Sotomonte
Posts: 45
Joined: 2/18/2016 Status: offline
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Well, after a lot of time and hours and hours playing Case Blue, I decided to share this modification I made of the TrappenJagd scenario. In some aspects it is very similar to the mod I did for Barbarossa, but in this case I got something further, because I ended up modifying deeper aspects of the game. Here is a list of some of the changes: - Modification of the colors of the counters (based mainly on the Ritterkrieg mod (https://www.matrixgames.com/forums/tm.asp?m=3158159). From this mod I also borrowed the idea of putting badges on the counters. - Historical badges in some counters (panzer divisions, jager divisions, SS divisions, Guard divisions, etc.) - Creation of two new "peoples": Kriegsmarine (for the coastal garrisons) and Gebirgsjäger. These form the German mountain divisions and are excellent in attack and defense on mountainous terrain and have a higher base morale. Both have their own replacements in the corresponding table. - Replacing the portraits with more distant ones (not close-ups). In this mod I have also "fixed" some errors that I found in the base game, such as: - Now the Luftwaffe infantry units show the correct image. - The AA statistics of Nimrod and Toldi have been corrected. - And some other minor errors such as units with the "motorized" type of movement that when moving had the sound of movement on foot. Link: https://www.dropbox.com/s/he3vlbfeg9a31og/MOD%20Case%20Blue%20TrappenJagd%20v10.rar?dl=0 P.D.: Notice that other mods are present in the screens shown, such as the Redmarkus5 units mods or kiddytoto's The Color Of The East Un saludo.
< Message edited by Sotomonte -- 12/31/2020 6:17:52 PM >
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