Creating the Map part 62 - Utah
And now finally we arrive in the land of the Latter-Day Saints! The state of Utah is dominated by deserts, mountains, and the Great Salt Lake, which between them restrict the options of anyone wishing to put down a rebellion there.
This is the final part of the map that needed filling in, but alas even the task of building the map does not stop here: I still need to give the map a copy-edit, put in convoys and weather zones, decide on national morale objectives, industrial centres, and supply centres. And then there are events and AI to be programmed!
In total figures the map has:
400 x 152 = 60,800 hexes, of which roughly half are land hexes
809 named geographical features
1099 named resources
Only play testing can show whether this turns out to be too big to viably play (a concern I've had since the start of this) but looking at the main battle zones (Pennsylvania, Maryland, Virginia, Kentucky, Tennessee, southern Ontario) in reality they're not so big and should be manageable.
< Message edited by FOARP -- 9/30/2020 7:38:44 PM >
American Front: a Work-in-progress CSA v USA Turtledove mod for SC:WW1 can be seen here.