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RE: raiders near Baker island - 2/12/2020 9:32:21 PM   
RangerJoe


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If Bettys, Nells, or any other torpedo bomber does not have the torpedoes available and the attack altitude is 1000 feet, they will use the normal bomb load when torpedo is selected. They can sometimes under fly the CAP as well. When bombs are selected at 1000 feet, they are penalized and use the reduced bomb load.

The Kates set to bombs on Low Nav will use 250 kg bombs, I think that Devastators use 4 500 lb bombs. You can really wreck the topside of a Japanese BB with 19 500 bomb hits starting fires . . .

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RE: raiders near Baker island - 2/13/2020 12:07:12 PM   
HansBolter


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quote:

ORIGINAL: RangerJoe

If Bettys, Nells, or any other torpedo bomber does not have the torpedoes available and the attack altitude is 1000 feet, they will use the normal bomb load when torpedo is selected. They can sometimes under fly the CAP as well. When bombs are selected at 1000 feet, they are penalized and use the reduced bomb load.

The Kates set to bombs on Low Nav will use 250 kg bombs, I think that Devastators use 4 500 lb bombs. You can really wreck the topside of a Japanese BB with 19 500 bomb hits starting fires . . .


I have sunk the Yamato with as few as 25 500lb bombs.

25-30 of them will almost be guaranteed to sink any BB.

Sinking by system or fire damage is just as effective as sinking by flotation damage.

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RE: raiders near Baker island - 2/13/2020 3:56:21 PM   
Jorge_Stanbury


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Jan12.42

- Japanese raiders retreating; yesterday there were 5, today 4.. one ship, probably a destroyer, couldn't control fire

- My aim in setting submarine ambushes remains as bad as always, we will see if I can pull a blind squirrel and get him tomorrow

- Big bomber losses in China; I was trying to hit light industry in Kwnagchowan.. I found Zeroes instead

- I think a few turns ago, I wrote something about trying to keep supplying Rangoon even with LBAs operating at Moulmein.. BIG MISTAKE.. CAP was massacred, and I lost pretty much all ships at port. I have had a little better luck with Ramree (dot base closeby).. xAKLs are somehow dodging the Netties a lot better, only one xAKL burning so far.




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RE: raiders near Baker island - 2/13/2020 5:28:24 PM   
Voltreffer


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quote:

ORIGINAL: HansBolter

I have sunk the Yamato with as few as 25 500lb bombs.

25-30 of them will almost be guaranteed to sink any BB.

Sinking by system or fire damage is just as effective as sinking by flotation damage.


In my limited sample set, I have seen similar results with 1,000LBS bombs delivered by dive-bombing Dauntlesses. Even if the BB survives the attack, they usually sink within a day or two. In the cases where the BB quickly reaches a port (about the only thing which will save it), they will require months of repairs to be useful as a front-line unit again.

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KB near Brisbane - 2/13/2020 5:33:05 PM   
Jorge_Stanbury


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Good news is I don't remember having any important convoy nearby




--------------------------------------------------------------------------------
Morning Air attack on TF, near Brisbane at 96,160

Weather in hex: Overcast

Raid spotted at 35 NM, estimated altitude 13,000 feet.
Estimated time to target is 13 minutes

Japanese aircraft
A6M2 Zero x 13
D3A1 Val x 9

No Japanese losses

Allied Ships
AMc Tongkol, Bomb hits 3, and is sunk

Aircraft Attacking:
4 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
5 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Brisbane at 97,162

Weather in hex: Moderate rain

Raid spotted at 19 NM, estimated altitude 14,000 feet.
Estimated time to target is 6 minutes

Japanese aircraft
A6M2 Zero x 65
B5N2 Kate x 50
D3A1 Val x 55

Japanese aircraft losses
B5N2 Kate: 1 damaged
D3A1 Val: 2 damaged

Allied Ships
xAKL Soerabaja, Bomb hits 6, and is sunk
xAKL Prominent, Torpedo hits 2, and is sunk
xAKL Lee Sang, Bomb hits 3, and is sunk
xAKL Sipirok, Torpedo hits 2, and is sunk
xAKL Sipora, Bomb hits 5, Torpedo hits 1, and is sunk
xAKL Belawan, Torpedo hits 3, and is sunk
xAKL Schouten, Bomb hits 2, Torpedo hits 2, and is sunk
xAKL Chungking, Bomb hits 2, Torpedo hits 3, and is sunk
PC Bingera, Bomb hits 4, and is sunk
xAKL Parigi, Torpedo hits 2, and is sunk
xAKL Sigli, Torpedo hits 1, and is sunk

Aircraft Attacking:
10 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
25 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
9 x D3A1 Val releasing from 2000'
Naval Attack: 1 x 250 kg SAP Bomb
25 x B5N2 Kate launching torpedoes at 200 feet
Naval Attack: 1 x 45cm Type 91 Torp
9 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
6 x D3A1 Val releasing from 1000'
Naval Attack: 1 x 250 kg SAP Bomb
9 x D3A1 Val releasing from 3000'
Naval Attack: 1 x 250 kg SAP Bomb
4 x D3A1 Val releasing from 2000'
Naval Attack: 1 x 250 kg SAP Bomb
4 x D3A1 Val releasing from 2000'
Naval Attack: 1 x 250 kg SAP Bomb
4 x D3A1 Val releasing from 10000'
Naval Attack: 1 x 250 kg SAP Bomb

Heavy smoke from fires obscuring xAKL Schouten
Heavy smoke from fires obscuring xAKL Lee Sang
Heavy smoke from fires obscuring xAKL Parigi


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< Message edited by Jorge_Stanbury -- 2/13/2020 5:38:10 PM >

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RE: KB near Brisbane - 2/13/2020 5:50:25 PM   
Jorge_Stanbury


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Looks like the full KB

this is the TF destroyed... nothing to cry about. I am more worried about Brisbane; I have 2 CAs parked there, he will sink them if he strikes the port. I just rebased one P-40 squadron with very green pilots to provide some sort of CAP

There is an important convoy in the area, but it is not nearby, it should be OK




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< Message edited by Jorge_Stanbury -- 2/13/2020 5:54:53 PM >

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RE: KB near Brisbane - 2/13/2020 6:22:38 PM   
Jorge_Stanbury


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coming soon




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RE: KB near Brisbane - 2/13/2020 8:14:06 PM   
Jorge_Stanbury


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Jan13.42

Baker island bombarded... empty?

and something I have never seen... 2 bombardments in the same turn (I only ordered one)




--------------------------------------------------------------------------------
Naval bombardment of Baker Island at 149,136

Allied Ships
CA San Francisco
CA Minneapolis
CA Chester
CA Northampton

Airbase hits 8
Airbase supply hits 4
Runway hits 34
Port hits 4
Port supply hits 3

CA San Francisco firing at Baker Island
CA Minneapolis firing at Baker Island
CA Chester firing at Baker Island
SOC-1 Seagull acting as spotter for CA Northampton
CA Northampton firing at Baker Island


--------------------------------------------------------------------------------
Naval bombardment of Baker Island at 149,136

Allied Ships
CA San Francisco
CA Minneapolis
CA Chester
CA Northampton

Airbase hits 7
Airbase supply hits 2
Runway hits 31
Port hits 2
Port supply hits 2

CA San Francisco firing at Baker Island
CA Minneapolis firing at Baker Island
CA Chester firing at Baker Island
CA Northampton firing at Baker Island


Attachment (1)

< Message edited by Jorge_Stanbury -- 2/13/2020 8:25:06 PM >


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RE: KB near Brisbane - 2/13/2020 8:16:07 PM   
Jorge_Stanbury


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And KB bombed Sydney's port
KB also hit twice... which is not uncommon

one xAP + one TK + some little guys will be missed




--------------------------------------------------------------------------------
Morning Air attack on Sydney , at 90,167

Weather in hex: Heavy rain

Raid detected at 40 NM, estimated altitude 15,000 feet.
Estimated time to target is 15 minutes

Japanese aircraft
A6M2 Zero x 65
B5N2 Kate x 105
D3A1 Val x 96

Japanese aircraft losses
B5N2 Kate: 4 damaged
D3A1 Val: 8 damaged

Allied Ships
AM Warrnambool, Bomb hits 4, heavy fires, heavy damage
PC Pulganbar, Bomb hits 5, and is sunk
xAP Morinda, Bomb hits 8, and is sunk
AMc Coolbar, Bomb hits 1, and is sunk
TK Pendopo, Bomb hits 8, heavy fires, heavy damage
ACM Kookaburra, Bomb hits 2, and is sunk
AMc Samuel Benbow, Bomb hits 1, and is sunk
AMc Orara, Bomb hits 2, heavy fires, heavy damage
AMc Goolgwai, Bomb hits 1, and is sunk
AMc Uki, Bomb hits 1, and is sunk
AMc Goonambee, Bomb hits 1, and is sunk

Port hits 16
Port fuel hits 2

Aircraft Attacking:
11 x D3A1 Val releasing from 3000' *
Port Attack: 2 x 60 kg GP Bomb
25 x B5N2 Kate bombing from 7000 feet
Port Attack: 1 x 800 kg AP Bomb
16 x D3A1 Val releasing from 3000' *
Port Attack: 2 x 60 kg GP Bomb
25 x B5N2 Kate bombing from 7000 feet
Port Attack: 1 x 800 kg AP Bomb
5 x D3A1 Val releasing from 3000' *
Port Attack: 2 x 60 kg GP Bomb
8 x B5N2 Kate bombing from 7000 feet
City Attack: 2 x 250 kg SAP Bomb
4 x D3A1 Val releasing from 1000' *
Port Attack: 2 x 60 kg GP Bomb
8 x D3A1 Val releasing from 3000' *
Port Attack: 2 x 60 kg GP Bomb
15 x B5N2 Kate bombing from 7000 feet
Port Attack: 1 x 800 kg AP Bomb
23 x B5N2 Kate bombing from 7000 feet
Port Attack: 2 x 250 kg SAP Bomb
9 x B5N2 Kate bombing from 7000 feet
Port Attack: 2 x 250 kg SAP Bomb
12 x D3A1 Val releasing from 2000' *
Port Attack: 2 x 60 kg GP Bomb
4 x D3A1 Val releasing from 3000' *
City Attack: 2 x 60 kg GP Bomb
10 x D3A1 Val releasing from 1000' *
Port Attack: 2 x 60 kg GP Bomb
7 x D3A1 Val releasing from 2000' *
Port Attack: 2 x 60 kg GP Bomb
7 x D3A1 Val releasing from 2000' *
Port Attack: 2 x 60 kg GP Bomb
4 x D3A1 Val releasing from 1000' *
Port Attack: 2 x 60 kg GP Bomb
8 x D3A1 Val releasing from 2000' *
Port Attack: 2 x 60 kg GP Bomb

Massive explosion on AM Warrnambool
Massive explosion on AMc Goonambee

--------------------------------------------------------------------------------
Afternoon Air attack on Sydney , at 90,167

Weather in hex: Partial cloud

Raid detected at 39 NM, estimated altitude 15,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
A6M2 Zero x 64
B5N2 Kate x 17
D3A1 Val x 25

Japanese aircraft losses
B5N2 Kate: 1 damaged
D3A1 Val: 3 damaged
D3A1 Val: 1 destroyed by flak

Allied Ships
AMc Orara, Bomb hits 2, and is sunk

Port hits 5
Port supply hits 2

Aircraft Attacking:
17 x B5N2 Kate bombing from 7000 feet
Port Attack: 1 x 800 kg AP Bomb
10 x D3A1 Val releasing from 3000' *
Port Attack: 2 x 60 kg GP Bomb
11 x D3A1 Val releasing from 2000' *
Port Attack: 2 x 60 kg GP Bomb
3 x D3A1 Val releasing from 1000' *
Port Attack: 2 x 60 kg GP Bomb

Attachment (1)

< Message edited by Jorge_Stanbury -- 2/13/2020 8:27:31 PM >


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RE: KB near Brisbane - 2/13/2020 9:17:51 PM   
Jorge_Stanbury


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He actually cleaned the port! sank everything

Maybe ~10 to 8 turns ago, it would had hurt; I had the 2 Marine regiments transported there; using big/ fast xAPs, I believe Mariposa and Lurline; Maries unloaded, changed to amphibious and boarded smaller ships to go to Suva; most of the Australian navy went with them as support




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RE: KB near Brisbane - 2/14/2020 12:08:15 PM   
HansBolter


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You had exactly what you should have had in that port, nothing of real value.

The raid was a supreme waste of time and assets.

If he moves up the coast and hits what you have in Brisbane that you shouldn't have there, he can actually make something out of this raid.

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RE: KB near Brisbane - 2/14/2020 12:11:18 PM   
Jorge_Stanbury


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time to start a discussion on Palembang; the date is Jan14.42 and there has not been any attempt, other than the occasional submarine, to challenge the sea corridor between Singapore, Palembang and Java

the obvious consequence is that I now have a fortress, a "fortress Palembang". It is important to mention that we are playing DaBabes, in which refineries WON'T create supply, hence I don't see it as a gamey tactic.

This is the situation of the base, at a high level; there are still 3 more LCUs (1 art, 2 base force) on their way. There are also other LCUs on Djambi (token engineers to destroy oil, and base forces in Oosthaven and Praboemoelieh (level 2 airbase)
Almost all of Palembang's LCU reinforcements are coming from Singapore, key exception, important exception is the 18th British division.. one of the best available to the Allies in early war (historically it was sent to Singapore, where it was thrown piecemeal and ended surrendering without influencing the battle outcome

Focus is now on landing as much supply as I can, I have convoys coming from Capetown, Colombo... that I wish I could accelerate




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< Message edited by Jorge_Stanbury -- 2/14/2020 12:20:47 PM >


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RE: KB near Brisbane - 2/14/2020 12:26:22 PM   
Jorge_Stanbury


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quote:

ORIGINAL: HansBolter

You had exactly what you should have had in that port, nothing of real value.

The raid was a supreme waste of time and assets.

If he moves up the coast and hits what you have in Brisbane that you shouldn't have there, he can actually make something out of this raid.


I totally agree!
I believe the worst wastage was in terms of opportunity cost; the KB, at this amphibious advantage stage, should be supporting invasions, not raiding. The cost in fuel, airplanes or pilots pale in comparison to the days lost

I also set the 2 cruisers to run at full speed on direction north; there were a few xAPs and a AMC that I wanted to run away, but at the end I decided against, because their top speed was 14/ 15 knots... which puts them on range (long range) of the KB even at full speed run. I decided they would have a chance to survive and repair at port)

< Message edited by Jorge_Stanbury -- 2/14/2020 1:11:10 PM >


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RE: KB near Brisbane - 2/14/2020 12:49:25 PM   
Jorge_Stanbury


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Based on intelligence, I believe he has already committed most of his "spare" divisions to Singapore, plus he has historical troop levels at Luzon. That makes me believe Palembang cannot be conquered before Singapore falls.. Singapore will, of course, fall but not in January. With some luck it should survive to mid February, with very good luck late February.

Singapore defense is based on 11th Indian Division (almost at full strength) + 22nd and 23rd Australian brigades + a level 3 fort that with some luck will reach level 4 before the assault starts
I am debating about changing leaders; 11th Indian has a very poor leader, but would it pay back to spend the PP?

I already spent in changing ABDA (command HQ in range of Palembang) and the 9th Indian Division (at Palembang, recovering from loses at Khota Bharu)

Maybe it will make sense to put better leaders in Singapore, so that they delay their defeat?

This is Singapore as of Jan14.42 ; Australians are on their way, they were at Mersing




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< Message edited by Jorge_Stanbury -- 2/14/2020 1:13:13 PM >


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RE: KB near Brisbane - 2/14/2020 12:51:37 PM   
Jorge_Stanbury


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LCUs at Palembang as of Jan14; some additional ART and base forces are unloading

Notice:
- 224 group RAF for torpedoes
- Sarawak force (from Kuching) and 109 RN base force (Malaya) for some (few) CD guns; a few is better than none
- engineers to wreck oil and refineries and to attempt to reach fort level 4 (currently at 3.14)
- 9th Indian slowly recovering from Malaya battles
- 18th British sucking devices brought by latest Capetown convoy




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< Message edited by Jorge_Stanbury -- 2/14/2020 1:05:54 PM >


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RE: KB near Brisbane - 2/14/2020 1:32:00 PM   
RangerJoe


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Instead of air units at Palembang, garrison and build up the airbase behind it. That base is not vulnerable to naval bombardments while Palembang is vulnerable. Also, it allows a much higher AV garrison for Palembang.

Consider taking a fragment of each unit out of Singapore so you won't have to buy them back and then wait for them to show up. They can fill up with everything but infantry squads which would then make nice base support units.

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I'm not a complete idiot, some parts are missing!

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RE: KB near Brisbane - 2/14/2020 1:58:48 PM   
Jorge_Stanbury


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we have a HR about no intentional use of fragments. so I won't/ can't do that

With regards of airbases, I plan to rotate squadrons between Palembang and Praboemoelieh; I am not sure if I should increase the airbase, level 2 is adequate for the kind of airplanes I will operate (single engine). I am below stacking limit, and I don't think I should send more AV to Palembang; at least not from Singapore. Maybe I will take a look at possible reinforcements from other places; India for example... or at least put some reinforcements to sea and decide later on if I disembark or withdraw them

It is not too terrible to be bombarded in Palembang, as he will have to run a gauntlet with Allied surface TFs, mines, PTs, coastal guns, to then bomb his future oil and fuel; of which Japan's long term survival depends

Distance from Singkawang is also relatively long enough so that I might predict his move, and give me time to rebase to Praboemoelieh, then there is also a rail line to Oosthaven, which means that damaged planes can be transported to "safety"

< Message edited by Jorge_Stanbury -- 2/14/2020 2:05:13 PM >


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RE: KB near Brisbane - 2/14/2020 2:03:53 PM   
821Bobo


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Bombardment will also destroy oil fields in Palembang and thats not something Japan wants to do.

< Message edited by 821Bobo -- 2/14/2020 2:04:07 PM >

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RE: KB near Brisbane - 2/14/2020 2:51:14 PM   
RangerJoe


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Protect the Sunda Strait so he does not rush to Osthaven and isolate you in Palembang. That for the Japanese means no sea invasion and can mean no river shock attack at Palembang.

He still has better fighters and pilots so he can sweep your fighters, although it can get costly. The he can attack your SCTFs with long range Nells and Bettys.

Does no intentional fragments mean no reinforcement/withdrawl by air? I mean if you start withdrawing some of the unit and keep doing so until you can try and get the heavier elements by ship it can speed up the loading. If he is taking so long to take Malaya, he just might come at Java from the east while also slipping into Merak thus trapping any naval elements in the area. The only way to get out then might be the Malaca Straight which would be subject to attack by LBA.

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RE: KB near Brisbane - 2/14/2020 3:32:25 PM   
Jorge_Stanbury


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Yes I will try to protect it, mostly with the Dutch;
but the thing is, Sunda strait route is a dilemma; yes he will reduce his loses, but at significant cost in time, AND during the early amphibious advantage; it is a long walk to Palembang

At the end of the day, he will capture Palembang, there is nothing I can do about it; the objective is to make this costly in time, blood and resources, in that order. Those divisions he commit to Palembang, and he will need at least 4 or 5; won't be available for additional expansion elsewhere. Once the amphibious advantage is lost, he can't invade easily anymore, and he lacks the specialized shipment required to move more than one division, and that using AK-t which are not ideal amphibious ships

With regards to fragments, and this is a HR I copied from "Operation FS" scenario (DaBabeS); the idea is that if a unit fragments, for whatever reason, I should try my best to recombine it. That means that since I still have an open sea line between Singapore and Palembang, I should try my best to move/ follow the entire LCU to its final destination instead of operating as fragments


< Message edited by Jorge_Stanbury -- 2/14/2020 4:03:00 PM >

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RE: KB near Brisbane - 2/14/2020 3:52:15 PM   
jwolf

 

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I'm puzzled about the "fragments" HR. I think I see the sort of gamey things it is intended to prevent. But there are times when you will naturally want to fragment a unit -- for example, splitting up a division for different targets. Will this not be allowed by your HR?

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RE: KB near Brisbane - 2/14/2020 3:55:10 PM   
RangerJoe


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Yes, it is best to combine fragments. But when it is absolute that there is no intentional creation of fragments then that means that if the entire paratroop unit can't make to the destination by air, then no part of it can be dropped. That also means no airlifting in of reinforcements unless the entire unit can be airlifted in.

Plus, I was thinking of close to the end of Singapore's defence of trying to withdraw units a little at a time.

Does that also include spitting of the divisions into combat teams? (A/B/C?) If not, the divisions could be split and one of them could be pulled out for use elsewhere. Also, that would show up as more units on recon.

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RE: KB near Brisbane - 2/14/2020 3:59:48 PM   
Jorge_Stanbury


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that is OK;

the HR is :
no intentional creation of fragments. fragments should not be used operationally and shall be reunited with parent as expeditiously as possible. NOTE: dividing a unit in 3 (A/ B/ C) is OK. Evacuations are also OK

and it was based on Operation FS rule: "Intentional creation of fragments to acquire an operational advantage is not permitted. Fragments created by normal process, such as left-overs from sea or air transport shall not be used operationally and must be rejoined with its parent as expeditiously as possible.

The key word is "intent", fragments will get created, and sometimes it won't be possible to recombine, but actively creating fragments to avoid unit destruction or to add support to multiple bases is not allowed

For paras, it basically means I should not launch another air invasion before recombining it

Dividing a division into 3 segments (A, B, C) is also allowed in our game (but not possible in Operation FS)


< Message edited by Jorge_Stanbury -- 2/14/2020 4:01:16 PM >


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RE: KB near Brisbane - 2/14/2020 4:57:01 PM   
RangerJoe


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Okay, better clarity.

So you can divide those divisions into thirds and evacuate a third now, then try to air evacuate some more in the final days. At least that would save rebuilding the entire unit from scratch. Plus those units could go to Australia while the Australians that come in at Aden could then be used in India if needed. If you haven't combined the AAA into the larger unit, you could evacuate just one part for the same reason, after all it is still its own unit.

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RE: KB near Brisbane - 2/14/2020 5:15:14 PM   
HansBolter


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Mine the living ****e outta the Sunda Straits.

Every last Dutch Mine should be deployed there and as many Brit mines as are available.

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RE: KB near Brisbane - 2/14/2020 5:19:07 PM   
Jorge_Stanbury


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I think I run out of mines building Palembang, unless there is a rare mine that nobody uses that I somehow missed... checking now

I deployed mines very early, because I was not expecting a fortress Palembang, I mean, it is standard practice to capture Palembang in late December at most.. so the original plan was simply to put mines there and hope for the best; I also mined Canton, Palmyra, Baker, etc. but these count less because they take USN pools which are not as available in the DEI

Looking at my pools:
Mk10 is for USN subs; Mk6 is for USN ships
I depleted already Dutch-British mines; except submarine ones, which I believe are MkII and MkIID
the rest are Soviet or not yet available

next turn I will start redeploying subs to minelaying ops





Attachment (1)

< Message edited by Jorge_Stanbury -- 2/14/2020 5:36:53 PM >

(in reply to HansBolter)
Post #: 116
RE: KB near Brisbane - 2/15/2020 1:43:34 AM   
Jorge_Stanbury


Posts: 4228
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
Dec17.42

For the last 2 turns, KB attacked Brisbane, and once again, pretty much mopped up the floor with the poor xAKLs/ xAKs there. In perspective, I should had attempted to run away, even at low freighter speed, while he was bombing Sydney

In other news:
- He invaded Mindanao, this is good because it will suck up troops
- Invasion TF moving to Balikpapan, it will only be contested with whatever is available there
- He is bombing Manila, but so far no attempt to strike. I countered this by recapturing Cabanatuan, more to annoy and to keep Clark below stacking level than anything




--------------------------------------------------------------------------------
Afternoon Air attack on Brisbane , at 96,160

Weather in hex: Partial cloud

Raid spotted at 38 NM, estimated altitude 13,000 feet.
Estimated time to target is 14 minutes

Japanese aircraft
A6M2 Zero x 64
B5N2 Kate x 119
D3A1 Val x 116

Allied aircraft
P-40E Warhawk x 21

Japanese aircraft losses
A6M2 Zero: 1 destroyed
B5N2 Kate: 3 damaged
D3A1 Val: 1 destroyed, 8 damaged

Allied aircraft losses
P-40E Warhawk: 2 destroyed

Allied Ships
xAK Lowana, Bomb hits 2, heavy fires, heavy damage
xAP Koolinda, Bomb hits 2, heavy fires
xAKL Comara, Bomb hits 1, and is sunk
xAKL Mortlake Bank, Bomb hits 1, heavy fires
xAKL Wear, Bomb hits 1, heavy fires
CM Bungaree, Bomb hits 2, heavy fires, heavy damage
AM Ipswitch, Bomb hits 1, heavy fires, heavy damage
xAKL Mulubinda, Bomb hits 1, on fire
xAK Empire Hamble, Bomb hits 2, heavy fires, heavy damage
xAKL Bidelia, Bomb hits 2, heavy fires, heavy damage
xAKL Kooyong, Bomb hits 2, heavy fires, heavy damage
AM Launceton, Bomb hits 1, heavy fires, heavy damage
xAKL Lahaina, Bomb hits 1, on fire
xAKL Kindur, Bomb hits 1, heavy fires
xAP Macdhui, Bomb hits 2, on fire
xAP Marella, Bomb hits 3, heavy fires, heavy damage
xAKL Karuah, Bomb hits 2, heavy fires, heavy damage
xAP Koolama, Bomb hits 3, on fire, heavy damage
AM Townsville, Bomb hits 1, heavy fires, heavy damage
xAKL Noora, Bomb hits 1, and is sunk
xAKL Pelton Bank, Bomb hits 2, heavy fires, heavy damage
AMC Cap des Palmes, Bomb hits 2, heavy fires, heavy damage
xAKL Mulcra, Bomb hits 1, heavy fires, heavy damage
PC Yandra, Bomb hits 1, heavy fires, heavy damage
xAKL Nevadan, Bomb hits 2, and is sunk
xAKL Capitaine Illiaquer, Bomb hits 1, on fire
xAKL Kaiping, Bomb hits 1, heavy fires
xAKL Burwah, Bomb hits 1, on fire
xAKL Yarra, Bomb hits 1, heavy fires
xAKL Oorama, Bomb hits 1, heavy fires, heavy damage
xAK Gorgon, Bomb hits 1, on fire

Allied ground losses:
11 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 1 disabled
Engineers: 0 destroyed, 0 disabled

Repair Shipyard hits 2
Port hits 11
Port fuel hits 4

Aircraft Attacking:
6 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
25 x B5N2 Kate bombing from 7000 feet
Port Attack: 1 x 800 kg AP Bomb
4 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
25 x B5N2 Kate bombing from 7000 feet
Port Attack: 1 x 800 kg AP Bomb
7 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
15 x B5N2 Kate bombing from 7000 feet
Port Attack: 1 x 800 kg AP Bomb
2 x D3A1 Val releasing from 3000'
City Attack: 1 x 250 kg GP Bomb
16 x B5N2 Kate bombing from 7000 feet
Port Attack: 1 x 800 kg AP Bomb
9 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
21 x B5N2 Kate bombing from 7000 feet
Port Attack: 2 x 250 kg SAP Bomb
9 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
8 x B5N2 Kate bombing from 7000 feet
City Attack: 1 x 800 kg AP Bomb
7 x D3A1 Val releasing from 2000'
City Attack: 1 x 250 kg GP Bomb
9 x B5N2 Kate bombing from 7000 feet
Port Attack: 1 x 800 kg AP Bomb
1 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
13 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
6 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
6 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
10 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
1 x D3A1 Val releasing from 3000'
City Attack: 1 x 250 kg GP Bomb
9 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
5 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 1000'
City Attack: 1 x 250 kg GP Bomb

CAP engaged:
17th PS (P) with P-40E Warhawk (7 airborne, 14 on standby, 0 scrambling)
7 plane(s) intercepting now.
Group patrol altitude is 15000
Time for all group planes to reach interception is 13 minutes

Massive explosion on xAP Koolama






--------------------------------------------------------------------------------
Morning Air attack on Brisbane , at 96,160

Weather in hex: Light cloud

Raid spotted at 34 NM, estimated altitude 12,000 feet.
Estimated time to target is 12 minutes

Japanese aircraft
A6M2 Zero x 62
B5N2 Kate x 50
D3A1 Val x 87

Allied aircraft
P-40E Warhawk x 4

Japanese aircraft losses
B5N2 Kate: 1 damaged
D3A1 Val: 11 damaged

Allied aircraft losses
P-40E Warhawk: 2 destroyed

Allied Ships
xAKL Lahaina, Bomb hits 1, on fire
xAK Gorgon, Bomb hits 2, heavy fires, heavy damage
xAKL Mulcra, Bomb hits 1, heavy fires, heavy damage
xAKL Mortlake Bank, Bomb hits 1, heavy fires, heavy damage
xAK Empire Hamble, Bomb hits 1, on fire, heavy damage
AMC Cap des Palmes, Bomb hits 2, on fire, heavy damage
xAP Koolama, Bomb hits 1, on fire, heavy damage
xAKL Prusa, Bomb hits 2, heavy fires, heavy damage
xAKL Mulubinda, Bomb hits 1, heavy fires, heavy damage
xAKL Kaiping, Bomb hits 1, heavy fires, heavy damage
xAKL Wear, Bomb hits 1, heavy fires, heavy damage
xAKL Coolana, Bomb hits 1, on fire, heavy damage
xAKL Kini, Bomb hits 1, heavy fires, heavy damage
xAP Koolinda, Bomb hits 3, heavy fires, heavy damage
xAP Marella, Bomb hits 1, on fire, heavy damage
xAKL Hetton Bank, Bomb hits 1, and is sunk
xAKL Sjobris, Bomb hits 1, on fire
xAKL Burwah, Bomb hits 2, heavy fires, heavy damage
xAKL Kindur, Bomb hits 1, heavy fires, heavy damage
xAP Macdhui, Bomb hits 1, on fire
xAKL Yarra, Bomb hits 1, on fire, heavy damage

Repair Shipyard hits 5
Port hits 5
Port fuel hits 1

Aircraft Attacking:
6 x D3A1 Val releasing from 1000'
City Attack: 1 x 250 kg GP Bomb
8 x A6M2 Zero sweeping at 11000 feet
4 x D3A1 Val releasing from 3000'
City Attack: 1 x 250 kg GP Bomb
17 x B5N2 Kate bombing from 7000 feet
Port Attack: 2 x 250 kg SAP Bomb
7 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
12 x A6M2 Zero sweeping at 15000 feet
2 x D3A1 Val releasing from 2000'
City Attack: 1 x 250 kg GP Bomb
25 x B5N2 Kate bombing from 7000 feet
Port Attack: 1 x 800 kg AP Bomb
9 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
4 x A6M2 Zero sweeping at 15000 feet
10 x A6M2 Zero sweeping at 15000 feet
8 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
7 x D3A1 Val releasing from 2000'
City Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
2 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
8 x B5N2 Kate bombing from 7000 feet
City Attack: 2 x 250 kg SAP Bomb
4 x D3A1 Val releasing from 3000'
City Attack: 1 x 250 kg GP Bomb
10 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
8 x A6M2 Zero sweeping at 15000 feet
1 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb
3 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 3000'
City Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 1000'
City Attack: 1 x 250 kg GP Bomb
4 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb

CAP engaged:
17th PS (P) with P-40E Warhawk (1 airborne, 3 on standby, 0 scrambling)
1 plane(s) intercepting now.
Group patrol altitude is 15000
Time for all group planes to reach interception is 13 minutes

--------------------------------------------------------------------------------
Afternoon Air attack on Brisbane , at 96,160

Weather in hex: Moderate rain

Raid spotted at 38 NM, estimated altitude 10,000 feet.
Estimated time to target is 16 minutes

Japanese aircraft
A6M2 Zero x 62
B5N2 Kate x 69
D3A1 Val x 25

Japanese aircraft losses
B5N2 Kate: 2 damaged
D3A1 Val: 1 damaged

Allied Ships
xAKL Lahaina, Bomb hits 1, heavy fires, heavy damage
xAP Koolinda, Bomb hits 1, heavy fires, heavy damage
AMC Cap des Palmes, Bomb hits 2, heavy fires, heavy damage
xAKL Coolana, Bomb hits 1, heavy fires, heavy damage
xAP Koolama, Bomb hits 1, on fire, heavy damage
xAP Marella, Bomb hits 4, on fire, heavy damage
xAKL Koonda, Bomb hits 1, heavy fires
xAK Empire Hamble, Bomb hits 1, and is sunk
xAKL Minnipa, Bomb hits 1, on fire
xAKL Burwah, Bomb hits 1, heavy fires, heavy damage
xAKL Kaiping, Bomb hits 1, heavy fires, heavy damage
xAP Macdhui, Bomb hits 1, on fire

Port hits 4

Aircraft Attacking:
15 x B5N2 Kate bombing from 7000 feet
Port Attack: 1 x 800 kg AP Bomb
16 x B5N2 Kate bombing from 7000 feet
Port Attack: 1 x 800 kg AP Bomb
5 x D3A1 Val releasing from 3000'
Port Attack: 1 x 250 kg GP Bomb
21 x B5N2 Kate bombing from 7000 feet
Port Attack: 1 x 800 kg AP Bomb
17 x B5N2 Kate bombing from 7000 feet
Port Attack: 1 x 800 kg AP Bomb
17 x D3A1 Val releasing from 2000'
Port Attack: 1 x 250 kg GP Bomb
3 x D3A1 Val releasing from 1000'
Port Attack: 1 x 250 kg GP Bomb


Attachment (1)

< Message edited by Jorge_Stanbury -- 2/15/2020 1:45:04 AM >


_____________________________


(in reply to Jorge_Stanbury)
Post #: 117
RE: KB near Brisbane - 2/15/2020 1:54:09 AM   
RangerJoe


Posts: 7763
Joined: 11/16/2015
Status: offline
Don't park ships there this early. If you do and the enemy comes calling, sail them out in small or one ship task forces, different directions, different speeds, different way points, and so on. Get them into as many different hexes as is possible and if the enemy does not break their air units into thirds, 27 bombers just might attack one xAKL! Also, if there are ports nearby the main port, send some there and auto disband them.

Think of a mess of cockroaches when the light comes on!

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Jorge_Stanbury)
Post #: 118
RE: KB near Brisbane - 2/15/2020 2:51:45 AM   
Jorge_Stanbury


Posts: 4228
Joined: 2/29/2012
From: Toronto and Lima
Status: offline
true, but these were not parked, they were mostly running supply to smaller bases. They got parked when the KB arrived

still nothing valuable was lost; and it cost ~4 pilots to Japan + a lot of fuel

(in reply to RangerJoe)
Post #: 119
Luzon's counterstrike - 2/15/2020 2:32:10 PM   
Jorge_Stanbury


Posts: 4228
Joined: 2/29/2012
From: Toronto and Lima
Status: offline

Jan19.42

- Balikpapan invaded, I am a bit disappointed about the performance of the coastal guns and mines; only a few hits scored

- KB is MIA... is it going north?

- Things are getting fun at Luzon...




Attachment (1)

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(in reply to Jorge_Stanbury)
Post #: 120
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