There has been some discussion recently about the time it is taking to get the planned Campaign Series core games and their associated DLC out the door. With nobody wanting to sacrifice quality is their any way to get more releases quicker ?
I think that the short answer to this is yes but that only if your prepared to go with less content in each core game and DLC installment but have more installments to cover the same amount of content in the end. Lets face it so far we have been somewhat spoiled for content.
For Campaign Series Middle East (CSME) we got 12 1948 to 1985 factions built from Scratch while for Vietnam (CSVN) we are due to get another 8 new ones with updates to 3 more, (France and the Pro East & Pro West sets) ported over from CSME. Currently with East Front III we are due to get the first 6 of the World War II Factions, all be it with each one only covering from Jan 1939 to Dec 1941.
I think we might get more content quicker if both for base games (starting with East Front III) and all DLC packs a maximum of 4 factions built from scratch are included, with no more than 6 factions in each release (including factions ported over) from other games.
For the modern games that cover a longer time scale the amount of content per title should perhaps be even less although we do have the advantage here that a number of the larger factions (US UK China, France etc.) will have already been built for existing games.
If you were prepared to go for this approach a match up of content to title release could perhaps be as follows for the first 21 releases.
East Front III core game = 4 factions built from scratch; Germany, Poland, Finland & USSR. Yes this means putting off getting the Hungarians and Romanians that we have already been promised, but it would get us to 1942 quicker.
West Front II core game = 4 factions built from scratch; UK, France, Norway & Italy. 2 factions, Germany & Poland ported over from East Front III.
Rising Sun II core game = 4 factions built from scratch; USA, Japan, Australia & Philippine Commonwealth.
Cold War core game = 2 factions built from scratch; USSR & West Germany. 2 factions UK & USA ported over from the CSME & CSVN games respectively.
1st East Front III DLC = 3 factions built from scratch; Hungry, Romania & Slovakia. 1 faction Italy ported over from West Front II.
1st West Front II DLC = 4 factions built from scratch; Belgium, Netherlands, New Zealand & Greece. 1 faction, Australia ported over from Rising Sun II.
1st Rising Sun II DLC = 2 factions Thailand & Nationalist China built from scratch. 3 factions, France, UK & Netherlands ported over from West Front II.
1st Cold War DLC = 4 factions built from scratch; Canada, Austria, East Germany & Czechoslovakia. 1 faction, France ported over from CSME / CSVN.
2nd East Front III DLC = 4 factions built from scratch;, Spain, Polish LWP, and 2 generic factions, Pro Axis and Pro Allied to represent minor players such as Ukrainian nationalist groups, forces of the Baltic states, Slovak rebels, Osttruppen and Russian Liberation Army etc.
2nd West Front II DLC = 4 factions built from scratch; Kingdom of Yugoslavia, South Africa, Free French & Bulgaria. 2 factions Hungry & Romania ported over from East Front III.
2nd Rising Sun II DLC = 3 factions, Communist China, Manchuria, Mongolian Peoples Republic built from scratch. 1 faction, USSR ported over from East Front III.
2st Cold War DLC = 4 factions built from scratch = Belgium, Netherlands, Denmark & Poland.
3rd East Front III DLC = 3 factions, Yugoslav Partisans, Yugoslav Chetniks & Croatia built from Scratch. 1 faction, Bulgaria ported over from West Front II.
3rd West Front II DLC = 3 factions built from scratch; Canada, Allied Italy & Italian Social Republic. 3 ported over factions 1 USA from Rising Sun II and 2 generic factions, Pro Axis and Pro Allied ported over from East Front III for use in representing various partisan groups and minor Axis forces such as . Osttruppen and Cossack units deployed in Italy and the Balkans.
3rd Rising Sun II DLC = 1 faction Indian National Army, built from scratch. 4 factions, Canada, New Zealand, , Pro Axis and Pro Allied ported over from West Front II. These being used for representing various minor players such as the Burma National Army, and the various warlord and pro Axis puppet Chinese Factions.
3rd Cold War DLC = 4 factions built from scratch, Italy, Hungary, Yugoslavia & Norway.
1st CSME DLC = (the Iran Iraq war) 1 faction, Iran built from scratch. 5 factions Iraq, Libya, France, Pro East & Pro West extended through to the end of the 1980’s to cover down to the end of the Iran Iraq war and the Toyota Wars in Chad. Its worth noting that the Pro East & Pro West factions in CSME already have had quite a bit of work done on this in the order of battle department.
4th West Front II DLC 4 factions, Iran Iraq, Turkey & Brazil from scratch. 2 Factions Spain & the USSR ported over from East Front III.
4th Cold War DLC = 4 factions built from scratch Turkey, Greece, Bulgaria & Romania. 2 generic Factions Pro East & Pro West ported over from CSME / CSVN. These being used for various smaller forces such as the Hungarian Revolutionaries of 1956 and the Greek Communist forces in the Greek Civil War.
5th West Front II DLC = 4 Factions built from scratch Ethiopia. Republican Spain, Nationalist Spain and Denmark.
5th Cold War DLC = 4 Factions built from scratch, Sweden Finland, Switzerland & Albania.
Also don’t go back and upgrade every existing title after the release of each new one, but rather do this at the end of each full title cycle i.e. at the time that you bring out a Cold War core or DLC module.
To be fair I don’t think taking this approach will complete the Campaign series project any quicker but it should mean that there are shorter intervals between us getting installments of it.