I've read the rather negative review of this scenario elsewhere in this forum (and agree with it to an extent) but I think I'd rather post my own one here.
It's a fantasy scenario wherein a Soviet carrier task force is sent back in time to 1944 and is attacked by German forces on the Arctic Convoy route. You get a carrier with Yak-38 Forger (Harrier imitation) fighters and ASW/recon choppers, escorted by a Kresta II cruiser and two Kotlin-class missile frigates. There is an option to play as the Germans, but I haven't tried it.
I started by putting-up three Yaks on CAP as well as a chopper on sub patrol duty. Dealt with a worrying blind spot in the sonar coverage by having the carrier and Kresta face in opposite directions, eliminating 'baffles' thereby.
Before long, a wave of hostile planes came in from Alta and Kirkenes airbases in Occupied Norway. These proved to be Me-109s and, to my horror, I discovered that they could out-turn my modern fighters which, limited to 'rear-aspect' missiles, couldn't get on their tails to fire. Beat a hasty retreat, using my superior speed. The bandits pursued, but ran into a hail of Goblet SAMs and lost nine of their number.
A second wave materialised, this time a mix of Me-109s and Me-110s, with (jaw-droppingly) a B-17 patrol plane carrying radar. Later heard that the B-17 was 'captured', but why couldn't the designer have used the historical FW200 Condor?? I made the mistake of failing to turn-on the radars of my second group of Yaks and, probably as a result, two flew straight in front of the Me-110s' heavy forward armament and were shot down. Incidentally, the Forger can't even out-manoeuvre an Me-110!! Both have 2.5 Agility.
The attackers again pursued and initially suffered from the SAMs until someone worked-out that they were less effective close to the waves. By the time I realised they were doing this, I'd used-up a worrying amount of ammo. After much messing with settings, I shut-down most of the missile mounts and held back, reasoning that the enemy fighters posed little threat to my ships. The B-17 had been downed, so their vision was rather limited, too.
As the German fighters circled near the fleet, I detected two surface contacts to the West and a U-Boat ahead to the North-East. The latter was engaged by Silex missiles from the Kresta and destroyed.
I lost contact with the surface ships until I realised that I needed to fly my recon chopper higher and nullify the radar horizon problem in these Northern climes. This picked the enemy up again and I ordered the carrier to engage with Sandbox cruise missiles. Both German ships were quickly sunk and turned-out to be captured Russian patrol boats - not the Tirpitz and Scharnhorst, as I'd feared.
Given the SAM shortage, I elected to steer North-East at speed to get out of range of the Ju-88 strike that I felt sure was coming. If the Luftwaffe bombers came-in over the wavetops with torpedoes, I would have been in serious trouble.
As it happened, there was no further attack of note. A few fighters got close enough to be downed with rationed SAMs, mainly because they reverted to flying high and a couple of B-17s tried to track me, but fell to Yaks which had remembered to switch-on their radars this time. I bizarrely lost a chopper which ran out of fuel almost directly over the carrier - usually the game takes care of such things with the bingo fuel rules, but not this time for some reason.
Unable to follow me to Novaya Zemlya, the Germans gave up. Unfortunately, this is one of those scenarios that doesn't update the scorecard (or assign victory conditions), so it ended with a non-judgemental score of zero.
- Updating scorecard
- Proper victory conditions
- Russian fighter radars on by default
- FW200s instead of B-17s
- Better German surface ships
- Maybe an Allied convoy in the vicinity.