From: Indianapolis, IN, USA
Mike and I played another scenario using Steam to do multiplayer. Everything worked well, however we did run into an issue at times with the German flamethrower causing the game to crash. Going forward I’ll save the scenario before any flamethrower is fired, just in case of a game crash. Was great fun playing it out online.
The scenario was A Gleam of Bayonets. He took the Germans and was tasked with attacking and taking the building objectives. I took the Russians amd tried to hold the ground and prevent his advance. The scenario is 6 turns long, and through the first 4 turns at times I was lucky to score some breaks and squad losses. Mike was able to secure a building for the Fatherland and with turn 5, just 2 turns left, he needed some luck. Firing from the building he scored massive hits on many hexes of my units and suddenly the fortunes started to shift. He attacked with a flamethrower unit and then the game crashed.
I was saving after each turn, so we had to start turn 5 again. This time he was able to inflict damage, but not to the extent as before. From there he advanced and took another building, and I advanced to take a dwelling back for the Russians. We played out turn 6 with both sides pretty much holding their ground.
At the end Mike captured around 3 of the objectives, scoring 5 points. I scored 12 points with the Russians. Result was a Russian draw and German minor defeat.
Enjoy seeing how this can play out and how the same scenario can go good for one side and then in another play through the other side can have more success. We played half this scenario last week and Mike had a lot of success early on and it looked like he would roll through all the Russian objectives. Today, the luck of the shooting was more on the Russian side and his attack stalled.
TotH is a great game to play and we’re having fun playing it.
< Message edited by Deepstuff3725 -- 4/7/2020 1:25:39 AM >