From: Toronto and Lima
I did lots of non historical PH strike tests yesterday afternoon. The key driver for "sinking BBs" is, obviously, how many Kates decide to fly, but this is totally random on a non historical start; lowest I got was 70something, best was close to the maximum (144 planes)
If you get the lowest end, you won't sink anything, unless you are lucky and get a rare magazine explosion. Best result was 4 BB sunk, with damage to the other 4. This was the only one (of at least 10 starts) were I got more than one BB sunk. A typical result was 0 BB sunk, with damage spreaded across all
Interesting to notice that in that turn, the one in which I sank 4 BBs), everything was "bloody".. the entire turn was a slugfest, with severe casualties to the Allies, but also to Japan... I would speculate that there might be some form of "turn multiplier" that random gets things more/ or less aggressive. Maybe this is set to maximum when historical turn is ON (and goes random if not).
I also found that by splitting the KB in two TFs (both attacking PH), I would almost always guarantee a 2nd strike on the PM turn, so that if you got few Kates flying morning, you might get them flying in the afternoon (but with bombs)
So overall, unless I want to do something ahistorical like parking carriers near Manila or Singapore, I prefer to start the game on Dec8
< Message edited by Jorge_Stanbury -- 1/20/2020 3:29:26 PM >