From: Montreal, Canada
2 turn is the standard and expected, anything slower is bad and means either very unlucky combat rolls or missed steps.
1 turn possible with some strict action, but require at least average rolls (if remembers correctly you can have one bad roll, but no more), but if failed, you can easily end up in a bad spot, so it is a bit risky.
My experience precisely. In fact, even the AI (on intermediate level) seems to manage it almost, if not always, 100% of the time in 2 turns.
A 1 turn attempt that fails against a competent human player, can really be disastrous. Believe me, I experienced it. It can leave you in a bad situation, especially together with getting bad weather. The only time (and last time I'll ever try it again) I tried it in a PBEM game, it took me four turns to get Poland to surrender!
I stand corrected!
I'm playing a game against the AI as the Allies, and just stopped the Germans from taking Warsaw in 2 turns..., so it can happen sometimes against the AI, but rarely against human players...
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