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[FIXED B1121.1][1115.8.1] - SSN strange movement - Snoopy, 1969

 
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[FIXED B1121.1][1115.8.1] - SSN strange movement - Snoo... - 12/1/2019 1:26:12 PM   
Nerconiglio


Posts: 36
Joined: 2/23/2018
Status: offline
Hi,

I'm currently playing "Snoopy, 1969" from the Silent Service pack (latest steam CMO update, 1115.8.1).
At the beginning of the scenario, I set a path to the south of 4 waypoints for my SSN (creep speed); suddenly it goes north in a strange (and too fast) way of moving.

I tried also with the scenario "By Other Means, 1985". Here the SSN operates well, following direction, speed and depth orders. The SEAL SDV MK8, instead, doesnt' follow the waypoints (no dive on threath, no ignore plotted course, no automatic evasion). Loading the save file attached, after some seconds the path change into a straight line one waypoint (from 4 WPs).


I've attached the save files, when the odd speed and direction start.

Thanks
Andrea

Attachment (1)

< Message edited by Dimitris -- 12/10/2019 9:54:01 AM >


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RE: [1115.8.1] - SSN strange movement - Snoopy, 1969 - 12/9/2019 5:20:09 PM   
Nerconiglio


Posts: 36
Joined: 2/23/2018
Status: offline
With beta-Build 1121.1 now "Snoopy" works perfectly.

Thanks

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War. War never changes.

(in reply to Nerconiglio)
Post #: 2
RE: [1115.8.1] - SSN strange movement - Snoopy, 1969 - 12/10/2019 9:53:36 AM   
Dimitris

 

Posts: 13224
Joined: 7/31/2005
Status: online
Thanks for the update!

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