Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Slow "real time" at x1

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> Slow "real time" at x1 Page: [1]
Login
Message << Older Topic   Newer Topic >>
Slow "real time" at x1 - 11/20/2019 8:18:42 PM   
npsergio

 

Posts: 181
Joined: 1/23/2010
Status: offline
I wonder if there is any specific way to configure the computer in order to CMO to run smoothly.

I have a better computer than the minimum system requested in the manual, but in my case, I have to play it in the x5 time scale in order to run it at a speed close to "real time" (playing The King of the Border).
I've already updated the NVIDIA, and I have adjusted the CMO options to a reasonable minimum.

Any other idea/help here?
Any info required from me?

Great improvements anyway.

Regards
Post #: 1
RE: Slow "real time" at x1 - 11/20/2019 10:34:55 PM   
thewood1

 

Posts: 4759
Joined: 11/27/2005
Status: offline
PC specs and scenario you are seeing the issue would help.

(in reply to npsergio)
Post #: 2
RE: Slow "real time" at x1 - 11/21/2019 4:39:40 AM   
npsergio

 

Posts: 181
Joined: 1/23/2010
Status: offline
The scenario: LIVE: The King of the Border

Specs:
Intel(R) Core(TM) i5-5200U CPU @ 2.20GHz, 2195 MHz
Operating System: Windows 10 Home 64-bit (10.0, Build 18362)
System Model: HP Pavilion Notebook
Memory: 8192MB RAM
Available OS Memory: 8114MB RAM
Page File: 8153MB used, 6872MB available
DirectX Version: DirectX 12


Card name: Intel(R) HD Graphics 5500
DAC type: Internal
Dedicated Memory: 128 MB
Shared Memory: 4057 MB


Card name: NVIDIA GeForce 940M
Chip type: GeForce 940M
Dedicated Memory: 2010 MB
Shared Memory: 4057 MB

Is this enough?

Regards.

(in reply to thewood1)
Post #: 3
RE: Slow "real time" at x1 - 11/22/2019 2:58:37 PM   
Dimitris


Posts: 12387
Joined: 7/31/2005
Status: offline
Hi,

This problem appears only on KOTB when playing the US side, right? There is a known issue with the too-detailed no-nav zone over Cuba and the scenario author is fixing this.

Have you observed a similar issue with any other scenario?

_____________________________


(in reply to npsergio)
Post #: 4
RE: Slow "real time" at x1 - 11/22/2019 3:39:45 PM   
npsergio

 

Posts: 181
Joined: 1/23/2010
Status: offline
As a matter of fact, I didn´t try any scenario but The King of the Border.
I have just loaded Reds (from Chains of Command), and the standalone scenario 2025:Sultan's Revenge (both with similar difculty and complexity), and they run perfectly at a x1 speed.

Thanks!

Regards.

< Message edited by npsergio -- 11/23/2019 6:29:55 AM >

(in reply to Dimitris)
Post #: 5
RE: Slow "real time" at x1 - 11/23/2019 4:08:24 PM   
randpatt

 

Posts: 1
Joined: 11/23/2019
Status: offline
I'm having the exact same issue across all scenarios. Its butter smooth but sometimes loses 6-8 seconds a minute. I thought I was just getting old and set the time in the editor wrong the first time I noticed it.

(in reply to npsergio)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Tech Support >> Slow "real time" at x1 Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.148