Alright, to thank the developers for all of the updates, including allowing the CWDB in the QBG, as well as to get some experience in LUA, I have created a scenario for "Operation Rolling Thunder 1967" (Vietnam). Like probably any QBG, it's meant to provide a historical 'flavor' but not necessarily historical accuracy.
Fulda Gap Facedown was the starting point, so thanks to TitaniumTrout.
I've added some features to try to make air battles in QBG a bit more interesting:
-Added airfields for both sides. Not just cosmetic, but affects AI with loiter time, range, etc. Try to make it back to base.
-Tankers or AEW as optional standoff support aircraft.
-Player aircraft added to distinct and reasonably-sized flights instead of individually for better management.
-Limits placed on number of available player flights.
-Better formations at both the flight (pseudo finger-four) and strike package level (still rough).
Problems that I need help with:
-Relative reference to the image does not seem to work in the HTML file
-The CWDB being called up is quite old, 466 I think. The latest CWDB has much better unit selections for this era.