Well, keep in mind, that there is only a CHANCE of repair. It is always a dice roll.
Lately, I have started keeping engineers in line in front of the RR repair stack (on the broken hexes that I hope will be repaired by these lazy bums), crossing my fingers, and just hoping they repair. There is nothing to figure out, other than they might repair or might not. Just have to stack them. I have read (I think) that having a supply unit chit nearby or with the repair unit also increases chance of repair. But there is NEVER a 100% certain chance that they will repair, that I know of (in this scene).
The last time I took a snapshot of AGC / Moscow,
it was T63 (Jan. 25 1942) and snow on the ground.
It is now T98 (May 27 1942) and most of the mud has dried out.
The option to start Case Blue has been presented as a theater option. AGS is not ready for that yet, I don't think.
In AGC, practically ZERO overall eastward progress,
although I have "flattened" out the front and gotten rid of that nasty bulge at Vyazma.
AGS has FINALLY taken D and Z towns, is now on the outskirts of Kharkov.
In AGN, somehow, the Finns laid down their arms. White chits are off the map.
Only Germans remain north of Leningrad. Not sure how I let that happen, but it did.
Ah, well. I was able to advance the game so quickly b/c during some of the winter months,
it was easy to cycle my move (b/c I couldn't move most of my units.)
And, Elmer really picked up the pace too, taking maybe 3 or 4 minutes during the almost cease-fire phase.
He's back to taking 15 minutes or so to do his dance.
Taking me much longer now for my moves, so the pace will slacken,
but with these lazy holidays, I just watch football while moving these chits around.
Sometimes I read my book while Elmer does his move.
Usually takes me about 30 - 45 minutes for my move, then his move takes about 15 minutes.
So averaging about a turn per hour now. Currently still a German marginal victory.
Approximate turns remaining: 308