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transporting troops in the winter

 
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transporting troops in the winter - 1/26/2020 1:26:48 AM   
king171717


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Do German troops suffer attrition when left on train railway in the winter months?

I currenty always unload them to garrison cities and towns to protect them from attrition.

Just wanted to double check.
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RE: transporting troops in the winter - 1/26/2020 7:17:47 AM   
Chris21wen

 

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No idea but it sounds a gamey to me.

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RE: transporting troops in the winter - 1/26/2020 3:13:31 PM   
king171717


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quote:

ORIGINAL: Chris21wen

No idea but it sounds a gamey to me.


lol, what seems gamey too u.

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RE: transporting troops in the winter - 1/26/2020 3:47:54 PM   
Telemecus


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Being on a train makes no difference - which hex the unit is in or are there enemy units in hexes next to it can alter attrition but whether it is on a train or not makes no difference.

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RE: transporting troops in the winter - 1/26/2020 4:25:44 PM   
king171717


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quote:

ORIGINAL: Telemecus

Being on a train makes no difference - which hex the unit is in or are there enemy units in hexes next to it can alter attrition but whether it is on a train or not makes no difference.


I unload them off the train each time into a garrison.

So your saying i dont have to unload them off the train? that i wont suffer attrition leaving in the trains.

I swear i was suffering attrition during that.

< Message edited by king171717 -- 1/26/2020 4:29:06 PM >

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RE: transporting troops in the winter - 1/26/2020 4:41:39 PM   
Telemecus


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At least on an old version of the game, when railing units from the western map edge to the front lines, we deliberately parked the units on board a train but on a size 4 town to not lose morale. There was no noticeable difference (that I picked up) on attrition anyway, and the morale was not decreased as you would expect from being on a size 4 town unloaded. So the conclusion from that was that cities and size 4 towns protected units in winter in just the same way loaded or unloaded. And that seemed to be confirmed by the rules.

The complexity of gary Grigsby games is such that there are always new things being found out. And occasionally the rules/manual is found to be wrong. So if you can show there is a difference in attrition that would certainly be very interesting?

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RE: transporting troops in the winter - 1/26/2020 5:36:37 PM   
king171717


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I am sure you are still right.

I think when I noticed the attrition it wasnt on a urban, city, or town hex.

I will try leaving them on the trains in urban, city, or towns next turn! I should be able to move the Divisions where they need to be a bit quicker now.

Thank u!

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RE: transporting troops in the winter - 1/27/2020 7:20:35 AM   
Chris21wen

 

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Leaving them on a train to avoid any penalty is gamey. If they don't accrue any penalties then fine leave them there and hope they don't get attacked.

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RE: transporting troops in the winter - 1/27/2020 1:59:45 PM   
king171717


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quote:

ORIGINAL: Chris21wen

Leaving them on a train to avoid any penalty is gamey. If they don't accrue any penalties then fine leave them there and hope they don't get attacked.


I was taking them off the train into garrisons (city/towns) which i dont have to do anymore. Also when having troops left on rail cars, it takes your rail load down next turn. So it makes no sense to leave troops just sitting in there. U should keep them garrison in city/towns to keep from attrition.

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RE: transporting troops in the winter - 1/27/2020 6:28:43 PM   
joelmar


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Funny, because thinking about it, troops that travel long distance in freight wagon cars, as was often the case, might suffer a little less from the wind, but they will still suffer from the cold, because they can't move and have limited heating, and are cramped in closed quarters, bunching together to find a little heat. I could easily imagine a high rate of sickness and frostbite in such a situation. So IMO what kind of hex they are in in the logistic phase shouldn't make any difference, the train travel itself should be cause for attrition, same as a unit moving on the map.

< Message edited by joelmar -- 1/27/2020 6:29:07 PM >


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