Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Mission 1: Red Sea Rumble

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Command: DLCs >> Command: Shifting Sands >> Mission 1: Red Sea Rumble Page: [1]
Login
Message << Older Topic   Newer Topic >>
Mission 1: Red Sea Rumble - 11/14/2019 8:22:54 PM   
Tiramisu

 

Posts: 63
Joined: 11/23/2018
Status: offline
This is a fairly simple mission, but what I do not understand is, why you need the "AO Fleet Oiler" ship in one of the groups. It is supposed to be support a unit, but I think it does not do anything, because it cannot fight. All I can do is putting it in a safe place, while the combat ships are on patrol.
Did I get this right or are the Fleet Oilers supposed to do anything?
Post #: 1
RE: Mission 1: Red Sea Rumble - 11/15/2019 12:18:26 PM   
roeddog

 

Posts: 130
Joined: 9/13/2006
From: South Carolina
Status: offline
Tiramisu,
To me, it seems like the AO is included for immersion purposes.

Reading the introduction it states "On late October 1956, as the Suez crisis bloomed out to a full intervention, a number of RN ships found themselves in the Red Sea, cut off from the rest of the active British forces...(italics mine)"

So, we have existing tensions in the area, the British are transiting towards the Med with one Task Force escorting the AO when hostilities commence; certainly a plausible event. Now with shots being fired the British are not only tasked with identifying and eliminating the threat but the one TF has the added responsibility of protecting the AO presumably loaded with oil needed at home.

While it is not explicitly stated anywhere in the briefings, to me it is implied that this is the reason that the scenario creator added the AO. At least that is the way I look at this scenario.

Regards,
JeffR


(in reply to Tiramisu)
Post #: 2
RE: Mission 1: Red Sea Rumble - 11/15/2019 3:57:57 PM   
mavfin

 

Posts: 274
Joined: 6/22/2010
Status: offline
i suspect that is the 'High Value Unit' you're protecting.

(in reply to roeddog)
Post #: 3
RE: Mission 1: Red Sea Rumble - 11/19/2019 11:47:48 PM   
Tiramisu

 

Posts: 63
Joined: 11/23/2018
Status: offline
Makes sense now. Thanks guys!

(in reply to mavfin)
Post #: 4
RE: Mission 1: Red Sea Rumble - 11/20/2019 10:56:58 PM   
Enigma6584

 

Posts: 306
Joined: 9/23/2010
Status: offline
Yes, it is the high value unit you must protect. If you lose just one unit in the mission, you basically fail. Protect that asset.

(in reply to Tiramisu)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Command: Modern Operations series >> Command: DLCs >> Command: Shifting Sands >> Mission 1: Red Sea Rumble Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.164