Counter mod (v6.3&v1.02)

Moderator: AlvaroSousa

escorpion
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Joined: Thu Dec 06, 2012 1:39 pm

Counter mod (v6.3&v1.02)

Post by escorpion »

Image

Mod explanation:

The mod consists of nine files, three basic ones, units_1939_1940, units_1941_1942 and units_1943_1944, two others that are specific for the years 1942 and 1944 that are units_1942_Alt and units_1944_Alt, and finally three that are from the winter season that would correspond to winters 42- 43, 43-44 and 44-45, units_1942_Inv_Alt, units_1943_Inv_Alt units_1944_Inv_Alt. From the version I added one more file, units_Unico.

As of the third version, HQs are hexagonal tokens to differentiate them from land and air units; ships are also hexagonal and transparent. In version 5 I have put icons for the garrison, cavalry, marines, paratroopers and alpine units.

In the links there is a download for version 5 and another for previous versions. I have tried to make all the units that appear in the game or that I presume to appear, I have not yet reached the end of the game, if any unit is missing, communicate it. The placement will be the one indicated below. It is a pity that the game does not allow the variation of the units model and that there is only one "units" file (be careful to remove the "s" when the file is renamed) and that all this dance has to be performed.

Link v6.3

https://www.dropbox.com/s/czygnr1weuoqs ... 3.rar?dl=0

1945Summer and transparent aerodromes are added

Link v6.2

https://www.dropbox.com/s/d521qv0wbjcz0 ... 2.rar?dl=0

(Checking the files I have seen an error in the models of the ships in the units_unico file, I put the link to that file that replaces the previous one:
https://www.dropbox.com/s/t8u5kr31xek6k ... b.rar?dl=0
I'm sorry)

Link v6.1:
https://www.dropbox.com/s/9ywcsvjtv2ekc ... 1.rar?dl=0

Link to previous versions
https://www.dropbox.com/s/71pctwa4dud9m ... s.rar?dl=0

Placement

There are four files called: units_1939_1940, units_1941_1942, units_1943_1944 and units_1944_Ale, which correspond to the scenarios presented by the game. If we want the scenario that we are going to play is Europe 1939, we will take the file units_1939_1940, and we rename it by calling units, if we arrive at 1941 and we want to update the chips we will place the file called units_1941_1942 and we will call it units again and crush the previous one file and so on. These files must be placed in the directory where the game is installed, the Campaigns subfolder is searched, the subfolder in which you want to install the file you have chosen is opened and crushed if necessary. Example: We want to play the Europe 1942 scenario, we look for that subfolder, we take the units_1941_1942 file and rename it units, copy it and paste it into that subfolder. For those who have Windows10 the Campaigns subfolder is in another directory called user and that is the same where saves are saved, a small problem.

And as a gift the historical flags

https://www.dropbox.com/s/c24jqws3xi9du ... 2.rar?dl=0

Its placement in the same place as explained above, in the subfolders of the scenarios

You know ... Play and have fun
cccvvvccc54
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RE: Mod unit

Post by cccvvvccc54 »

Very good work, but I see the images a little blurry anyway thank you very much for the effort, greetings.
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Simulacra53
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RE: Mod unit

Post by Simulacra53 »

Nice, but as constructive criticism I’d like to add that the aerial assets are not consistent.
Some have a strip of air and have not. IMO you should use either one but not both mixed.

As a nit pick all a/c categories look the same (I know my WW2 types, no issue here).
The original design makes it easier to id between fighter, tactical bomber and strategic bomber etc
Finally there is a style difference in profiles chosen for the a/c.
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escorpion
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RE: Mod unit

Post by escorpion »

a/c? Version1?.

Thanks for the reviews, it will be improved.
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ncc1701e
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RE: Mod unit

Post by ncc1701e »

Great, did you try without the sky for the plane counters?
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escorpion
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RE: Mod unit

Post by escorpion »

This is the first version, it's a lot of work and it's going slow
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ncc1701e
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RE: Mod unit

Post by ncc1701e »

ORIGINAL: escorpion

This is the first version, it's a lot of work and it's going slow

Yes, modding is always slow. Thanks for the good work so far!
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mroyer
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RE: Mod unit

Post by mroyer »

Nice mod!
-Mark R.
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W8taminute
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RE: Mod unit

Post by W8taminute »

Very nice work! Keep up the improvement efforts. This is a good style of counters you are making.
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escorpion
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RE: Mod unit

Post by escorpion »

Thank you very much!
escorpion
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RE: Mod unit

Post by escorpion »

So goes version 2...

Image
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AlvaroSousa
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RE: Mod unit

Post by AlvaroSousa »

If I couldnt get sued for copyright infringement.... Looks great
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budd
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RE: Mod unit

Post by budd »

i cant see the picture[:(]
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escorpion
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RE: Mod unit

Post by escorpion »

ORIGINAL: Alvaro Sousa

If I couldnt get sued for copyright infringement.... Looks great

They are images that are lightly on the internet and are for personal use to transform a game not to market.

In case there is any problem, they are removed.
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mroyer
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RE: Mod unit

Post by mroyer »

I think Alvaro means modders like us can use all sorts of images like this, but he can't sell them as part of the official game - too much legal risk on that.

-Mark R.
escorpion
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RE: Mod unit

Post by escorpion »

[quote]ORIGINAL: mroyer

I think Alvaro means modders like us can use all sorts of images like this, but he can't sell them as part of the official game - too much legal risk on that.

-Mark R.

Thanks for the clarification

- J.R.
escorpion
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RE: Mod unit

Post by escorpion »

Version 2, It can be downloaded in the first post

Europe 1939

Image

Europe 1941

Image

Europe 1942

Image

Europe 1943

Image

Europe 1944

Image
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scout1
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RE: Mod unit

Post by scout1 »

ORIGINAL: escorpion

Europe 1940

Image

Europe 1941

Image

Europe 1943

Image

Europe 1944

Image

Europe 1944

Image

El enlace

Version 1:
https://www.dropbox.com/s/gubtkjszlb6ja ... 1.rar?dl=0

Version 2:
https://www.dropbox.com/s/j28vlvunbdmmd ... 2.rar?dl=0

Placement:

(Version 1): There are four files called: units_1939_1940, units_1941_1942, units_1943_1944 and units_1944_Ale, which correspond to the scenarios presented by the game. If we want the scenario that we are going to play is Europe 1939, we will take the file units_1939_1940, and we rename it by calling units, if we arrive at 1941 and we want to update the chips we will place the file called units_1941_1942 and we will call it units again and crush the previous one file and so on. These files must be placed in the directory where the game is installed, the Campaigns subfolder is searched, the subfolder in which you want to install the file you have chosen is opened and crushed if necessary. Example: We want to play the Europe 1942 scenario, we look for that subfolder, we take the units_1941_1942 file and rename it units, copy it and paste it into that subfolder. For those who have Windows10 the Campaigns subfolder is in another directory called user and that is the same where saves are saved, a small problem.

And as a gift the historical flags

https://www.dropbox.com/s/to66ncf85b77p ... n.rar?dl=0

Its placement in the same place as explained above, in the subfolders of the scenarios

You know ... Play and have fun

Care to post an image as to what these are .... Can't tell from the forum ... and would like to see what they might be before downloading .....
escorpion
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RE: Mod unit

Post by escorpion »

I don't understand what you mean. I do not understand the english
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budd
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RE: Mod unit

Post by budd »

The pictures don't show for some people
Enjoy when you can, and endure when you must. ~Johann Wolfgang von Goethe

"Be Yourself; Everyone else is already taken" ~Oscar Wilde

*I'm in the Wargamer middle ground*
I don't buy all the wargames I want, I just buy more than I need.
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