Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Scenario Filter

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> The War Room >> Scenario Filter Page: [1]
Login
Message << Older Topic   Newer Topic >>
Scenario Filter - 2/26/2020 3:52:15 AM   
jupiter999

 

Posts: 33
Joined: 8/13/2015
Status: offline
I wonder if there's a feature that let user filter scenarios that have Programed Opponent enabled?
Curious
Post #: 1
RE: Scenario Filter - 2/26/2020 12:04:04 PM   
cathar1244

 

Posts: 716
Joined: 9/5/2009
Status: offline
Short answer is the programmed opponent is always enabled if one or both sides is chosen to be played by the PC.

What you may be looking for is a score card for the PO performance in scenarios, and that would be dependent on several design factors such as how the designer structured the formations and units of a given side, and the objective tracks assigned to those formations.

The manual states the PO may have less efficient movement of its units if road and/or rail networks have switchbacks. Another design aspect.

I think evaluating PO performance using software could be difficult. Best approach may be to ask if anyone has played a given scenario using the PO and what they thought of the PO's performance.

Cheers

(in reply to jupiter999)
Post #: 2
RE: Scenario Filter - 2/26/2020 12:16:00 PM   
sPzAbt653


Posts: 9138
Joined: 5/3/2007
From: east coast, usa
Status: offline
There is this [see the Color Codes]:
https://www.matrixgames.com/forums/tm.asp?m=4394277

(in reply to jupiter999)
Post #: 3
RE: Scenario Filter - 2/27/2020 12:00:12 AM   
jupiter999

 

Posts: 33
Joined: 8/13/2015
Status: offline
I asked this question every time I browse the scenario list.
Many designer didn't put such info in the scenario introduction there.
Thus wondering if there could be a feature like this or not.
But it's minor issue

quote:

ORIGINAL: sPzAbt653

There is this [see the Color Codes]:
https://www.matrixgames.com/forums/tm.asp?m=4394277

Is this list only for fan made scenarios? Or just the default scenarios that came with installation? Or all? I doubt that because I didn't see World at War with PO scenario...

Anyway, thanks guys for the replies~

(in reply to sPzAbt653)
Post #: 4
RE: Scenario Filter - 2/27/2020 3:49:01 PM   
Hellen_slith


Posts: 1565
Joined: 10/10/2005
Status: offline
>>>>>>>Is this list only for fan made scenarios?

I think Larry's list only includes fan made scenarios,
does not include scenarios that come loaded w/ the game.

You have to d/l and install those scenarios.

(in reply to jupiter999)
Post #: 5
RE: Scenario Filter - 2/29/2020 12:54:15 AM   
jupiter999

 

Posts: 33
Joined: 8/13/2015
Status: offline
Yea, you are right.
I'll download and try them out.
Aiming for scenarios with land, air, and sea battles with PO
For those original scenarios, I'll have to test them one by one to see which one have PO...

(in reply to Hellen_slith)
Post #: 6
RE: Scenario Filter - 3/13/2020 7:29:24 PM   
larryfulkerson


Posts: 38807
Joined: 4/17/2005
From: Tucson, AZ
Status: online
I think I heard some higher up person once say that the scenarios that were shipped with TOAW IV all had a PO in them. I could be wrong. I know D21 has a Soviet PO because I'm playing that now.

_____________________________

Pink Floyd - " PULSE " Live 1994 Remastered
https://www.youtube.com/watch?v=E9Iau_oik-E

(in reply to jupiter999)
Post #: 7
RE: Scenario Filter - 3/16/2020 2:03:28 AM   
jupiter999

 

Posts: 33
Joined: 8/13/2015
Status: offline
Really? Hmmm...
Some scenario has explicit description about PO, while others don't. So I thought no PO was provided...
Again, maybe I need to try them out

(in reply to larryfulkerson)
Post #: 8
RE: Scenario Filter - 3/16/2020 5:48:12 PM   
Hellen_slith


Posts: 1565
Joined: 10/10/2005
Status: offline
I am hoping that my "Encyclopedia" project will help define PO-enabled scenarios,
in mean time, Larry's list is color-coded as to which player created scenarios have PO ...

Also, in mean time, here is the documentation from game about using PO (you can enable it to move formations etc. to your liking, with some effort)

I hope this helps! From the game documentation, a link to a copy of the Elmer Assist Primer (found under x386/Matrix/etc./Manuals)

https://drive.google.com/open?id=1D9lbXlr9efo-WxVM1UYSp8Fs4NDlBCzY

(in reply to jupiter999)
Post #: 9
RE: Scenario Filter - 3/19/2020 2:53:28 AM   
jupiter999

 

Posts: 33
Joined: 8/13/2015
Status: offline
Thanks for the tips. Something new to me

(in reply to Hellen_slith)
Post #: 10
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> The War Room >> Scenario Filter Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.242