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map import question

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map import question - 12/6/2019 6:41:23 PM   


Posts: 128
Joined: 11/19/2007
Status: offline
the map import feature works but I clearly don't understand how to use it properly

anyone messing with this? know how it works?
Post #: 1
RE: map import question - 12/8/2019 11:07:27 PM   
Alvaro Sousa

Posts: 5936
Joined: 7/29/2013
Status: offline
When you import a png it reads each hex in a 9x8 area. So if your png is say 90x80 you will roughly have a 10x10 HEX map.

The trick is to scale the image to the scenario scale you are designing.

So say you have a map of North Africa that is 2000 miles long according to the map and 4000 pixels. You want to make it a 10 mile per hex map.
You have to scale that down to 2000 / 10 miles = 200 hexes * 9 pixels = 1800 wide PNG image.

If you scale the horizontal the vertical should scale too. You might have to shave 1/9th or 11.11% off the vertical to match the 8 pixel vertical read.


Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to Essro)
Post #: 2
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