Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Posledniy Otschot 1944

View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> After Action Report >> Posledniy Otschot 1944 Page: [1]
Message << Older Topic   Newer Topic >>
Posledniy Otschot 1944 - 1/15/2020 4:16:08 PM   


Posts: 69
Joined: 3/20/2019
Status: offline
I've read the rather negative review of this scenario elsewhere in this forum (and agree with it to an extent) but I think I'd rather post my own one here.

It's a fantasy scenario wherein a Soviet carrier task force is sent back in time to 1944 and is attacked by German forces on the Arctic Convoy route. You get a carrier with Yak-38 Forger (Harrier imitation) fighters and ASW/recon choppers, escorted by a Kresta II cruiser and two Kotlin-class missile frigates. There is an option to play as the Germans, but I haven't tried it.

I started by putting-up three Yaks on CAP as well as a chopper on sub patrol duty. Dealt with a worrying blind spot in the sonar coverage by having the carrier and Kresta face in opposite directions, eliminating 'baffles' thereby.

Before long, a wave of hostile planes came in from Alta and Kirkenes airbases in Occupied Norway. These proved to be Me-109s and, to my horror, I discovered that they could out-turn my modern fighters which, limited to 'rear-aspect' missiles, couldn't get on their tails to fire. Beat a hasty retreat, using my superior speed. The bandits pursued, but ran into a hail of Goblet SAMs and lost nine of their number.

A second wave materialised, this time a mix of Me-109s and Me-110s, with (jaw-droppingly) a B-17 patrol plane carrying radar. Later heard that the B-17 was 'captured', but why couldn't the designer have used the historical FW200 Condor?? I made the mistake of failing to turn-on the radars of my second group of Yaks and, probably as a result, two flew straight in front of the Me-110s' heavy forward armament and were shot down. Incidentally, the Forger can't even out-manoeuvre an Me-110!! Both have 2.5 Agility.

The attackers again pursued and initially suffered from the SAMs until someone worked-out that they were less effective close to the waves. By the time I realised they were doing this, I'd used-up a worrying amount of ammo. After much messing with settings, I shut-down most of the missile mounts and held back, reasoning that the enemy fighters posed little threat to my ships. The B-17 had been downed, so their vision was rather limited, too.

As the German fighters circled near the fleet, I detected two surface contacts to the West and a U-Boat ahead to the North-East. The latter was engaged by Silex missiles from the Kresta and destroyed.

I lost contact with the surface ships until I realised that I needed to fly my recon chopper higher and nullify the radar horizon problem in these Northern climes. This picked the enemy up again and I ordered the carrier to engage with Sandbox cruise missiles. Both German ships were quickly sunk and turned-out to be captured Russian patrol boats - not the Tirpitz and Scharnhorst, as I'd feared.

Given the SAM shortage, I elected to steer North-East at speed to get out of range of the Ju-88 strike that I felt sure was coming. If the Luftwaffe bombers came-in over the wavetops with torpedoes, I would have been in serious trouble.

As it happened, there was no further attack of note. A few fighters got close enough to be downed with rationed SAMs, mainly because they reverted to flying high and a couple of B-17s tried to track me, but fell to Yaks which had remembered to switch-on their radars this time. I bizarrely lost a chopper which ran out of fuel almost directly over the carrier - usually the game takes care of such things with the bingo fuel rules, but not this time for some reason.

Unable to follow me to Novaya Zemlya, the Germans gave up. Unfortunately, this is one of those scenarios that doesn't update the scorecard (or assign victory conditions), so it ended with a non-judgemental score of zero.

Suggested improvements:
- Updating scorecard
- Proper victory conditions
- Russian fighter radars on by default
- FW200s instead of B-17s
- Better German surface ships
- Maybe an Allied convoy in the vicinity.

Post #: 1
RE: Posledniy Otschot 1944 - 1/15/2020 5:59:54 PM   


Posts: 4480
Joined: 4/29/2005
From: The Great White North!
Status: offline
I don't think I've played this one - sounds interesting.

Did you manage to hit any aircraft with heat seeking missiles? I'd be surprised if those small prop engines in the 109/110 would generate enough heat to target. The Yak-38 is a wretched aircraft.



Check out our novel, Northern Fury: H-Hour!:
And our blog:
Twitter: @NorthernFury94 or Facebook

(in reply to fitzpatv)
Post #: 2
RE: Posledniy Otschot 1944 - 1/15/2020 6:24:39 PM   


Posts: 142
Joined: 3/14/2019
Status: online
Ugghh... One of the big problems with the fighter AI is that it doesn't know how to maneuver vertically.

Not really a problem with modern and semi-modern aircraft but when it comes to gunfights... ugghh... just... ugghh.

(in reply to Gunner98)
Post #: 3
RE: Posledniy Otschot 1944 - 1/21/2020 9:30:01 PM   


Posts: 69
Joined: 3/20/2019
Status: offline
I hit nine Me109s early on with Goblet missiles before they learned to fly low. I was surprised myself that heat seekers could pick-up early piston-engined aircraft but, after my experiences with the Yak-38s, I was thankful for small mercies.

(in reply to Eboreg)
Post #: 4
RE: Posledniy Otschot 1944 - 1/23/2020 10:01:40 AM   


Posts: 69
Joined: 3/20/2019
Status: offline
Then again, by 'heat-seeking missiles', I guess you were referring to the Aphids on the Yak-38s. I didn't actually get a shot at an enemy fighter with a Yak because they aren't manoeuvrable enough. However, I did shoot down a couple of B-17 patrol planes with them late in the scenario. I'm sure that a B-17 puts out more heat than an Me109 but I am, perhaps, giving the game too much credit here.

(in reply to fitzpatv)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> After Action Report >> Posledniy Otschot 1944 Page: [1]
Jump to:

New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts

Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI