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bad jump hex why

 
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bad jump hex why - 2/17/2020 1:36:34 AM   
BrianG

 

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unit in questions. over 50 prep. plenty of transport




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RE: bad jump hex why - 2/17/2020 1:37:39 AM   
BrianG

 

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I hit the drop button and this message comes up.

Seems like a good hex as not mountain nor rough.

target is the blueish hex




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RE: bad jump hex why - 2/17/2020 7:04:01 AM   
loki100


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its out of range - not close enough to your front line and not adjacent to one of your landing zones

FWIW, I would never directly invade a city hex unless absolutely sure (ie T1 at Siracusa) what is there, the ground units defend at full cv so you might be beaten off

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RE: bad jump hex why - 2/20/2020 9:32:06 PM   
BrianG

 

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Would it be helpful for the game mechanics to say 'not ready to drop' until the condition is met?

Or somehow add reason or color code to show why. Such as not in range or in another better case for insufficient transport.

I now know its 8 hex range.

btw the Germans rushed in heavy CV to counter my Italian invasion. Actually funny.










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RE: bad jump hex why - 4/13/2020 11:20:55 AM   
Laits


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Ouch. They will have a difficult moment...
Did they survive?

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