quote:

ORIGINAL: DesertFox67

Already finished 2 maps. Really easy. Stoumont and wilz.Both cc4 maps with snow. Still trying to figure how to upload picture off my phone. Internet issues on computer lol.

You can upload it to your googledrive sharing the image and easily put the link sharing the image here.

(in reply to DesertFox67)
Post #: 9
RE: Converting a old CC map guide - 4/7/2020 5:56:31 PM   
DesertFox67


Posts: 25
Joined: 1/1/2017
From: Minnesota
Status: offline
Cc4 maps

< Message edited by DesertFox67 -- 4/7/2020 5:59:38 PM >

(in reply to Nomada_Firefox)
Post #: 10
RE: Converting a old CC map guide - 4/11/2020 4:52:23 AM   
DesertFox67


Posts: 25
Joined: 1/1/2017
From: Minnesota
Status: offline
https://drive.google.com/file/d/1MrHnQkqCoS0uydEy0Byx7xs361TR7ySm/view?usp=drivesdk
Link to some of the work I'm doing.

(in reply to DesertFox67)
Post #: 11
RE: Converting a old CC map guide - 4/11/2020 4:58:42 AM   
DesertFox67


Posts: 25
Joined: 1/1/2017
From: Minnesota
Status: offline
https://drive.google.com/file/d/1MOay09lNtTgUr4UQxjKG6LM-inGm6Xn8/view?usp=drivesdk
https://drive.google.com/file/d/1M6gJeR6p3B40JvCOm7CNxo7yvJEPeu4T/view?usp=drivesdk
https://drive.google.com/file/d/1M6gJeR6p3B40JvCOm7CNxo7yvJEPeu4T/view?usp=drivesdk
https://drive.google.com/file/d/1MDqdoSWcZfOPHtVWW88OuzUVsq2mrUGF/view?usp=drivesdk
https://drive.google.com/file/d/1M5uqbMYuYvHopbxC5kAoJj2wP9jB8gFT/view?usp=drivesdk
https://drive.google.com/file/d/1MvLO0R7UntHSimoPuwsB9Bfjy2kiNCCj/view?usp=drivesdk
Here's a few more.
All close combat 4 maps. Editor is a blast.

(in reply to DesertFox67)
Post #: 12
RE: Converting a old CC map guide - 4/11/2020 5:02:06 AM   
DesertFox67


Posts: 25
Joined: 1/1/2017
From: Minnesota
Status: offline
I'm trying to work with some cross of iron maps and close combat 5 maps. The possibilities are endless. Keeping me busy during this stay at home stuff.

(in reply to DesertFox67)
Post #: 13
RE: Converting a old CC map guide - 4/11/2020 2:13:03 PM   
Nomada_Firefox

 

Posts: 1274
Joined: 11/12/2001
From: Spain
Status: offline
I know how it is a work in progress but I have noted in the screenshots how you have not changed the type of terrain. I note it by these green objects inside the roads added by default in all the maps. I do not remember the name, it can disabled in the game options but they show a bit how the terrain was not changed.

About other things, I want make damaged buildings adding duplicated new objects but damaged and one thing which it was not added inside the game and I do not know because it was not added. Buildings with more of one floor. Because even if the soldiers do not fire more more than the first floor, the towns would look better.


(in reply to DesertFox67)
Post #: 14
RE: Converting a old CC map guide - 4/12/2020 2:25:28 PM   
Bradley62


Posts: 143
Joined: 6/29/2006
Status: offline
Great job fellas. I just need to get some Japanese and Vietcong on some of these and I'm set

(in reply to Nomada_Firefox)
Post #: 15
RE: Converting a old CC map guide - 4/12/2020 6:47:34 PM   
DesertFox67


Posts: 25
Joined: 1/1/2017
From: Minnesota
Status: offline
https://drive.google.com/file/d/1OqmWUx00Gchvo0Uj2O46MvNu0oPIAZf3/view?usp=drive
sdk
I figured out how to get rid of green particles. Definitely looks better.

(in reply to Bradley62)
Post #: 16
RE: Converting a old CC map guide - 4/17/2020 3:08:41 PM   
PipFromSlitherine

 

Posts: 1396
Joined: 6/23/2010
Status: offline
Once you guys have some maps that you are happy with, let me know and we can use them as part of the testing for the in-game download system. It will also support mods as well, so those are welcome too :)

Cheers

Pip

_____________________________

follow me on Twitter here

(in reply to DesertFox67)
Post #: 17
RE: Converting a old CC map guide - 4/19/2020 4:10:32 PM   
Simulacra53


Posts: 538
Joined: 5/16/2015
Status: offline
Very impressive guys!!

(in reply to PipFromSlitherine)
Post #: 18
RE: Converting a old CC map guide - 4/30/2020 11:16:02 PM   
DesertFox67


Posts: 25
Joined: 1/1/2017
From: Minnesota
Status: offline
Let me know when you want some sample maps for testing.

(in reply to Simulacra53)
Post #: 19
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Close Combat – The Bloody First >> Close Combat The Bloody First - Modding >> Converting a old CC map guide Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.148