From: Melbourne, Australia
So a question as I'm confused as usual. You listed this interesting little nugget
"ADDED: Compatible mounts from 'regular' facilities can now be picked up as cargo"
I am trying to figure out what this means. So a question or 3.
1. Compatible with what? Is this a further restriction in addition to Weight/Volume/Personnel?
2. What is a "regular" facility?
3. Does this finally mean we can restock/reload airbases and move stores and weapons around?! ?
Thanks for any info.
Cargo is modelled using mounts; so when you edit cargo for a platform you are actually seeing a list of mounts that have cargo properties--from a 7.62mm MG to a forward observer to a tank, these are all mounts in the database.
A 'regular' facility for the purposes of this discussion is any facility you place on the map using the 'add a unit' function in the scenario editor (or equivalent Lua code). Previously the mounts on these facilities were not able to be picked up. Now they can.
Place a facility of type Inf Plt (US Marines) (DBID 714) and then place an aircraft of type CH-53E Super Stallion (DBID 1986) with the loadout 'Marines, 38x'.
Right click the aircraft and select 'Select units to pickup', then click the infantry platoon. The helicopter will fly over and pick up the infantry platoon, which can then be deposited elsewhere if you wish.
Previously this was not possible, only entities added as cargo in the editor were able to be picked up. So, this is a huge change.
Unfortunately the answer to 3 is no for now, but stay tuned