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Operation Quiet Rodeo, 1994 -- new beta for testing

 
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Operation Quiet Rodeo, 1994 -- new beta for testing - 12/24/2019 6:47:36 PM   
Mgellis


Posts: 2003
Joined: 8/18/2007
Status: offline
My newest beta...

It's 1994, the Civil War in Sierra Leone is raging, and the UK and Libya have both put troops, ships, and aircraft into the mix.

As always, please let me know what you think. Orders, events, gameplay, goals and tactics of the AI sides, orders of battle, etc. Please let me know anything you can think of that would make this a better, more interesting, more believable, more challenging scenario. Thanks!

[version 2 uploaded 4:00 PM EST 1/9/2020]


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< Message edited by Mgellis -- 1/9/2020 8:00:45 PM >
Post #: 1
RE: Operation Quiet Rodeo, 1994 -- new beta for testing - 1/1/2020 6:53:47 PM   
BDukes

 

Posts: 627
Joined: 12/27/2017
Status: online
Hellos

Cool scenario ideas.

This is criticism below. Please don't let these deter your great work. My head is big but my face is small.

Biggest thing is lack of ISAR asset. Britain need to find things. Suggest Canberra PR.9 based at Ascension or add Jaguar's. DB3k had Recce Pod loadouts for Jaguars.
Ascension Island maybe adds for tankers, Canberra and AEW.
Not sure why deploy Tornado GR but not F.3 for aie defenses. Army might deploy manpad or rapier unitand helo to move undeploy infantry units in troubles.

Keep up great works.

Bill


(in reply to Mgellis)
Post #: 2
RE: Operation Quiet Rodeo, 1994 -- new beta for testing - 1/1/2020 6:57:01 PM   
BDukes

 

Posts: 627
Joined: 12/27/2017
Status: online
Just follow on thinks

Maybe let player make decisions where to deploy thing like you do with aircraft in sceanrio.

Put rapier, manpad and maybe mobile radar on ship and let them decide where best use.

Thank!

(in reply to BDukes)
Post #: 3
RE: Operation Quiet Rodeo, 1994 -- new beta for testing - 1/4/2020 5:34:13 PM   
Mgellis


Posts: 2003
Joined: 8/18/2007
Status: offline

Added two Jaguars so people can do recon flights. I'm not sure the warships can handle cargo operations (these seem to be limited to aircraft and amphibious vessels right now) but I'll play around and see what I can do.

Anyone have any other suggestions or ideas? Thanks! (I'll give people time to respond and then I'll post a new version and see if it is ready for the Community Scenario Pack.)

quote:

ORIGINAL: BDukes

Just follow on thinks

Maybe let player make decisions where to deploy thing like you do with aircraft in sceanrio.

Put rapier, manpad and maybe mobile radar on ship and let them decide where best use.

Thank!


(in reply to BDukes)
Post #: 4
RE: Operation Quiet Rodeo, 1994 -- new beta for testing - 1/9/2020 8:01:42 PM   
Mgellis


Posts: 2003
Joined: 8/18/2007
Status: offline
Just uploaded version 2.

Please let me know if there is anything else I can do to make the scenario more fun, more challenging, more accurate, etc.

Thanks!

(in reply to Mgellis)
Post #: 5
RE: Operation Quiet Rodeo, 1994 -- new beta for testing - 1/15/2020 7:27:49 PM   
Mgellis


Posts: 2003
Joined: 8/18/2007
Status: offline
Anymore thoughts on this one? Anything else I need to do to improve it or is it ready for the Community Scenario Pack? Thanks!

(in reply to Mgellis)
Post #: 6
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