Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

beta v1.00.05e is available

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> WarPlan >> WarPlan Open Beta Versions >> beta v1.00.05e is available Page: [1]
Login
Message << Older Topic   Newer Topic >>
beta v1.00.05e is available - 1/22/2020 8:59:47 PM   
AlvaroSousa


Posts: 6724
Joined: 7/29/2013
Status: offline
beta v1.00.05e is available

https://www.matrixgames.com/forums/tm.asp?m=4735812


_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer
Post #: 1
RE: beta v1.00.05e is available - 1/23/2020 6:26:01 PM   
Franciscus


Posts: 703
Joined: 12/22/2010
From: Portugal
Status: offline
Just a quick note, previously reported by someone.

Couple of test game as passive allies agains übermensch and optimal axis, 1939. Germany takes 3 turns to conquer Poland (could be better). When Germany declares war on Denmark, in one of the games it "forgot" to move to Copenhagen after destroying the danish corps there...

So, Axis AI scripting needs some love...


Cheers

_____________________________

Former AJE team member

(in reply to AlvaroSousa)
Post #: 2
RE: beta v1.00.05e is available - 1/23/2020 7:53:23 PM   
AlvaroSousa


Posts: 6724
Joined: 7/29/2013
Status: offline
Still not taking copenhagen?

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to Franciscus)
Post #: 3
RE: beta v1.00.05e is available - 1/23/2020 7:54:02 PM   
Franciscus


Posts: 703
Joined: 12/22/2010
From: Portugal
Status: offline

quote:

ORIGINAL: Alvaro Sousa

Still not taking copenhagen?


Yes, sometimes it "forgets".


_____________________________

Former AJE team member

(in reply to AlvaroSousa)
Post #: 4
RE: beta v1.00.05e is available - 1/24/2020 5:48:14 PM   
PanzerMike


Posts: 888
Joined: 4/30/2006
Status: offline
This is weird. playing the 1944 scenario, Allies vs AI. First turn.
I do my overlord but the combat reports seem messed up.

The combat 134,54 is the UK XXX Corps taking Cherbourg. The next combat is the USA V Corps invading 138,55 (next to Le Havre). The combat log seems to have appended that last attack to the prior attack on Cherbourg somehow...



Savegame:
https://www.dropbox.com/s/nopewe2jk3zttsg/bugdday.sav?dl=0

Update: ah what the hell ,I figured why not do another invasion and see what happens. Well, this:


Then I did a regular attack:


That seems normal, so only invasion combat logs seem bugged.

< Message edited by PanzerMike -- 1/24/2020 6:08:27 PM >

(in reply to Franciscus)
Post #: 5
RE: beta v1.00.05e is available - 1/24/2020 6:18:54 PM   
PanzerMike


Posts: 888
Joined: 4/30/2006
Status: offline
Joining divisions into a corps no longer works:


No matter what I try, I can not merge smaller units into each other anymore. The above is an example. They happen to be in garrison mode, but it happens for all units as far as I can tell.

Savegame:
https://www.dropbox.com/s/7xu9fozxujzx67t/aa_5_3_22.sav?dl=0

(in reply to PanzerMike)
Post #: 6
RE: beta v1.00.05e is available - 1/24/2020 6:42:54 PM   
Flaviusx


Posts: 7503
Joined: 9/9/2009
From: Southern California
Status: offline
That may be weather related and limited to garrisons only. In heavy rains their movement drops to the point they cannot merge. I don't know if that's intended or a bug, but I know it happens on 1.05 live, so the beta didn't introduce it.

_____________________________

WitE Alpha Tester

(in reply to PanzerMike)
Post #: 7
RE: beta v1.00.05e is available - 1/24/2020 7:27:32 PM   
Cohen_slith

 

Posts: 2532
Joined: 10/5/2010
From: Italy
Status: offline
Check also that one is not Assault and the other is not Anti-Tank.
These cannot merge into each other.

(in reply to Flaviusx)
Post #: 8
RE: beta v1.00.05e is available - 1/24/2020 7:39:09 PM   
Franciscus


Posts: 703
Joined: 12/22/2010
From: Portugal
Status: offline
Playing as allies 1939 scenario. The convoy button is lit up every turn. The only unassigned escorts are the russian ones, that cannot be assigned (Russia is not at war yet).

WAD ?

_____________________________

Former AJE team member

(in reply to Cohen_slith)
Post #: 9
RE: beta v1.00.05e is available - 1/24/2020 7:46:43 PM   
Franciscus


Posts: 703
Joined: 12/22/2010
From: Portugal
Status: offline
I tested merging detached divisions and it worked...

_____________________________

Former AJE team member

(in reply to Franciscus)
Post #: 10
RE: beta v1.00.05e is available - 1/24/2020 7:54:36 PM   
Franciscus


Posts: 703
Joined: 12/22/2010
From: Portugal
Status: offline
I noticed that Axis AI rarely if ever uses air units when attacking Poland...

EDIT: I correct myself. In "historical" settings Axis AI air is active. In "übermensch" settings it is not, perhaps because it does not need to

< Message edited by Franciscus -- 1/24/2020 7:59:52 PM >


_____________________________

Former AJE team member

(in reply to Franciscus)
Post #: 11
RE: beta v1.00.05e is available - 1/24/2020 9:26:57 PM   
AlvaroSousa


Posts: 6724
Joined: 7/29/2013
Status: offline
It does use air units. It just doesn't play like a human. It calls air strikes if needed but usually adds ground support.

I'll check the merging so that you can merge adjacent if you haven't moved. I probably forgot to check the "have I moved yet" flag which is a different variable than the operation points.

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to Franciscus)
Post #: 12
RE: beta v1.00.05e is available - 1/25/2020 3:19:41 PM   
PanzerMike


Posts: 888
Joined: 4/30/2006
Status: offline
Alvaro, besides a few bug fixes like the messed up invasion messages, will the 25 percent MP growth reduction be in the next beta?

(in reply to AlvaroSousa)
Post #: 13
RE: beta v1.00.05e is available - 1/25/2020 4:46:13 PM   
AlvaroSousa


Posts: 6724
Joined: 7/29/2013
Status: offline
Very likely.

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to PanzerMike)
Post #: 14
RE: beta v1.00.05e is available - 1/25/2020 5:37:05 PM   
PanzerMike


Posts: 888
Joined: 4/30/2006
Status: offline
Great

(in reply to AlvaroSousa)
Post #: 15
RE: beta v1.00.05e is available - 1/27/2020 11:24:52 AM   
PanzerMike


Posts: 888
Joined: 4/30/2006
Status: offline
New beta 5f is out I see. No mention of the bugged invasion combat log having been fixed. Is that right, Alvaro? Or are you saving up for 5g :-)

(in reply to PanzerMike)
Post #: 16
RE: beta v1.00.05e is available - 1/27/2020 7:19:26 PM   
AlvaroSousa


Posts: 6724
Joined: 7/29/2013
Status: offline
That is on my list to fix for G. I needed to resolve something else 1st

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to PanzerMike)
Post #: 17
RE: beta v1.00.05e is available - 1/27/2020 8:08:50 PM   
PanzerMike


Posts: 888
Joined: 4/30/2006
Status: offline
Okidoki. And your continued support for this game is exemplary.

< Message edited by PanzerMike -- 1/27/2020 8:27:49 PM >

(in reply to AlvaroSousa)
Post #: 18
RE: beta v1.00.05e is available - 1/27/2020 10:48:15 PM   
AlvaroSousa


Posts: 6724
Joined: 7/29/2013
Status: offline
Thanks. I just am doing what I think I should be doing for a game I put out. I can't imagine an developer not doing this.

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to PanzerMike)
Post #: 19
RE: beta v1.00.05e is available - 1/27/2020 11:37:28 PM   
scout1


Posts: 2750
Joined: 8/24/2004
From: South Bend, In
Status: offline

quote:

ORIGINAL: Alvaro Sousa

Thanks. I just am doing what I think I should be doing for a game I put out. I can't imagine an developer not doing this.


Trust me …. A LOT of them don't …...

(in reply to AlvaroSousa)
Post #: 20
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> WarPlan >> WarPlan Open Beta Versions >> beta v1.00.05e is available Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.156