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RE: What the heck???? - 12/2/2019 6:42:36 PM   
rockmedic109

 

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If the AI keeps attacking PH it will leave the core of good pilots that the IJN starts with drained. As the allied leader, I'd say keep attacking. The allies replace all their losses and still swim in a sea of supplies, ships, planes and fuel. A 1:2 initial loss ratio is a win for the allies....at least for the Americans.

(in reply to Trugrit)
Post #: 31
RE: What the heck???? - 12/3/2019 1:04:09 AM   
Lokasenna


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quote:

ORIGINAL: Kull

My very first Green Button. Congratulations!


Really - just the first?

(in reply to Kull)
Post #: 32
RE: What the heck???? - 12/3/2019 1:34:09 AM   
Kull


Posts: 1763
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From: El Paso, TX
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quote:

ORIGINAL: Lokasenna


quote:

ORIGINAL: Kull

My very first Green Button. Congratulations!


Really - just the first?


It's a testament to the good behavior of the vast majority of people are on this forum. Even those who can be a bit ****ly usually have something worthwhile to add.

Edit: LOL at the forum-driven asterisks. Think, "cactus-like".

< Message edited by Kull -- 12/3/2019 1:36:12 AM >


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Post #: 33
RE: What the heck???? - 12/3/2019 3:23:09 AM   
NigelKentarus


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From: OH, USN 20 yrs, & FL
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As many times that I have restarted, only once did KB stick around and hit PH for a 2nd day. A few times it did nail Lihue on the 2nd day as it was withdrawing. Luck of the draw. If I played as IJN, I would most likely attack PH a 2nd day. IMO.

_____________________________

Try to look unimportant, they may be low on ammo.

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Post #: 34
RE: What the heck???? - 12/3/2019 9:24:18 AM   
battleground

 

Posts: 97
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Splendid responses ... some of you make me feel like I am back home over in warm embrace of Paradox forums again.

New test game today. Thought maybe I was not going far enough. Played thru the 12th of December. The IJN
did not attack PH for 3 days.. it attacked for 5 and managed to swat the Rigel which was trying to sneak back
to Pearl on the 12th. They appear gone. Repeated attacks on the harbor have left 4 BBs burning and the rest
sitting in the mud.. Do these get a chance at rebirth later on like they did for real? I mean if your on fire
above and full of water below and sitting on the bottom but in 1944 your pounding the IJN back there must be a
resurrection for at least 1 of those sunk. The only reason they did not finish destroying all the CAs and CLs
burning in the harbor is because I sacrificed all the little bitty ships in single or double ship TFs on or NW
of Pearl to soak up attacks. All my remaining DDs and major support/logistical ships sortied and bugged out
to the South. The PTs showed up and I threw them out at the IJN in case they were still there and sent the last
6 damaged DDs that could move at any speed along with them. Sadly the Elvis had left the room...

I had the US CVs wandering around SW of Pearl at a healthy distance. They are now on their way in. They, I estimate,
would have done doodah to the IJN that my reports still show IJN 89 ftrs and 200 plus bombers. The 3 TFs of refugees I
had run like hell S. from Pearl are now wandering back in. Thank goodness the IJN is gone because some are starving
for fuel. Where is the 'FOLLOW' command so I can get TF to meet up. There seems to be only destination and home base
choices. Since TFs move at different speeds how can you get them to end up at the beginning of a turn to change or
supply ships without having to meet in a harbor base? Thought that was in original WITP (I will look later).

Had running AKs from Hong Kong engaging in surface combat with Japaneses AKs going E and W. Like 2 opponents slapping
each other with handkerchiefs as they pass. A UK Walrus from HK managed to hit one IJN AK with an itty bitty bomb.
Everybody else in the UK airforce has bugged out to Tavoy or Rangoon (that can)and hit NO ships in air attacks. Wake
Island does more damage to the IJN than all UK air units in Malaysia.

For those who are interested. Win 7, Historical, 15+/- variation, .5 to 1 messages. The rest is Historical on the full
campaign from Dec 7. I imagine the setup would not have any effect on the AI. This after 1 install and delete and a
2nd install with the same scenario chosen. And yes it did overwrite my WITP-NOT Admiral and all of my years of saved
games. If I has not happened to you then you are luckier than I (unless we all blame it on Win 7).

1) Japan for 6 times now has blitzed PH for 3-5 days (I think perhaps again I ending the earlier 5 too soon as they may
have gone for 5 days too. The Japanese ran out of metal to blow around the harbor or got bored.

2) You can sucker the IJN around PH with multiple TF of 1-2 useless (except to their captains) ships to draw off the CV
attacks onto them (or I would not have a single ship in Pearl, burning or not). It is an expensive and odd way to soak
up the IJN attacks. I guess there may not be a 'Nagumo has a vision' in the AI and just slaps PH once and leaves. What
happened in these games would have made the movie TORA, TORA, TORA a miniseries rather than a movie. You can fool the
AI this way which is expensive and odd.

If you say the AI is tough and that is good - bully for you. The only thing is that it is now predictable and you can counter
the effect by spending little ships til they get bored and leave. I could have split up my DDs to soak up more if I had tried.
Not quite historical if 6 out of 6 times the IJN moves in and sets up camp for the working week. The end result I am down a
couple dozen little ships and still have half the BBs and all the CAs and CLs tho battered.. and that after 5 days of attacks.
After 5 days of attacks also there are virtually no fighters left to fly. And of bombers strangely the B-10s have a better
survival rate on the ground than any other airplane except for the P-26 which also lives a charmed life being parked.

Funny thing is that I like the game and the detail. What is happening tho is not funny tho. Lucky I have reinstalled the
original WITP-NOT Admiral where it is safe now but with no surviving save games. I would have to start all over.



(in reply to NigelKentarus)
Post #: 35
RE: What the heck???? - 12/3/2019 9:26:21 AM   
battleground

 

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quote:

ORIGINAL: CaptBeefheart

Which scenario are you playing? I don't think I've seen the AI do more than one day of Pearl attacks. PBEM, on the other hand...

One possible workaround is to set "non-historic first turn." Set all of your fighters at Pearl to 100% zero-range CAP at different altitudes. That'll cause some pain for the Imperialists.

In the DEI, I have zero expectations to stop anything. That said, I'll put some Dutch bombers on 100 ft Naval attacks and they'll land a few bombs on different ships. It seems even low exp/low skill pilots, of which you have plenty in the beginning, can hit things from 100 feet. Catalinas will occasionally put torps into ships as well.

Cheers,
CB



You cannot set the US aircraft nor move ships on the Dec 7th turn til the Japanese have finished all their attacks in the Pacific. You then get to play with what is left. The 7 Dec game does not allow the Allied player the ability to do that.

(in reply to CaptBeefheart)
Post #: 36
RE: What the heck???? - 12/3/2019 11:18:36 AM   
HansBolter


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quote:

ORIGINAL: battleground


quote:

ORIGINAL: CaptBeefheart

Which scenario are you playing? I don't think I've seen the AI do more than one day of Pearl attacks. PBEM, on the other hand...

One possible workaround is to set "non-historic first turn." Set all of your fighters at Pearl to 100% zero-range CAP at different altitudes. That'll cause some pain for the Imperialists.

In the DEI, I have zero expectations to stop anything. That said, I'll put some Dutch bombers on 100 ft Naval attacks and they'll land a few bombs on different ships. It seems even low exp/low skill pilots, of which you have plenty in the beginning, can hit things from 100 feet. Catalinas will occasionally put torps into ships as well.

Cheers,
CB



You cannot set the US aircraft nor move ships on the Dec 7th turn til the Japanese have finished all their attacks in the Pacific. You then get to play with what is left. The 7 Dec game does not allow the Allied player the ability to do that.




This is only true of playing with 'surprise' on. With 'surprise' off the Allies have a first turn orders phase.

In response to your long winded rant in the post prior to this one, some one above pointed out that there are 11 separate scripts with only three of them programmed to have the KB remain at Pearl for multiple days. Either you are replaying the same game over and over again with the script already set (the script for the entire game is randomly chosen at game start), or you have simply had unlucky die rolls (read computer randomizers) with one of the three possible 'remain at Pearl' scripts being chosen each time.

Yes, there are commands for both meeting and following that can be given to Task Forces. Setting Threat Tolerance is also very important. Setting Waypoints and Patrol Patterns is also possible, both of which are functions not in the original WiTP. All of these functions appear on the 'second page' of the TF interface. Look just below the location where you set a destination on the first page for access to the second page of the TF interface. Can't remember the name of this function.

Many interfaces have multiple pages. Yellow text is interactive. You need to experiment with all yellow text in the game to see what options it links you to. This is beyond a shadow of doubt the greatest game ever made. It has the most immense data base of any game ever made with the most flexibility and depth of control of any game ever made. You can't begin to hope to master it over night.

I started with this game engine playing the original DOS based game Pacific War, moved on to the small campaign game Uncommon Valor which depicted the Coral Sea campaign and had the same interface as War in the Pacific. After playing UV for several years, and being active on the UV forum, I moved on to WiTP, playing that for several years before AE was released.

Many of us vets have tens of thousands of game turns under our belts. It takes thousands of game turns to even begin to get a real handle on this monster, let alone coming close to mastering it.

< Message edited by HansBolter -- 12/3/2019 11:59:48 AM >


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RE: What the heck???? - 12/3/2019 1:38:00 PM   
BBfanboy


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The TF screen text that allows you to set threat tolerance, waypoints and patrol zones is the "Routing Instructions" text.

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No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to HansBolter)
Post #: 38
RE: What the heck???? - 12/3/2019 1:48:42 PM   
Anachro


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quote:

ORIGINAL: HansBolter

quote:

ORIGINAL: battleground

You cannot set the US aircraft nor move ships on the Dec 7th turn til the Japanese have finished all their attacks in the Pacific. You then get to play with what is left. The 7 Dec game does not allow the Allied player the ability to do that.


This is only true of playing with 'surprise' on. With 'surprise' off the Allies have a first turn orders phase.



Actually, Allies can put in Dec 7th orders regardless of "surprise" being on or off. It's the "Historical First Turn" option you want turned to "off" in order for Allies to implement new orders on Dec 7th. Surprise affects things like effectiveness of initial CAP settings for the Allies and more in the morning phase of combat. It does more than that, but I don't really remember off the top of my head.

(in reply to HansBolter)
Post #: 39
RE: What the heck???? - 12/3/2019 5:39:44 PM   
battleground

 

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To the folks who think I am fighting the same game over and over.... ah...no. And in response
to the stuffy reply (stop snapping your suspenders and put the pipe down)


On the initial download from Matrix I played 4 games in sequence, not saved games but new games.
Since the Apple IIc I have learned how to hit the right key. A new game every time. And it did
wipe the original WITP off when the initial setup occurred. I did not hit 'load save game' over
and over as the simple fact that on the first impulse the Japanese attack Pearl Harbor on Dec 7
and repeating it in my games would be 'Groundhog Day'..

As to your comment

Game was uninstalled and files cleared so I could re-install the original WITP then move it to
another file (Pacific War II). Then WITP-AE was reinstalled and started. I know you can change
the initial day but how am I supposed to test the game if I change the important parameter that
runs the scenario?

I see that it is mentioned that the outcome I report would be only a variable of the AI attacking
PH and that the odds were kinda poor to do it over again. I have rolled a 6 on the dice 6 times
now... I should be playing Yahtzee with rolls like that.

Yes its a beautiful game. Gary has done wonders all the way back to his SSI release of 'War in the
South Pacific' which is the grand-dad of all these later games. You can tho have problems. While
playing 'War in the South Pacific' I had 3 Japanese I-boat submarines suddenly appear and fly off
the Japanese carrier Shokaku in one campaign to attack a US TF. They dive bombed (I can't remember
if they used bombs or torpedos as bombs. A US ship shot one down. I would be unsure how the guncrew
would mark that kill... a freaking big ring painted on the barrel, a plane kill, or a sub kill....
or all 3 and some aspirin.

I know of the threat tolerance of which you speak. Thank you on waypoints. Its a bit like AURORA 4X
which is more than a little detail intensive as well. I do not intend to master it overnight. I run
many dozens of test games starting at a certain point and then restarting it to look at variations the
AI uses if any. For HOI-3 Mods I may play 40 scenarios of the 1936 campaign as Germany to 1941 prior
to Russia and the US from 1936 to Tunis. This is where I developed the idea of including a Pearl Harbor
strike other than just an event that did nothing. In a couple mods it changes the entire step off of
the Pacific War for the US.

Thanks for the input. Much appreciated. Having come in from the deep of Paradox forums can make you a
bit twitchy in the head so I apologize for the 'rant' (but not the jokes and sarcasm.. those are fun).
Communicating by forum is one of the most sterile forms of interaction. The tones and inflections of
a verbal chat is always lost or mistaken and can lead to friction. I don't intend to really play an
actual campaign of WITP-AE until I have test driven it enough to know the way it handles. If I do seem
to 'talk alot' I have alot of thoughts to express other than "yes, no, I don't know, where is the restroom......"

< Message edited by battleground -- 12/3/2019 5:40:39 PM >

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Post #: 40
RE: What the heck???? - 12/3/2019 10:05:26 PM   
SuluSea


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After the first turn I run anything (of high value) from Pearl that can move with no danger of sinking to the east and southwest at flank speed.

As a Navy man I hate to run but it's about keeping the bigger picture in mind.

I welcome second and third attacks on Pearl because with CAP the KB will lose pilots will be hard to replace at their level while the U.S. pilots get potential kills over friendly territory, if they get shot down it's a good chance they"ll be back.

This is a great game, take your punches, you'll be able to throw some soon enough.

< Message edited by SuluSea -- 12/3/2019 10:06:09 PM >

(in reply to Trugrit)
Post #: 41
RE: What the heck???? - 12/4/2019 2:12:44 AM   
battleground

 

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My comments were that the AI was suspect in that it kept hitting PH day after day 6 times in a row (now 7 counting today).

Today I turned off Historical and the Surprise on the 7th and had my PH fleet waiting in the hex the IJN shows up to hit
PH. I did not lose anything from 8BBs, 2CA, 2CL, and 12DDs but 1 DD sunk. IJN lost 1BC, 5DD with 4 damaged CVs and 1 damaged
BC and 5 damaged DDs. This is because you can 'play' the AI since you know what it will do (now 7 from 7 times). Playing
the AI I can move the entire UK airforces from Malaya up to Rangoon and a few days with minimal loses only when they were
on the ground. I can play the AI because the Japanese AI will attack with untold fury its attacks on small single TFs of the
deadly and sinister Harbor Defense Motor Launches... which are quite hard to kill. It will do the same at PH when you put
out some sacrificial ships in single ship TFs while everybody else bugs out.

Now I am not an expert at this game. I have only played it 7 times since I put it in. All these were test games. I did not
cheat and I was still learning the rules and despite all that I was able to stomp on the IJNs foot. I am not smarter then you
fellas. I am, as I mentioned, a LONG time gamer. I run test games to learn the ropes. It was my discovery of the multiple
instances of the IJN hitting PH for days instead of the single historical hit. That I thought was worth talking about but
apparently some here can stand no criticizing of Gary's products which are SUPERB.. or I would not have have been playing them
for about 20 years. This repeated occurrence means every time I start as the US I can do this again in most instances.

Also the WITP-AE did overwrite my pre-AE version. I don't particularly care if you don't believe me. It did. That is
what was upsetting. Most folks don't like years of work destroyed. And I should not have to slide files around for one
game when I am putting in what is essentially a different game. And the attitude of some here is a bit too smug.

Now I apologize for those few who feel an outsider dared come in and question your clique about a game and a game system
I have played for 20 years. That you need to band together and tell each other yeah... this guy doesn't know what he
is doing.. is your problem. Not mine. If you don't like the post move on. If you join in and start shooting well I
will be shooting back. If you have a question or suggestion that would be great. Just don't wrap it in a burrito
of nasty. I care about friends and co-players of this wonderful system not cliques. They are what ruins many forums.

Now I have only played 7 times for just a few turns and am still learning the new system but I can point out issues
with it.. what are you doing? For you few slap each other on the back on how smart you are and move on.




(in reply to SuluSea)
Post #: 42
RE: What the heck???? - 12/4/2019 2:41:14 AM   
Lokasenna


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From: Iowan in MD/DC
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What's that saying? Same stuff, different day. You're not the first, dude. You'll come around as you get more seasoned. You'll be embarrassed at your temerity.

Or you won't.

Either way - honestly, we don't care. You'll stick around, or you won't. It's not up to us. It's up to your fortitude.

Given how quick you are to jump to the defensive at perceived aggression, derision, and dismissiveness (of which sure, there is some by the more salty old hands), I'm not super confident. But I still dare you to succeed.

Buck up, recruit.

< Message edited by Lokasenna -- 12/4/2019 2:43:58 AM >

(in reply to battleground)
Post #: 43
RE: What the heck???? - 12/4/2019 11:15:46 AM   
HansBolter


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Tooting your own horn over your 20 years of wargaming experience doesn't impress anyone here.

Have 46 years of wargaming experience under my own belt as quite a few others here do as well.

The AI, much like any AI in any game, can be played and broken. Nothing astounding or profound about your having discovered that.

If one wants a decent game against the AI, one simply has to restrain oneself and refrain from playing and breaking the AI.

You can continue bashing the game and become a pariah, or you can curb your tone and receive all the help you need from the veterans here in learning and understanding the game and its limitations.

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Post #: 44
RE: What the heck???? - 12/4/2019 12:13:02 PM   
Bearcat2

 

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I have both WitP and WitP Admirals Edition; It was 10 years ago that I installed AE, still have the same Hard drive[still have Commodore 64 and a WIN 98 computer to go with my WIN XP and WIN 10 computers], AE did not overwrite WitP. The install process tells you where to install, have changed the directory in the install process on my 8 AE installs[ each mod gets it's own directory].

I have played maybe 30 games against the AI, it is rare for them to sit outside Pearl.


IMHO opinion; I would install AE using a different directory and update to latest version. If the Japanese still sit outside of Pearl for days; I would say you are cursed.

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RE: What the heck???? - 12/4/2019 5:02:18 PM   
Macclan5


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@ BattleGround.

Your commentary is long and conflicts somewhat based on different starts.

My strong suspicion is as follows.

After Dec 7 / 41 and the initial IJN surprise:

1) You did not "get everything that can fly" into the air.
You did not get whatever fighters are left on CAP i.e. 100% say altitudes between 15K down to 5K
You did not get whatever Bombers are left on "Naval Attack / Search 30% / Rest 0% / Altitude 10K - that present a threat
You did not get whatever search plane are left out on Naval Search 90% Alt = 6K - perhaps use vectors.

2) You are trying to "get out of Dodge"
You are moving ships of all types and kinds out of Pearl Harbor with orders to sail to the west coast.
The IJN KB is "aggressively reacting" to your ship movement
The IJN orders are likely "Naval Attack / Search 30 / alternative Port Attack or Airfield Attack"

Because you keep feeding the lion with (damaged) ship movement - the lion stays to eat
Disband everything and get pierside repairs going. Trust your AA





< Message edited by Macclan5 -- 12/4/2019 5:03:28 PM >


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RE: What the heck???? - 12/4/2019 5:27:25 PM   
BBfanboy


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With KB anywhere north of PH, the only good escape route is to go first south using the shallow inter-island hexes before going east to Panama or close to E map edge before going north to WC USA. Use waypoints to make your doglegs. Expect subs near WC USA, Send escorts to meet unescorted TFs.

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(in reply to Macclan5)
Post #: 47
RE: What the heck???? - 12/5/2019 5:32:21 PM   
rustysi


Posts: 5862
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From: LI, NY
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quote:

ORIGINAL: Lokasenna



What's that saying? Same stuff, different day. You're not the first, dude. You'll come around as you get more seasoned. You'll be embarrassed at your temerity.

Or you won't.

Either way - honestly, we don't care. You'll stick around, or you won't. It's not up to us. It's up to your fortitude.

Given how quick you are to jump to the defensive at perceived aggression, derision, and dismissiveness (of which sure, there is some by the more salty old hands), I'm not super confident. But I still dare you to succeed.

Buck up, recruit.


+1


_____________________________

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In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to Lokasenna)
Post #: 48
RE: What the heck???? - 12/5/2019 5:35:25 PM   
rustysi


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From: LI, NY
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quote:

Tooting your own horn over your 20 years of wargaming experience doesn't impress anyone here.

Have 46 years of wargaming experience under my own belt as quite a few others here do as well.


I'm another one.

_____________________________

It is seldom that liberty of any kind is lost all at once. Hume

In every party there is one member who by his all-too-devout pronouncement of the party principles provokes the others to apostasy. Nietzsche

Cave ab homine unius libri. Ltn Prvb

(in reply to rustysi)
Post #: 49
RE: What the heck???? - 12/6/2019 9:20:18 AM   
obvert


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How many days before another lengthy diatribe?

@OP
There is no clique here. Just a bunch of players who have seen this kind of post before. You're much more interested in conflict than learning, and that is the problem. There are a bunch of great posts here to help you. Have a read of them.

Also, start with a smaller scenario to test the game. Coral Sea would be ideal.

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Post #: 50
RE: What the heck???? - 12/6/2019 1:01:21 PM   
dr.hal


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From: Covington LA via Montreal!
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quote:

ORIGINAL: rustysi

quote:

Tooting your own horn over your 20 years of wargaming experience doesn't impress anyone here.

Have 46 years of wargaming experience under my own belt as quite a few others here do as well.


I'm another one.

Me too, in fact I'm sad to say that I beat those years hands down, I started with Avalon Hill in 1965. That's almost 55 years ago....damn I'm an old fart.... nothing to brag about.

I still remember my first Midway game (which I still have) in which I got SMASHED as the US player!!! Been loosing great games ever since.

(in reply to rustysi)
Post #: 51
RE: What the heck???? - 12/6/2019 1:43:41 PM   
Zorch

 

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quote:

ORIGINAL: dr.hal


quote:

ORIGINAL: rustysi

quote:

Tooting your own horn over your 20 years of wargaming experience doesn't impress anyone here.

Have 46 years of wargaming experience under my own belt as quite a few others here do as well.


I'm another one.

Me too, in fact I'm sad to say that I beat those years hands down, I started with Avalon Hill in 1965. That's almost 55 years ago....damn I'm an old fart.... nothing to brag about.

I still remember my first Midway game (which I still have) in which I got SMASHED as the US player!!! Been loosing great games ever since.

+infinity

(in reply to dr.hal)
Post #: 52
RE: What the heck???? - 12/6/2019 2:28:38 PM   
SuluSea


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I started playing in the early 70's , this was my first 'wargame'



I had tons of hours invested into that game, man was it a blast!

https://boardgamegeek.com/boardgame/28321/fran-tarkentons-pro-football

I can't tell you how many times I wished for Paydirt...by Avalon Hill

I can remember in the 70's in Baltimore when going to ballgames I'd ride by the Avalon Hill store on Charles Street while on the bus always trying to get a look at the games in the window.. Great times!

< Message edited by SuluSea -- 12/6/2019 2:31:47 PM >

(in reply to Zorch)
Post #: 53
RE: What the heck???? - 12/6/2019 2:34:40 PM   
Canoerebel


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From: Northwestern Georgia, USA
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Do you remember the Avalon Hill approach to marketing? They used humor in their catalogues. It was something like this:

Gettysburg: Two armies vie for supremacy in the fields, farms and ridge lands of Pennsylvania in July 1863. Take command and lead your men to an astonishing victory. Price - An astonishing $25.

< Message edited by Canoerebel -- 12/6/2019 2:35:48 PM >

(in reply to SuluSea)
Post #: 54
RE: What the heck???? - 12/6/2019 3:21:10 PM   
SuluSea


Posts: 2289
Joined: 11/17/2006
Status: offline

quote:

ORIGINAL: Canoerebel

Do you remember the Avalon Hill approach to marketing? They used humor in their catalogues. It was something like this:

Gettysburg: Two armies vie for supremacy in the fields, farms and ridge lands of Pennsylvania in July 1863. Take command and lead your men to an astonishing victory. Price - An astonishing $25.

I can't tell you how many times I looked over their advertisements while eating lunch.

I doubt I was alone.

Wishing a great Christmas Season to you and the Mrs. , Dan.

(in reply to Canoerebel)
Post #: 55
RE: What the heck???? - 12/6/2019 7:07:40 PM   
dr.hal


Posts: 3121
Joined: 6/3/2006
From: Covington LA via Montreal!
Status: offline

quote:

ORIGINAL: Canoerebel

Do you remember the Avalon Hill approach to marketing? They used humor in their catalogues.

"Those were the days my friend we thought they'd never end...." Sounds like a song!

(in reply to Canoerebel)
Post #: 56
RE: What the heck???? - 12/6/2019 7:12:33 PM   
BBfanboy


Posts: 13557
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline
quote:

ORIGINAL: dr.hal


quote:

ORIGINAL: Canoerebel

Do you remember the Avalon Hill approach to marketing? They used humor in their catalogues.

"Those were the days my friend we thought they'd never end...." Sounds like a song!

That calls for a picture of the singer!




Attachment (1)

< Message edited by BBfanboy -- 12/6/2019 7:15:26 PM >


_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to dr.hal)
Post #: 57
RE: What the heck???? - 12/6/2019 7:30:32 PM   
Zorch

 

Posts: 6232
Joined: 3/7/2010
Status: offline

quote:

ORIGINAL: BBfanboy

quote:

ORIGINAL: dr.hal


quote:

ORIGINAL: Canoerebel

Do you remember the Avalon Hill approach to marketing? They used humor in their catalogues.

"Those were the days my friend we thought they'd never end...." Sounds like a song!

That calls for a picture of the singer!




Mary Hopkins https://www.youtube.com/watch?v=y3KEhWTnWvE

(in reply to BBfanboy)
Post #: 58
RE: What the heck???? - 12/6/2019 11:39:14 PM   
BBfanboy


Posts: 13557
Joined: 8/4/2010
From: Winnipeg, MB
Status: offline

quote:

ORIGINAL: Zorch


quote:

ORIGINAL: BBfanboy

quote:

ORIGINAL: dr.hal


quote:

ORIGINAL: Canoerebel

Do you remember the Avalon Hill approach to marketing? They used humor in their catalogues.

"Those were the days my friend we thought they'd never end...." Sounds like a song!

That calls for a picture of the singer!




Mary Hopkins https://www.youtube.com/watch?v=y3KEhWTnWvE


Please drop the s from her name - we don't want to end up with Anthony Hopkins!

_____________________________

No matter how bad a situation is, you can always make it worse. - Chris Hadfield : An Astronaut's Guide To Life On Earth

(in reply to Zorch)
Post #: 59
RE: What the heck???? - 12/7/2019 12:05:53 AM   
Zorch

 

Posts: 6232
Joined: 3/7/2010
Status: offline

quote:

ORIGINAL: BBfanboy


quote:

ORIGINAL: Zorch


quote:

ORIGINAL: BBfanboy

quote:

ORIGINAL: dr.hal


quote:

ORIGINAL: Canoerebel

Do you remember the Avalon Hill approach to marketing? They used humor in their catalogues.

"Those were the days my friend we thought they'd never end...." Sounds like a song!

That calls for a picture of the singer!




Mary Hopkins https://www.youtube.com/watch?v=y3KEhWTnWvE


Please drop the s from her name - we don't want to end up with Anthony Hopkins!

What! You mean Mary is not like Keith Richard(s) and Tom Jone(s)?

(in reply to BBfanboy)
Post #: 60
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