How will you simulate Japanese tenacity?
One way is to put your squads as heroes, they will never be shaken. But you have the problem of penalization when using support weapons.
Me in Heroes of the WWII mod, simulate it by mixing squad-heroes with standard squads with SR.
I have been very hesitant about how to approach this matter. Not allowing the Japanese squads to break normally, as ASL does, has always seemed like too energetic solution. Also, although the squads are not broken, they lose part of their combat strength. This, at the end of the scenario, leaves the Japanese side without real combat strength.
Finally, I have decided to allow the break of the squads but, to facilitate their rally (Self-Rally), I have considered that the Japanese side has the same characteristics as the German SS units and that of the Russians (Motherland). In addition, I have strengthened the capacity of Japanese officers by considering them Samurai what, in practice, means that all Japanese officers are Commissars.
I think that, although the Japanese soldiers were brave and highly disciplined, they were still human beings and, therefore, sensitive to enemy fire and they took cover like the other fighters of the second world war. For all these reasons, I have chosen to further enhance their ability to rally as well as its resistance to be eliminated by close combat.
I have not yet tried all of this on the Pacific scenarios. Therefore, we have to consider it as a design concept, pending the actual testing of the mod to confirm it.
< Message edited by asl3d -- 6/24/2020 6:03:27 PM >