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"insert funny title here" DBB-C Jorge(A) vs Runnersan(J)

 
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"insert funny title here" DBB-C Jorge(A) vs R... - 1/26/2020 2:44:20 PM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online
I just started a new Allies PBEAM against Japanese player Runnersan

I don't know yet how often I would be posting, but I want to have a record on important turns or decisions

1st, game details:
DaBigBabes-C
One day turns
Scen 28 with latest beta patch; with Mukden garrison needs reduced, from 2000 to 200 (2000 was a typo)
Extended map and stacking limits
PDU ON and Realistic RnD ON
Faulty USN torpedoes, allied damage control advantage, FOW, December surprise
Advanced Weather OFF
Fixed Reinforcements
Combat Reports ON

HRs:
1st turn: Japan – cannot attack the west coast, otherwise he is free to do as he wishes
1st turn: Allies - air and LCUs remain "as is" without any change done by Allied player. Cannot create new TFs or change TF composition; Only Air and Transport TFs can change destinations
no carrier-vs-carrier battles allowed for the first 3 turns. Allies can't use this as an advantage to strike somewhere deep in Japanese controlled territory
PP paid for transfer continental units across borders with one exception: Thai units can go to Burma, Indochina or Malaysia
No 4E bombers below 10k
Para units can attack just one target at the time – if the para unit split, it must be united in one base first before another attack.
Troops can be unloaded only in dots/bases (same for para)
squadron resizing limit: 45 planes
aerial mining: 50 planes/target only at night for the entire war
only submarine designed FPs on Japanese subs
no intentional creation of fragments. fragments should not be used operationally and shall be reunited with parent as expeditiously as possible. NOTE: dividing a unit in 3 (A/ B/ C) is OK. Evacuations are also OK
max sweep fighter altitude limit starts at 20K for 1941& 1942, then increases by 5K every year
no sub invasions

< Message edited by Jorge_Stanbury -- 1/29/2020 1:33:32 PM >
Post #: 1
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 3:00:31 PM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online
lets start with a sobering fact; I have no LCUs

using tracker database, I created a spreadsheet with the LCUs I have now or I will receive in the 1st 90 days. Focus is on big units, Divisions or Regiments, there is also some Marine raiders coming and as good as they are, raiders units are too small to influence much

I then selected those that are unrestricted, can be purchased and are not engaged.. this is the result



2 Marine regimes
5 USA division that will need PP to use
7 USA regiments, 5 needing PP and 2 unrestricted
1 British Division
2 Indian Regiments of dubious quality
3 "good" Australian brigades, but they will arrive in late Feb


Attachment (1)

< Message edited by Jorge_Stanbury -- 1/26/2020 3:17:09 PM >


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RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 3:07:28 PM   
Jorge_Stanbury


Posts: 4115
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From: Toronto and Lima
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Meanwhile, Japan will flex its muscles with:




11 IJA Divisions
8 IJA Regiments
8 IJA ARM Regiments

AND this is just the army; the navy will bring 10 SNLFs and 9 naval garrison units
AND he also gets PPs for purchasing



Attachment (1)

< Message edited by Jorge_Stanbury -- 1/26/2020 3:19:34 PM >

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Post #: 3
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 3:14:12 PM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online
So the initial aim would be to conserve those "important" Allied LCUs, they would ideally be used to guard places that I believe I can keep or I can make Japan pay dearly for taking. I am thinking about two possible places I can aim to keep or at least to trap Japan and bleed, then recapture before Jan1 43


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RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 3:18:28 PM   
RangerJoe


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Joined: 11/16/2015
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It is sobering for the Allies, isn't it. That is why it might be beneficial to evacuate what you can from Malaysia while trying to slow down the Japanese with judicious use of LBA and your fast surface task forces. If you put them into low aggression, they will not try to stay and slug it out with a superior force.

I could tell you how to free up some of those Commonwealth units much more cheaply as well as get your better ones filled out. But . . .

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


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Post #: 5
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 3:41:51 PM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online
I definitively believe air units, LBAs in particular, are the key for the early Allies defense, this is one of the few places in which I don't think I am at a disadvantage, more so considering B-17s prowess, specially true on a PDU "on" game

So I will not waste my air units stupidly, and I will try to do a fighting withdrawal with them.

But in terms of LCUs in battle zones (Malaya is the best example), I think that excluding some base force or air units, it is better to keep them fighting, I don't think it is historically realistic to withdraw, at least as early as Dec41, maybe by Jan or Feb

For buying, Did you mean changing a base nationality? or changing HQ to a sub-unit of the same parent?
I haven't discuss this with my opponent, but I am not a big fan

< Message edited by Jorge_Stanbury -- 1/26/2020 3:42:51 PM >

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Post #: 6
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 4:08:31 PM   
RangerJoe


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Joined: 11/16/2015
Status: online
Those Indian units that are restricted but you can "buy them out" by spending PP to change their HQs. There is a way to do it cheaper without changing the HQs around.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


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Post #: 7
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 4:30:45 PM   
BBfanboy


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Joined: 8/4/2010
From: Winnipeg, MB
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quote:

ORIGINAL: RangerJoe

Those Indian units that are restricted but you can "buy them out" by spending PP to change their HQs. There is a way to do it cheaper without changing the HQs around.

Some of them are already under ABDA Command but attached to a restricted HQ like Malaya Army. They can be bought out to ABDA HQ for 25% of the full PP price.

And then there are dozens of units in India that have barely started to fill out their TOE and can be bought out quite cheaply. Set them to "No Replacements", "No Upgrade" until you get enough PP to change to an unrestricted HQ. Before you decide which units, take a look at the leaders. There are some very poor leaders who have a high PP value and will cost well over 10 points to change. Better to buy out the units where changing the leader is going to cost under 10 points. The available replacements change month to month as more are added to the pool of leaders.

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RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 4:49:09 PM   
RangerJoe


Posts: 6717
Joined: 11/16/2015
Status: online
You can do it even cheaper.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


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Post #: 9
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 6:17:45 PM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online
quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: RangerJoe

Those Indian units that are restricted but you can "buy them out" by spending PP to change their HQs. There is a way to do it cheaper without changing the HQs around.

Some of them are already under ABDA Command but attached to a restricted HQ like Malaya Army. They can be bought out to ABDA HQ for 25% of the full PP price.

And then there are dozens of units in India that have barely started to fill out their TOE and can be bought out quite cheaply. Set them to "No Replacements", "No Upgrade" until you get enough PP to change to an unrestricted HQ. Before you decide which units, take a look at the leaders. There are some very poor leaders who have a high PP value and will cost well over 10 points to change. Better to buy out the units where changing the leader is going to cost under 10 points. The available replacements change month to month as more are added to the pool of leaders.


but those are horrendous units and would remain horrendous for at least 6 to 12 months, AND there is a need to garrison India and recapture whatever he takes. So I am not sure I will be buying those Indians until at least I know his intentions, maybe if he neglects India and goes for ANZ

And I totally agree on no replace/ no reinforce,,, that is a big mistake I had in my last game, only key LCUs will get replacements and reinforcements, at least until I have enough reserves

< Message edited by Jorge_Stanbury -- 1/26/2020 6:20:59 PM >

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RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 7:03:07 PM   
IdahoNYer


Posts: 2421
Joined: 9/6/2009
From: NYer living in Boise, ID
Status: offline
Glad to see you start another PBEM Jorge! Will be following it closely. I enjoyed your last one.


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RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 7:42:39 PM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online
Thanks!!
I got a mild 1st turn

key events:
- PH and Manila strikes yielded 1 BB sunk (West Virginia), 1 DD (Bagley), 1 AVP, 1 SS, 2 PTs
- Total allied aircraft losses at 34, FOW Japan at 67
- PoW seriously damaged, but afloat (28-72-2-0). Repulse had a paint scratch and dent, but otherwise it is good
- Buffalos defending PoW and Repulse managed to shot down many Netties,
- Several Manila SS damaged, but I believe most of not all will survive the trip to Java. A few DDs, auxiliaries and AKs also damaged; they will likely die/ get caught by the angry Japanese
- otherwise very similar, even identical to a historical turn





2 PH strikes (AM and PM)

--------------------------------------------------------------------------------
Morning Air attack on Pearl Harbor , at 180,107

Weather in hex: Clear sky

Raid detected at 107 NM, estimated altitude 10,000 feet.
Estimated time to target is 35 minutes

Japanese aircraft
A6M2 Zero x 68
B5N2 Kate x 117
D3A1 Val x 126

Allied aircraft
no flights

Japanese aircraft losses
A6M2 Zero: 7 damaged
A6M2 Zero: 5 destroyed by flak
B5N2 Kate: 17 damaged
B5N2 Kate: 4 destroyed by flak
D3A1 Val: 19 damaged
D3A1 Val: 3 destroyed by flak

Allied aircraft losses
SBD-1 Dauntless: 13 damaged
B-17D Fortress: 4 damaged
PBY-5 Catalina: 46 damaged
PBY-5 Catalina: 3 destroyed on ground
B-17E Fortress: 12 damaged
B-17E Fortress: 1 destroyed on ground
O-47A: 1 damaged
O-47A: 1 destroyed on ground
P-40B Warhawk: 11 damaged
P-40B Warhawk: 1 destroyed on ground
B-18A Bolo: 14 damaged
B-18A Bolo: 1 destroyed on ground
C-33: 1 damaged
C-33: 1 destroyed on ground
A-20A Havoc: 6 damaged
A-20A Havoc: 1 destroyed on ground
P-36A Mohawk: 1 damaged

Allied Ships
DMS Perry
CA New Orleans, Bomb hits 1
BB California, Bomb hits 6, Torpedo hits 4, on fire
BB Nevada, Bomb hits 3, Torpedo hits 2, heavy damage
BB Maryland, Bomb hits 2, Torpedo hits 4, on fire, heavy damage
BB West Virginia, Bomb hits 3, Torpedo hits 3, on fire, heavy damage
BB Arizona, Bomb hits 3, Torpedo hits 4, on fire, heavy damage
CL Raleigh, Bomb hits 1
BB Tennessee, Bomb hits 5, Torpedo hits 3, on fire, heavy damage
AV Tangier
DM Pruitt
BB Pennsylvania, Bomb hits 3, Torpedo hits 3, on fire, heavy damage
DD Reid, Bomb hits 1, on fire
CL Honolulu, Bomb hits 1
BB Oklahoma, Bomb hits 2, Torpedo hits 2
CL Phoenix, Bomb hits 2
DD Shaw, Bomb hits 1, heavy fires
PT-22, Torpedo hits 1, and is sunk
SS Dolphin, Torpedo hits 1, heavy damage
CL Detroit, Bomb hits 1, Torpedo hits 1, on fire, heavy damage
DD Bagley, Torpedo hits 1, and is sunk

Allied ground losses:
29 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 0 destroyed, 2 disabled
Engineers: 0 destroyed, 1 disabled

Repair Shipyard hits 11
Airbase hits 6
Runway hits 17
Port hits 26
Port fuel hits 3
Port supply hits 1

Afternoon Air attack on Pearl Harbor , at 180,107

Weather in hex: Clear sky

Raid detected at 104 NM, estimated altitude 10,000 feet.
Estimated time to target is 44 minutes

Japanese aircraft
A6M2 Zero x 48
B5N2 Kate x 27

Allied aircraft
no flights

Japanese aircraft losses
B5N2 Kate: 17 damaged
B5N2 Kate: 6 destroyed by flak

Allied aircraft losses
OS2U-3 Kingfisher: 1 destroyed

Allied Ships
BB Tennessee, Torpedo hits 1, heavy damage
DM Ramsay, Torpedo hits 1, and is sunk
CL St. Louis, Torpedo hits 1
AVP Swan, Torpedo hits 1, and is sunk
BB Nevada, Torpedo hits 2, heavy damage
BB Maryland, Torpedo hits 1, heavy damage
BB Oklahoma, Torpedo hits 1
BB West Virginia, Torpedo hits 1, and is sunk

Port hits 1
Port fuel hits 1

Aircraft Attacking:
23 x B5N2 Kate launching torpedoes at 200 feet
Port Attack: 1 x 45cm Type 91 Torp




Attachment (1)

< Message edited by Jorge_Stanbury -- 1/26/2020 7:46:25 PM >


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RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 8:03:38 PM   
RADM.Yamaguchi


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Isn't it unusual to see an afternoon strike as well at Pearl?

I wonder what caused that?

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RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 8:09:48 PM   
witpqs


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Joined: 10/4/2004
From: Argleton
Status: online
Good luck!

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RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 8:12:12 PM   
Jorge_Stanbury


Posts: 4115
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From: Toronto and Lima
Status: online
quote:

ORIGINAL: RADM.Yamaguchi

Isn't it unusual to see an afternoon strike as well at Pearl?

I wonder what caused that?


in my experience:
if you split your KB in two TFs, you will always get a second strike (PM) with those planes that didn't fly AM

< Message edited by Jorge_Stanbury -- 1/26/2020 8:13:32 PM >

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RE: "insert funny title here" DBB-C Jorge(A) ... - 1/26/2020 8:12:37 PM   
RangerJoe


Posts: 6717
Joined: 11/16/2015
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quote:

ORIGINAL: RADM.Yamaguchi

Isn't it unusual to see an afternoon strike as well at Pearl?

I wonder what caused that?


Not all of the Kates flew in the first attack.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to RADM.Yamaguchi)
Post #: 16
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/27/2020 8:09:58 PM   
Jorge_Stanbury


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From: Toronto and Lima
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Dec8th:

- KB is on its way home, no 2nd day strike at PH

- DM Thracian intercepted "Ternate invasion TF", ending in 3 ships at "heavy fires" and 2 "on fire". If they sank, then 16th Nav Gds and 6th JNAF coy are out of action for some time. More important ~6,500 supply lost
What was funny/ unusual about this battle was that the decision to fight came from Japan, I had my TF at "minelaying" and a message stated that Allied tried to escape, but couldn't

- Manila fleet escape in progress, so far only a few xAKs lost, I hope this continues

- PoW at Singapore, system damage at 28, float at 70; I will try to reduce system for a few days, maybe a week, before its dangerous journey. Repulse, Boise, Houston are all outside LBA range

- Air war, Malaya: I lost a lot of level bombers, 16 in total. I decided to put them in ground combat - Khota Bharu, I want to believe that was the reason he failed to capture that base on 1st attempt. He will grab it tomorrow, but any day wasted matters.

- Air war, PI: He bombed Clark and tested CAP on a few bases (he didn't find anything anywhere else). Most of my CAP was at Manila anyway, as I want to save a few ships that are getting repaired.

- Makin lost


Day Time Surface Combat, near Samah at 73,68, Range 18,000 Yards

Japanese Ships
APD Hagi
TB Hayabusa
xAK Atago Maru, Shell hits 7, heavy fires, heavy damage
xAK Meiyo Maru, Shell hits 3, heavy fires
xAK Santos Maru, Shell hits 1, on fire
xAK Zyuyo Maru
xAKL Hidaka Maru, Shell hits 4, on fire
xAKL Raizan Maru, Shell hits 7, heavy fires, heavy damage

Allied Ships
DM Thracian

Japanese ground losses:
1115 casualties reported
Squads: 6 destroyed, 15 disabled
Non Combat: 48 destroyed, 42 disabled
Engineers: 4 destroyed, 4 disabled
Guns lost 2 (1 destroyed, 1 disabled)




Attachment (1)

< Message edited by Jorge_Stanbury -- 1/27/2020 8:12:22 PM >

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Post #: 17
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/28/2020 1:29:32 AM   
CaptBeefheart


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From: Seoul, Korea
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This should be very interesting. Thanks for doing this AAR. I'll be following.

By the way, you missed a golden opportunity to say "Makin taken."

Cheers,
CB

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RE: "insert funny title here" DBB-C Jorge(A) ... - 1/28/2020 5:20:12 PM   
Jorge_Stanbury


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From: Toronto and Lima
Status: online
Dec9.41




Attachment (1)

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RE: "insert funny title here" DBB-C Jorge(A) ... - 1/28/2020 6:31:02 PM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online
Location, destination and condition of CV Lexington will remain under FOW for a few turns

Obviously I want it in a shipyard ASAP, but I will probably need to risk it at sea for a few turns until KB is definitively out of the area





Attachment (1)

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RE: "insert funny title here" DBB-C Jorge(A) ... - 1/28/2020 6:35:28 PM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online
In better news, it was a great turn, some highlights:

- Hong Kong destroyers wrecked some havoc in Samah area. Surprise was achieved and he was lucky the main fleet escape, hence the yield of this foray was low (one ship). At least it might get him nervous and make him delay a bit:








--------------------------------------------------------------------------------
Night Time Surface Combat, near Tourane at 68,68, Range 11,000 Yards

Japanese Ships
xAK Ayato Maru
xAK Chihaya Maru
xAK Enju Maru
xAK Hokko Maru
xAK Hokuriku Maru
xAK Kisogawa Maru
xAK Kiyozumi Maru
xAK Kuroshio Maru
xAKL Meiko Maru
xAKL Kashi Maru
xAKL Kasui Maru
xAKL Tatibana Maru
xAKL Tatebu Maru
xAKL Matsutan Maru
xAKL Nittatsu Maru
xAP Brazil Maru
xAP Koan Maru
xAP Huso Maru

Allied Ships
DD Scout
DD Thanet


Maximum visibility in Partly Cloudy Conditions and 67% moonlight: 11,000 yards
Range closes to 11,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
CONTACT: Allied lookouts spot Japanese task force at 11,000 yards
DD Scout engages xAP Brazil Maru at 11,000 yards
Japanese Task Force Manages to Escape
Task forces break off...


--------------------------------------------------------------------------------
Night Time Surface Combat, near Tourane at 68,67, Range 12,000 Yards

Japanese Ships
xAK Ayato Maru
xAK Chihaya Maru
xAK Enju Maru
xAK Hokko Maru
xAK Hokuriku Maru
xAK Kisogawa Maru
xAK Kiyozumi Maru
xAK Kuroshio Maru
xAKL Meiko Maru
xAKL Kashi Maru
xAKL Kasui Maru
xAKL Tatibana Maru
xAKL Tatebu Maru
xAKL Matsutan Maru
xAKL Nittatsu Maru
xAP Brazil Maru
xAP Koan Maru
xAP Huso Maru

Allied Ships
DD Scout
DD Thanet


Maximum visibility in Partly Cloudy Conditions and 67% moonlight: 11,000 yards
Range closes to 11,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 11,000 yards
Japanese TF attempts to evade combat
Range increases to 12,000 yards...
Range increases to 12,000 yards...
Japanese Task Force Manages to Escape
Japanese Amphibious TF evades combat


--------------------------------------------------------------------------------
Day Time Surface Combat, near Samah at 69,63, Range 15,000 Yards

Japanese Ships
TB Hayabusa, Shell hits 2
xAK Zyuyo Maru, Shell hits 31, and is sunk

Allied Ships
DD Scout
DD Thanet

Japanese ground losses:
1646 casualties reported
Squads: 21 destroyed, 40 disabled
Non Combat: 15 destroyed, 61 disabled
Engineers: 0 destroyed, 0 disabled

Maximum visibility in Partly Cloudy Conditions: 28,000 yards
CONTACT: Allied lookouts spot Japanese task force at 17,000 yards
Range closes to 15,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 15,000 yards
Range closes to 13,000 yards
DD Thanet engages TB Hayabusa at 13,000 yards
DD Scout engages TB Hayabusa at 13,000 yards
Range closes to 11,000 yards
DD Thanet engages TB Hayabusa at 11,000 yards
DD Scout engages TB Hayabusa at 11,000 yards
Range closes to 8,000 yards
DD Thanet engages TB Hayabusa at 8,000 yards
DD Scout engages TB Hayabusa at 8,000 yards
Range closes to 4,000 yards
DD Thanet engages TB Hayabusa at 4,000 yards
Range closes to 3,000 yards
DD Thanet engages TB Hayabusa at 3,000 yards
DD Scout engages xAK Zyuyo Maru at 3,000 yards
Range closes to 2,000 yards
DD Thanet engages xAK Zyuyo Maru at 2,000 yards
DD Scout engages TB Hayabusa at 2,000 yards
DD Thanet engages xAK Zyuyo Maru at 2,000 yards
DD Thanet engages xAK Zyuyo Maru at 2,000 yards
DD Thanet engages TB Hayabusa at 2,000 yards
DD Scout engages TB Hayabusa at 2,000 yards
Range increases to 3,000 yards
DD Thanet engages xAK Zyuyo Maru at 3,000 yards
DD Scout engages xAK Zyuyo Maru at 3,000 yards
Range closes to 2,000 yards
DD Thanet engages xAK Zyuyo Maru at 2,000 yards
DD Scout engages xAK Zyuyo Maru at 2,000 yards
DD Thanet engages xAK Zyuyo Maru at 2,000 yards
DD Scout engages xAK Zyuyo Maru at 2,000 yards
Range increases to 3,000 yards
DD Thanet engages xAK Zyuyo Maru at 3,000 yards
DD Scout engages xAK Zyuyo Maru at 3,000 yards
Range closes to 2,000 yards
DD Thanet engages TB Hayabusa at 2,000 yards
DD Scout engages TB Hayabusa at 2,000 yards
Davies, E.S. orders Allied TF to disengage
Range increases to 6,000 yards
DD Thanet engages xAK Zyuyo Maru at 6,000 yards
DD Scout engages xAK Zyuyo Maru at 6,000 yards
Range increases to 9,000 yards
DD Thanet engages TB Hayabusa at 9,000 yards
DD Scout engages TB Hayabusa at 9,000 yards
Range increases to 17,000 yards
DD Thanet engages TB Hayabusa at 17,000 yards
Task forces break off...


--------------------------------------------------------------------------------
Day Time Surface Combat, near Samah at 69,64, Range 17,000 Yards

Japanese Ships
xAK Ayato Maru
xAK Chihaya Maru
xAK Enju Maru
xAK Hokko Maru
xAK Hokuriku Maru
xAK Kisogawa Maru
xAK Kiyozumi Maru
xAK Kuroshio Maru
xAKL Meiko Maru
xAKL Kashi Maru
xAKL Kasui Maru
xAKL Tatibana Maru
xAKL Tatebu Maru
xAKL Matsutan Maru
xAKL Nittatsu Maru
xAP Brazil Maru
xAP Koan Maru
xAP Huso Maru

Allied Ships
DD Scout
DD Thanet

Maximum visibility in Partly Cloudy Conditions: 28,000 yards
CONTACT: Allied lookouts spot Japanese task force at 17,000 yards
Allied TF attempts to evade combat
Range increases to 17,000 yards...
Both Task Forces evade combat


--------------------------------------------------------------------------------
Day Time Surface Combat, near Samah at 69,63, Range 16,000 Yards

Japanese Ships
DD Tsuta
DD Yomogi, Shell hits 1, on fire
TB Otori

Allied Ships
DD Scout
DD Thanet

Maximum visibility in Partly Cloudy Conditions: 24,000 yards
CONTACT: Japanese lookouts spot Allied task force at 18,000 yards
Range closes to 16,000 yards...
CONTACT: Allied lookouts spot Japanese task force at 16,000 yards
DD Yomogi engages DD Scout at 16,000 yards
DD Yomogi engages DD Scout at 16,000 yards
DD Scout engages TB Otori at 16,000 yards
Range closes to 13,000 yards
DD Scout engages DD Yomogi at 13,000 yards
DD Tsuta engages DD Scout at 13,000 yards
DD Scout engages TB Otori at 13,000 yards
Range closes to 11,000 yards
DD Thanet engages DD Tsuta at 11,000 yards
DD Yomogi engages DD Scout at 11,000 yards
DD Thanet engages TB Otori at 11,000 yards
Range closes to 8,000 yards
DD Yomogi engages DD Scout at 8,000 yards
DD Yomogi engages DD Scout at 8,000 yards
DD Scout engages TB Otori at 8,000 yards
Range increases to 10,000 yards
DD Tsuta engages DD Scout at 10,000 yards
DD Thanet engages TB Otori at 10,000 yards
Range increases to 14,000 yards
DD Thanet engages DD Yomogi at 14,000 yards
DD Tsuta engages DD Scout at 14,000 yards
Range increases to 18,000 yards
DD Yomogi engages DD Thanet at 18,000 yards
DD Yomogi engages DD Scout at 18,000 yards
Task forces break off...


--------------------------------------------------------------------------------
Day Time Surface Combat, near Samah at 69,63, Range 16,000 Yards

Japanese Ships
DD Tsuta
DD Yomogi, on fire
TB Otori, Shell hits 1, on fire

Allied Ships
DD Scout
DD Thanet, Shell hits 3, on fire, heavy damage

Maximum visibility in Partly Cloudy Conditions: 25,000 yards
CONTACT: Japanese lookouts spot Allied task force at 18,000 yards
Range closes to 16,000 yards...
Japanese open fire on surprised Allied ships at 16,000 yards
DD Tsuta fires at DD Thanet at 16,000 yards
DD Tsuta fires at DD Thanet at 16,000 yards
TB Otori fires at DD Thanet at 16,000 yards
Range closes to 15,000 yards
DD Yomogi engages DD Thanet at 15,000 yards
DD Tsuta engages DD Thanet at 15,000 yards
DD Thanet engages TB Otori at 15,000 yards
Range closes to 11,000 yards
DD Tsuta engages DD Thanet at 11,000 yards
DD Scout engages DD Tsuta at 11,000 yards
DD Scout engages TB Otori at 11,000 yards
Range closes to 10,000 yards
DD Yomogi engages DD Scout at 10,000 yards
DD Scout engages DD Yomogi at 10,000 yards
DD Thanet engages TB Otori at 10,000 yards
Range closes to 9,000 yards
DD Yomogi engages DD Thanet at 9,000 yards
DD Tsuta engages DD Scout at 9,000 yards
DD Yomogi engages DD Scout at 9,000 yards
DD Scout engages DD Tsuta at 9,000 yards
Range closes to 8,000 yards
DD Yomogi engages DD Thanet at 8,000 yards
DD Thanet engages DD Tsuta at 8,000 yards
Katagi R. orders Japanese TF to disengage
Range increases to 9,000 yards
DD Yomogi engages DD Scout at 9,000 yards
DD Scout engages DD Yomogi at 9,000 yards
Range increases to 14,000 yards
DD Tsuta engages DD Thanet at 14,000 yards
DD Tsuta engages DD Scout at 14,000 yards
Task forces break off...

Attachment (1)

< Message edited by Jorge_Stanbury -- 1/28/2020 6:39:45 PM >

(in reply to Jorge_Stanbury)
Post #: 21
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/28/2020 6:36:38 PM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online
Philippines:
I attacked his amphibious landing, and he either missed to LRCAP Aparri, or his planes failed to fly. Vigan had LRCAP but it was not too effective
End result is a few ships destroyed/ damaged.. likely some supply lost, and a only a few troops due to early war amphibious advantage's fast unloading




--------------------------------------------------------------------------------
Morning Air attack on TF, near Aparri at 82,73

Weather in hex: Clear sky

Raid spotted at 16 NM, estimated altitude 5,000 feet.
Estimated time to target is 9 minutes

Allied aircraft
P-40E Warhawk x 10
PBY-4 Catalina x 9

Allied aircraft losses
PBY-4 Catalina: 1 damaged

Japanese Ships
xAK Maya Maru, Torpedo hits 1, on fire, heavy damage
xAK Kotoku Maru, Torpedo hits 1, heavy damage
xAK Kuwayama Maru

Japanese ground losses:
128 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 4 destroyed, 3 disabled
Engineers: 0 destroyed, 4 disabled

Aircraft Attacking:
9 x PBY-4 Catalina launching torpedoes at 200 feet
Naval Attack: 2 x 22.4in Mk 13 Torp.



--------------------------------------------------------------------------------
Morning Air attack on TF, near Aparri at 82,73

Weather in hex: Clear sky

Raid spotted at 18 NM, estimated altitude 4,000 feet.
Estimated time to target is 10 minutes

Allied aircraft
PBY-4 Catalina x 13

No Allied losses

Japanese Ships
xAK Atlas Maru, Bomb hits 1
xAK Ohio Maru
xAK Karachi Maru, Bomb hits 1
xAK Takaoka Maru, Bomb hits 1
xAK Kuwayama Maru, Bomb hits 2, on fire

Japanese ground losses:
250 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 1 destroyed, 11 disabled
Engineers: 2 destroyed, 12 disabled

Aircraft Attacking:
11 x PBY-4 Catalina bombing from 1000 feet
Naval Attack: 2 x 500 lb GP Bomb
2 x PBY-4 Catalina launching torpedoes at 200 feet
Naval Attack: 2 x 22.4in Mk 13 Torp.
--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Vigan at 80,73

Weather in hex: Clear sky

Raid spotted at 18 NM, estimated altitude 4,000 feet.
Estimated time to target is 10 minutes

Japanese aircraft
A6M2 Zero x 7

Allied aircraft
P-40E Warhawk x 21
PBY-4 Catalina x 8

Japanese aircraft losses
A6M2 Zero: 1 destroyed

Allied aircraft losses
P-40E Warhawk: 1 destroyed

Japanese Ships
xAK Oigawa Maru
DMS W-9, Torpedo hits 1, and is sunk

Aircraft Attacking:
8 x PBY-4 Catalina launching torpedoes at 200 feet
Naval Attack: 2 x 22.4in Mk 13 Torp.

CAP engaged:
3rd Ku S-1 with A6M2 Zero (7 airborne, 0 on standby, 0 scrambling)
7 plane(s) intercepting now.
Group patrol altitude is 13000 , scrambling fighters between 0 and 13000.
Raid is overhead



--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Aparri at 82,73

Weather in hex: Heavy rain

Raid spotted at 16 NM, estimated altitude 4,000 feet.
Estimated time to target is 9 minutes

Allied aircraft
PBY-4 Catalina x 11

Allied aircraft losses
PBY-4 Catalina: 2 damaged

Japanese Ships
xAK Tenzan Maru, Torpedo hits 1, on fire, heavy damage
xAK Okiyu Maru, Torpedo hits 1, heavy damage
xAK Kotoku Maru, on fire, heavy damage
xAK Keisho Maru

Japanese ground losses:
154 casualties reported
Squads: 0 destroyed, 0 disabled
Non Combat: 1 destroyed, 4 disabled
Engineers: 2 destroyed, 4 disabled

Aircraft Attacking:
11 x PBY-4 Catalina launching torpedoes at 200 feet
Naval Attack: 2 x 22.4in Mk 13 Torp.

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Vigan at 80,73

Weather in hex: Clear sky

Raid spotted at 12 NM, estimated altitude 5,000 feet.
Estimated time to target is 7 minutes

Japanese aircraft
A6M2 Zero x 1

Allied aircraft
PBY-4 Catalina x 2

No Japanese losses

No Allied losses

Japanese Ships
CL Naka

Aircraft Attacking:
2 x PBY-4 Catalina launching torpedoes at 200 feet
Naval Attack: 2 x 22.4in Mk 13 Torp.

CAP engaged:
3rd Ku S-1 with A6M2 Zero (0 airborne, 0 on standby, 1 scrambling)
Group patrol altitude is 13000 , scrambling fighters to 5000.
Time for all group planes to reach interception is 27 minutes



Attachment (1)

< Message edited by Jorge_Stanbury -- 1/28/2020 6:47:57 PM >


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(in reply to Jorge_Stanbury)
Post #: 22
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/28/2020 6:58:17 PM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online

other news:

- Philippines air war: He attacked Manila port, AV Langley, PG Tulsa, SS Sculpin, SS Swordfish were hit and probably won't make it home

- CVL Ryujo TF attack for 3rd day in a row the Manila fleet, he managed to sink xAP Rochambeau while Neptuna will follow soon... but he had to get close to Balikpapan to do so... and that might be a mistake

- Malaya on schedule, he captured Khota Bharu, I was able to kill a few Sallys that came unescorted

- He also landed/ captured Tarawa




Attachment (1)

(in reply to Jorge_Stanbury)
Post #: 23
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/29/2020 4:38:43 PM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online
More on DEI:

Ryujo TF had been bombing the TFs fleeing Manila, he got too close to Balikpapan, and he must be running low on sorties (definitively he run out of torpedoes).

I will risk my Dutch-American cruiser fleets to see if I can put some shells on Ryujo, hopefully getting it at least out of action for some time, if not sinking it altogether. His heavy cruiser will be fighting handicapped because the need to protect the carrier, and I think I might not actually fight until daytime, which improves my chances




there are 2 more surprises for next turn

Attachment (1)

< Message edited by Jorge_Stanbury -- 1/29/2020 4:39:15 PM >


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(in reply to Jorge_Stanbury)
Post #: 24
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/29/2020 6:09:32 PM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online
Dec10.41

I couldn't catch Ryujo, as he decided to turn east, I might try next turn, as only one of the raiding TFs was sighted




Attachment (1)

(in reply to Jorge_Stanbury)
Post #: 25
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/29/2020 6:14:34 PM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online
I was not lucky on Samah; I sent Hong Kong's MTBs but they only found a damaged TB (from the previous fight against DM Thracian)

But at least some of my xAKs were able to reach Pakhoi with badly needed supplies

and not loading TFs at Samah in a daily basis means delays for Japan, so that is also is also good





--------------------------------------------------------------------------------
Day Time Surface Combat, near Samah at 69,63, Range 15,000 Yards

Japanese Ships
TB Hayabusa

Allied Ships
MTB 7
MTB 8
MTB 9
MTB 10
MTB 11
MTB 12
MTB 26
MTB 27

Maximum visibility in Partly Cloudy Conditions: 17,000 yards
Range closes to 15,000 yards...
CONTACT: Japanese lookouts spot Allied task force at 15,000 yards
CONTACT: Allied lookouts spot Japanese task force at 15,000 yards
TB Hayabusa engages MTB 27 at 15,000 yards
MTB 26 engages TB Hayabusa at 15,000 yards
Range closes to 14,000 yards
MTB 27 engages TB Hayabusa at 14,000 yards
Range closes to 12,000 yards
TB Hayabusa engages MTB 8 at 12,000 yards
TB Hayabusa engages MTB 8 at 12,000 yards
Range closes to 9,000 yards
TB Hayabusa engages MTB 9 at 9,000 yards
TB Hayabusa engages MTB 7 at 9,000 yards
Range increases to 12,000 yards
TB Hayabusa engages MTB 27 at 12,000 yards
TB Hayabusa engages MTB 7 at 12,000 yards
Range increases to 15,000 yards
TB Hayabusa engages MTB 7 at 15,000 yards
Task forces break off...


Attachment (1)

< Message edited by Jorge_Stanbury -- 1/29/2020 8:45:23 PM >

(in reply to Jorge_Stanbury)
Post #: 26
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/29/2020 6:23:36 PM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online
Much better luck at Miri/ Brunei:

while cover force CA Chokai and DD Sagiri were sinking some of my run-aways Manila TFs; DDs Peary and Pillsbury found Brunei's invasion fleet and sink a few ships

AND In the air phase, the Dutch/ Australian squadrons at Tarakan decided to fly and put a few more bombs on it




--------------------------------------------------------------------------------
Night Time Surface Combat, near Miri at 64,86, Range 10,000 Yards

Japanese Ships
CA Chokai
DD Sagiri

Allied Ships
AM Finch, Shell hits 2, and is sunk
xAP President Madison, Shell hits 13, and is sunk
xAK Cape Fairweather, Shell hits 5, Torpedo hits 1, and is sunk
xAK American Leader, Shell hits 3, Torpedo hits 3, and is sunk

--------------------------------------------------------------------------------
Day Time Surface Combat, near Brunei at 65,87, Range 10,000 Yards

Japanese Ships
APD Aoi, Shell hits 1, Torpedo hits 1, and is sunk
TB Kasasagi, Shell hits 6, on fire
AMc Wa 19, Shell hits 4, and is sunk
xAK Hokko Maru, Shell hits 7, heavy fires
xAK Zinzan Maru
xAK Kinkasan Maru, Shell hits 10, Torpedo hits 1, and is sunk
xAK Giyu Maru, Shell hits 4, on fire
xAKL Kembu Maru, Shell hits 1
xAKL Kiko Maru, Shell hits 5, heavy fires, heavy damage
xAKL Anbo Maru, Shell hits 10, heavy fires, heavy damage

Allied Ships
DD Peary
DD Pillsbury, Shell hits 2

Japanese ground losses:
1291 casualties reported
Squads: 42 destroyed, 31 disabled
Non Combat: 22 destroyed, 41 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 15 (8 destroyed, 7 disabled)

--------------------------------------------------------------------------------
Morning Air attack on TF, near Miri at 64,87

Weather in hex: Partial cloud

Raid spotted at 19 NM, estimated altitude 9,000 feet.
Estimated time to target is 6 minutes

Allied aircraft
B-339D x 2
Hudson I x 3

No Allied losses

Japanese Ships
xAP Hakusan Maru, Bomb hits 1

Aircraft Attacking:
3 x Hudson I bombing from 100 feet *
Naval Attack: 1 x 250 lb SAP Bomb

--------------------------------------------------------------------------------
Afternoon Air attack on TF, near Brunei at 65,87

Weather in hex: Overcast

Raid spotted at 17 NM, estimated altitude 10,000 feet.
Estimated time to target is 5 minutes

Allied aircraft
B-339D x 2
Hudson I x 3

Allied aircraft losses
Hudson I: 1 damaged

Japanese Ships
xAKL Kembu Maru, Bomb hits 3, heavy fires, heavy damage

Japanese ground losses:
133 casualties reported
Squads: 4 destroyed, 5 disabled
Non Combat: 2 destroyed, 4 disabled
Engineers: 0 destroyed, 0 disabled
Guns lost 1 (1 destroyed, 0 disabled)

Aircraft Attacking:
3 x Hudson I bombing from 100 feet *
Naval Attack: 1 x 250 lb SAP Bomb

Attachment (1)

< Message edited by Jorge_Stanbury -- 1/29/2020 6:26:15 PM >

(in reply to Jorge_Stanbury)
Post #: 27
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/29/2020 8:14:49 PM   
BBfanboy


Posts: 14986
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
Nice work with hitting those landings! He will miss both the ships and the troops during his busy expansion phase!

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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Jorge_Stanbury)
Post #: 28
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/29/2020 9:47:10 PM   
RangerJoe


Posts: 6717
Joined: 11/16/2015
Status: online
+1

Anything to slow down the expansion is good. Just don't make it too expensive. Low aggression on your TFs should keep them from a long slug fest again the Japanese Navy.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
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(in reply to BBfanboy)
Post #: 29
RE: "insert funny title here" DBB-C Jorge(A) ... - 1/30/2020 12:20:58 AM   
Jorge_Stanbury


Posts: 4115
Joined: 2/29/2012
From: Toronto and Lima
Status: online
quote:

ORIGINAL: RangerJoe

+1

Anything to slow down the expansion is good. Just don't make it too expensive. Low aggression on your TFs should keep them from a long slug fest again the Japanese Navy.


I kind of disagree with regards to aggression; I prefer high aggression, even if that means heavy loses. I kind of think about this as having angry dogs on a leash; I control when they get unleashed, and I want to know that if and when I do, they will bite hard. A few more minutes of fighting or reacting to multiple TFs can mean the difference between no/light damage vs a shell hitting a carrier and triggering a gasoline explosion. For some reason, the Japanese surface fleet is very hard to kill, I have found that multiple battles is the only thing that can guarantee it.
That said, I won't blindly send them to their deaths for no gain, I mean, other than mistakes or poor recon. I won't challenge Japanese cruisers and an equal basis, not in 41 or 42

Also important to mention I am sill using the "expendable" fleet. I know I can lose Boise, Houston, Marblehead, Repulse, all the Dutch... and more... and I am still going to be OK in the near future

And there is a window of opportunity in which I need to take as much advantage as I can.
At least in terms of naval awareness, he is pretty blind while I have a lot of naval search assets. That window will get closed very soon, when he captures a base (typically Jolo) and sets Zeros and Netties

< Message edited by Jorge_Stanbury -- 1/30/2020 12:26:21 AM >


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