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An editor scenario turned itself into an Op?

 
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All Forums >> [New Releases from Matrix Games] >> Close Combat – The Bloody First >> Close Combat: The Bloody First - Tech Support Forum >> An editor scenario turned itself into an Op? Page: [1]
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An editor scenario turned itself into an Op? - 1/1/2020 3:18:48 AM   
ineffable


Posts: 408
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From: Fishers Ferry
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Attached is a zip of a Save created by backing out of Debrief to the Command screen. Weird in that it was a single battle scenario made in the Editor, not a modded op. When the Save was played again, it didnt go to Debrief like expected but right into Force Selection for the second battle in the scenario??? Main Force selection screen was populated with previous battle's units and casualties incurred in the first battle. Those can be swapped out for inactive main force units as normal. However, there are 1st battle teams still shown in the Main Force who are all serious casualties.

If you take that 'battle/op' into the Deploy phase, it places the 1st battle teams in their last positions from the first battle with the same action status.




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RE: An editor scenario turned itself into an Op? - 1/1/2020 3:19:43 AM   
ineffable


Posts: 408
Joined: 12/13/2019
From: Fishers Ferry
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Save file attached

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RE: An editor scenario turned itself into an Op? - 1/1/2020 4:29:53 AM   
ineffable


Posts: 408
Joined: 12/13/2019
From: Fishers Ferry
Status: offline
Can reproduce. See 'Unintended 1-map Ops made easy'. Actually not a bug but a huge bonus.

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