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Fall Weiss II Western Theater - Axis AAR

 
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Fall Weiss II Western Theater - Axis AAR - 1/8/2020 12:25:49 AM   
crispy131313


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After some time mostly away from the game I've decided to play through a Solo AAR. This is the latest version of Fall Weiss II Western Theater, version 4.0. I've played two games recently of the previous version as the Axis, one game with the Allied handicap set at +2 experience in which I lost to the Allied AI for the first time! and a second match with the Allied handicap set at +1 experience in which I won decisively in late 1944. I was quite taken aback to have lost, so this is a re-match of sorts against the Allied AI. I am once again playing at max settings, wish me luck!

For anyone unfamiliar with Fall Weiss II here are the victory conditions:






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RE: Fall Weiss II Western Theater - Axis AAR - 1/8/2020 1:34:06 AM   
crispy131313


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I'll post periodically the overall map:




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RE: Fall Weiss II Western Theater - Axis AAR - 1/8/2020 1:35:44 AM   
crispy131313


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Some notes on the existing production Que Germany:




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RE: Fall Weiss II Western Theater - Axis AAR - 1/8/2020 1:51:24 AM   
crispy131313


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Let's get down to action! Not a perfect turn, but a good start towards Warsaw and still a possibility of a two turn collapse.





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RE: Fall Weiss II Western Theater - Axis AAR - 1/8/2020 3:14:01 AM   
crispy131313


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Aside from Poland there is little movement, I shuffle around Finnish and Italian units, garrison the remainder of the French border and the entirety of the U-boats in the Baltic break sneak into the Norwegian Sea while the German surface fleet remains safely in the Baltic Sea. No upgrades/diplomacy on the first turn, I rather waited to see how politics shake out after the DOW of Poland before making my choice on diplomatic targets. Nothing out of the ordinary in my decision making on turn 1, I spend willingly to edge Franco closer to the Axis, and barter a good working relationship with the Swiss. Turkey, Saudia Arabia, Portugal all protest the war and move towards the Allies as a result, and France and the UK declare war.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/8/2020 12:18:23 PM   
Taxman66


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Is v4.0 available, or still under work?
The thread in the mods forum says v20 and the link (there) to dropbox takes you to download v3.7

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RE: Fall Weiss II Western Theater - Axis AAR - 1/8/2020 4:59:31 PM   
crispy131313


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quote:

ORIGINAL: Taxman66

Is v4.0 available, or still under work?
The thread in the mods forum says v20 and the link (there) to dropbox takes you to download v3.7


3.7 is still the most recent i've uploaded, this is the next version and i'll upload it soon.

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RE: Fall Weiss II Western Theater - Axis AAR - 1/8/2020 5:02:24 PM   
crispy131313


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The UK has opted to bring Portugal into the war, without a much of a military to speak of this is mostly boosting UK MPP while also denying me a future trade partner. Spain has swung sharply towards the Axis in response (51%) and is now the obvious target for diplomacy.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/8/2020 5:28:00 PM   
crispy131313


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It was clear Warsaw would not fall this turn, so mop up duties commenced a bit to gain experience.

On the MPP front I am falling all-in on the diplomatic front now, with Portugal in the war and Spain on high alert I commit more resources to Spain to move them towards the Axis camp. With Spain heavily leaning Axis now, Allied diplomacy could lean heavily to counter my own, so I am also going to attempt to sway Greece with my remaining chits to see if my opponent will successfully counter both, depending on my success as chits are freed up I could even go-all in on Greece. On this turn I invest 3 chits in Spain, with 2 remaining for future turns. Germany also invested in Advanced Tanks (selling Advanced Rockets) and Italy invested in Infantry Weapons (selling Long Range Aircraft).




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RE: Fall Weiss II Western Theater - Axis AAR - 1/8/2020 5:35:48 PM   
crispy131313


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Greece actually landed in a favorable spot at 18% Allied leaning only after all the dust had settled, but the UK has immediately countered my decision to sway Greece towards the Axis, landing a 8% swing towards the Allies on their only diplomatic chit invested on the turn. Lucky roll! With Italy barred from diplomatically investing in Greece, and 3 of my 5 German chits already invested in Spain I am going to quickly abandon this sub-plot. At minimum the Allies may still divide their attention between Spain and Greece to my benefit!





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RE: Fall Weiss II Western Theater - Axis AAR - 1/9/2020 1:42:31 AM   
crispy131313


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Poland Surrenders, and we agree to the Molotv Pact to split Poland with USSR. The Germans took some rather significant losses in the attack on Warsaw, but also gained some valuable experience/morale from mop up duties as well. Germany invests in Infantry Weapons (selling Artillery Weapons) and Italy in Industrial Technology. Italy also agreed to sell naval assets to Sweden for some much needed MPP.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/9/2020 2:50:00 AM   
crispy131313


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Germany agrees to peacefully amend the borders of the Molotov Pact, while the British aggressively occupy Irish ports. Ireland is 12% Axis leaning as a result. Italy is proposed with a long consequential decision which I opt against this game. In my opinion Italy has to focus on either Ground, Naval or Air not all three otherwise they end up useless at everything.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/9/2020 2:53:18 AM   
crispy131313


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Germany spends the majority of Polish plunder on research; Advanced Aircraft, Production and Industrial Technology. There are a lot of different branches of research, already approaching max investment so will have to really focus on where research next, Ground Attack Bombers will be researched next turn as there is still a long way to go to level 5.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/9/2020 3:10:01 AM   
crispy131313


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Quite turn as German units shuffle towards the Western Front. German invests in Ground Attack Weapons and Italy purchases a second chit in Industrial Technology. Finland only has 119 MPP at this time so no investments as of yet. Germany hits a 6% Axis hit on diplomacy, Spain is now 63% Axis.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/9/2020 8:24:33 AM   
BPINisBACK


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Great AAR. Congratulations!

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RE: Fall Weiss II Western Theater - Axis AAR - 1/9/2020 4:02:52 PM   
crispy131313


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December 8, 1939

USSR has invaded Finland, the Finnish accept Sweden's assistance at a high cost (14% swing towards the Allies and non-belligerency), I was hoping to offset this slightly with Germany sending military equipment to Sweden as well (3-6% swing towards the Axis) but I won't get this benefit right away. This is a new event and looks like I scripted the mobilization at a later date DOH! This is why I usually want to do a play though before I upload the new versions. Oh well I'll get the bump a bit later hopefully it doesn't effect my convoy in the mean time. Sweden is now 17% Axis leaning, but Finland will also be able to research Infantry Weapons much sooner.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/9/2020 11:57:38 PM   
crispy131313


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Germany continues to build up forces along the Western Front as Sitzkrieg settles in. The Kriegsmarine gets news that Graf Spee has been scuttled and also decides to cancel the Tirpitz Battleship in favor of building more U-boats. Without the Graf Spee and Tirpitz the surface fleet will be significantly weaker for certain. Germany also purchases it's first unit; a Maritime Bomber and assists (hopefully) soon to be Axis Spain in developing more Wolfram Mines for export.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/10/2020 12:12:07 AM   
crispy131313


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Another quite turn, Germany invests a 2nd chit in Spying & Intelligence, and both German & Italy spend MPP to bring units up to fighting shape. France and USSR announce boosted military production, and the 1st Canadian Infantry Division arrives in the UK.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/10/2020 2:14:02 AM   
crispy131313


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Finland purchases Infantry Weapons I, and Germany a 2nd chit in Advanced Subs. At the same time Germany decides to scrap the Graf Zeppelin carrier, and to deliver the Heavy Cruiser Lutzow. When combined with the cancellation of Tirpitz and the scuttling of Graf Spee (who's fate UK actually decides) this essentially kills Naval Plan Z, I am all in on U-boats. Cash strapped Italy sells even more military assets to shore up their existing ground forces which are sucking up MPPs quickly as war approaches.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/10/2020 2:30:17 AM   
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Germany and Italy continue to spend their full MPP to reinforce units on the map. Germany prepares to occupy Norway and Denmark. More good news on the Spanish diplomatic front, Germany gets another 6% hit. Italy also upgrades to Industrial Technology Level I after double chits were applied and achieving multiple research breakthroughs.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/10/2020 4:51:38 AM   
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Germany commenced mass invasion; Belgium, Netherlands, Luxembourg, Denmark and Norway have all surrendered. As well Spain 8% swing towards the Axis, now 76%. The UK had invested some diplomatic chits in recent turns, they obviously are not focused enough on Spain. I think there is little doubt Spain will eventually be joining the Axis now.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/10/2020 4:14:29 PM   
crispy131313


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The German Army crosses into French territory taking minimal losses save for the Luftwaffe which I never got to fully upgrade, as I've been hungrily replacing Spanish diplomacy chits. Spain reduced it's Axis leaning back to 68% do to the UK's threat of blockades, but they are still entirely within reach of diplomatic swaying to our side. Finland also sued for peace at some point ceding territory to the USSR, I must have missed it when it happened. Germany has maxed out research at this point and we are turning to production with our access MPP, we purchase only our second unit; Fighters for the Luftwaffe.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/10/2020 5:00:18 PM   
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Germany continues their rapid advance towards Paris, we take some rather heavy casualties in the battle for Verdun. The Luftwaffe has taken a steady beating in the skies, definitely a combination of Allied AI experience handicap, and the lack of upgrades/reinforcement as there has been no downtime for multiple turns. Elsewhere the Italian Army is setting the stage to join the conflict, massing the Italian Army on the French and Egyptian borders. Iceland also joins the Allies this turn.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/11/2020 2:33:54 AM   
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Germany has reached the gates of Paris and the Maginot line is cut off from reinforcing the capital. Sealion is officially proposed but we opt against it and rather begin preparation for a much larger conflict in the East. German this turn also sent a strong message to Switzerland, which hurt our relations slightly. Italy opportunistically waited until the very last moment to prepare for war, they should join next turn. As well last turn the USSR annexes the Baltic States.

Still no ground unit purchases (just a German Fighter and Maritime Bomber to date). Research is starting slowly level up now, German achieved Spying I and Finland achieved Command & Control I.






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RE: Fall Weiss II Western Theater - Axis AAR - 1/11/2020 3:06:39 AM   
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The Paris and the Maginot Line are pocketed, French morale seemed still rather strong this turn so I opted not yet to deliver Germany's decisive blow against Paris to avoid the French capital moving to Bordeaux. Germany invests in Long Range Aircraft this turn, no purchases. Spain is still at 68%... France had spent some on diplomacy this summer and coupled with UK who I suspect have spread out their chits have probably neutralized Germany's diplomacy chits for the short term.

We are also presented with 4 decisions all related to Italian war entry; Italy moved forward with preparations for the immediate invasion of Egypt, opted against building an aircraft carrier, burdened Germany with supplementing their MPP as well German approved limited support in the Italian East Africa region to help boost Italian morale (couldn't fit the decision in the screenshot).

The British mobile in Egypt and some more research hits.. I'm sure they will be numerous now will likely just touch on the major ones and do a screenshot periodically on research tables.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/12/2020 7:02:28 PM   
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The German Army marches into Paris and French forces along the Maginot line surrender. Vichy is established ending the war with the French. Meanwhile in Egypt, the Italian Army stumbles in it's initial advance against Mersa Matruh, with the British Corps under attack basically unharmed. In the East, the Soviets demand and receive Gold from Sweden after annexing the Baltic States, boosting their income significantly for one turn.

With the French defeated, this is now the point where to decide what next? I've already decided against Sealion, Spain is expected to join the Axis so realistically I can only turn my sights East and prepare for the invasion of USSR or reinforce Italy in a war in Egypt or the Balkans. I still have not purchased a single ground unit and it will be August next turn so preparing for Barbarossa is my main goal. In this Mod, USSR is very difficult to defeat so I'm only going to offer Italy limited assistance mostly in the form of the DAK. In the game where the Allied AI actually beat me, when I realized the USSR had broken my offense at Moscow and Stalingrad and I looked around the map to see the Germans I needed to keep the tattered offensive alive on the Eastern Front instead fighting in Egypt it was eye opening.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/12/2020 7:03:05 PM   
crispy131313


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.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/12/2020 11:17:57 PM   
crispy131313


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With the surrender of France comes the spoils of war, the MPP didn't feel like it went very far and I'll aggressively have to prepare for Barbarossa. Germany just this past turn achieved Advanced Tanks II, so I re-invest and also purchase a chit in Armoured Warfare and a 3rd diplomacy chit in Spain. For units I purchase 2 HQ and 6 Infantry Divisions. The reason I decided to max out the Divisions is that there are some additional scripted divisions which will let me go over my limit, this way these purchased divisions can be left to garrison France and I can basically set and forget for quite a while and focus almost purely on reinforcing the Armies in USSR during 1941-42.

After Vichy was established, the UK launched operation catapult driving a number of the Vichy States closer to the Axis, the US has taken a more diplomatic approach and has formally recognized the Vichy government. Italian morale begins to improve after French surrender and has also achieved Infantry Weapons I, we may be able to expect some better results in the North African campaign soon, as the current full on attack on Mersa Matruh is not providing the best results. The cost of operating air units in the mod are very high, so German Bombers are not going to show up anytime soon, they are however moving down the Italian coast towards Malta. German Maritime Bombers are already in Southern Italy, which marginally damaged a British Carrier and assisted in spotting a larger British task force in the Iberian Sea, providing targets for Italian submarines which managed to strike British Battleships for 2-2 and 3-3 results before returning to port.

With Spain 79% Axis leaning I am considering what would be the best use of my diplomacy chits of Italy and the remainder of Germany. I abandoned thoughts of Greece early on,it's late to target Yugoslavia and with Portugal joining the Allies I do not have to worry about protecting trade over the Iberian Peninsula. The only options that really remain are Sweden, Turkey, Switzerland and Vichy. Turkey and Switzerland are more conservative targets, to protect trade (Switzerland) and prevent Turkey from eventually joining the Allies. Sweden and Vichy could potentially join the Axis if I am committed enough. I think at this time I will sit on my chits and be a bit reactive to where the Allies try to intervene, but will re-visit in the near future if the political leanings change.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/12/2020 11:24:19 PM   
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August 4, 1940

German income summary and some more naval related decisions that are agreed to. There are a few U-boats in production que that were waiting for access to the Atlantic ports.




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RE: Fall Weiss II Western Theater - Axis AAR - 1/13/2020 12:50:12 AM   
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Germany purchases another HQ and reaches the current maximum, mostly shuffling of units this turn, but we do make a diplomatic attempt to cause some disruption in Ireland. Most of the action is North Africa right now, Italy nearly destroyed the defending Infantry Corps in Mersa Matruh but fell just short, the British do not look in great shape for a counter attack luckily. Italy also commits resources to both Spain and the Atlantic campaign this turn, hitting Industrial Tech I quickly has eased up the MPP burden slightly.




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