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Modding Tips, Pitfalls and Miscellaneous Info

 
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Modding Tips, Pitfalls and Miscellaneous Info - 11/7/2019 10:30:58 PM   
mroyer

 

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Perhaps it will be a useful resource to have an on-going thread to document various "things" we discover about modding. Tips, procedures, pitfalls and any other miscellaneous information that might be helpful to the community.

Recommendation:
If you add an informational post, give it an emboldened title so it's easy to spot among all the other general-conversation posts.

-Mark R.


< Message edited by mroyer -- 11/8/2019 11:51:54 AM >
Post #: 1
RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/7/2019 10:31:10 PM   
mroyer

 

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To give an idea of what I mean, I'll start with this.

Units.png template columns:
1 = HQ
2 = Garrison mode
3 = Undefined (Alvaro: probably will be motorized)
4 = Undefined (Alvaro: probably will be heavy unit not sure yet.)
5 = infantry div, corp, or army
6 = Cavalry
7 = Marine
8 = Para/Airborn
9 = Mountain
10 = Mechanized
11 = Armored
12 = Air Superiority Group (typ. fighters)
13 = Ground Attack Group (typ. fighter-bomber/attack bomber/dive bomber)
14 = Tactical Air Group (typ. medium bomber)
15 = Strategic Air Group (typ. strategic bomber)
16 = Submarine fleet
17 = Naval fleet, day
18 = Naval fleet, night
19 = Unknown ground unit
20 = Unknown air unit

< Message edited by mroyer -- 11/13/2019 10:36:51 AM >

(in reply to mroyer)
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RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/8/2019 11:23:34 AM   
mroyer

 

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I compared flags in the units.png template with the nation index numbers from the editor and it appears there is a one-to-one correspondence except there seems a mismatch around index 23-24/Iceland. When I figure this out I will correct this post.

Edit: Okay, I think I've figured it out - in the official campaigns, Iceland occupies slot #24. If you create a new campaign, South Africa occupies slot #24. I think all the rest of the slots are the same, but I've only spot-checked.

Units.png template rows:

1 Britain
2 France
3 USA
4 USSR
5 Nationalist China
6 Germany
7 Italy
8 Japan
9 Algeria
10 Australia
11 Baltic States
12 Belgium
13 Bulgaria
14 Burma
15 Canada
16 Communist China
17 Denmark
18 Dutch East Indies
19 Egypt
20 Finland
23 Free French
22 Greece
23 Hungary
24 Iceland (official campaigns) / South Africa (when creating new campaign)
25 India
26 French Indochina
27 Iraq
28 Ireland
29 Jordan
30 Undefined
31 Luxembourg
32 Malaya
33 Manchuria
34 Mongolia
35 Morocco
36 Netherlands
37 New Zealand
38 Norway
39 Palestine
40 Persia
41 Philippines
42 Poland
43 Portugal
44 Romania
45 Spain
46 Saudi Arabia
47 Sweden
48 Switzerland
49 Syria
50 Thailand
51 Tibet
52 Tunisia
53 Turkey
54 Vichy France
55 Vichy North Africa
56 Vichy Syria
57 Yugoslavia
58 Undefined
59 Undefined
60 Greenland
61 Ethiopia
62 South America
63 Pacific Resources



< Message edited by mroyer -- 11/8/2019 11:48:24 AM >

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RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/8/2019 11:46:20 AM   
Hoyt Burrass


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Thank you mroyer!!!!

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RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/8/2019 11:49:16 AM   
mroyer

 

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you're welcome - if we all pitch in, we can save each other a lot of time :) ( my ulterior motive... )

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RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/9/2019 10:26:10 AM   
PHalen


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Yeah, THANKS mroyer!!!
Extremely useful!

And perfect timing for me!
I was just wondering why my new Dutch units wouldn’t show up on the map.
Turned out they were in the Dutch East Indies...

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RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/9/2019 4:36:26 PM   
ncc1701e


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Thanks for sharing.

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You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

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RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/10/2019 2:12:04 PM   
jrwsdev69

 

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Is the specialty cost of 100 hard coded or is there somewhere I am missing that you can change that value? I went through the sections in the editor and saw most values used in the game but can't find that one. Is it named something less obvious that doesn't have specialty in the name?

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RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/11/2019 1:07:30 AM   
Hairog


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Anyone found a way to move the numbers around on the markers or change the colors?

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SC3 EAW WW Three 1946 Mod and Naval Mods
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RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/11/2019 2:01:56 AM   
mroyer

 

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quote:

ORIGINAL: Hairog

Anyone found a way to move the numbers around on the markers or change the colors?



Nope - or change the font. My guess is you can't.
-Mark R.

(in reply to Hairog)
Post #: 10
RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/11/2019 3:17:20 AM   
Hairog


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Sounds about right.

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WW III 1946 Books
SC3 EAW WW Three 1946 Mod and Naval Mods
WarPlan and WarPlan Pac Alpha and Be

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RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/11/2019 3:47:20 AM   
AlvaroSousa


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hard coded.

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Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
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RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/11/2019 10:52:23 AM   
mroyer

 

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quote:

ORIGINAL: Alvaro Sousa

hard coded.



Alvaro, could you consider 'hard coding' a white outline to the black text in some future update? It might be fairly easy to code that - Unity might even have the facility built in. (I know... it's probably not easy....).

If it were easy to do and looked okay in the game on smaller text, a light outline would give modders much more color latitude. It makes the text much more visible on dark backgrounds and yet has little effect on light backgrounds.




Attachment (1)

< Message edited by mroyer -- 11/11/2019 10:54:18 AM >

(in reply to AlvaroSousa)
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RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/17/2019 12:53:49 PM   
PHalen


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I just found this very useful webpage for people interested in air unit roundels:
https://commons.wikimedia.org/wiki/Roundel

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RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/18/2019 12:18:39 AM   
mroyer

 

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Websites

In the spirit of PHalen's previous posting of a useful website resource, here's a site I've found to be very useful for silhouettes/drawings of all sorts of WW2 stuff:

War Drawings

-Mark R.



< Message edited by mroyer -- 11/19/2019 10:08:18 AM >

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RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/18/2019 2:11:37 PM   
AlvaroSousa


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quote:

ORIGINAL: mroyer

quote:

ORIGINAL: Alvaro Sousa

hard coded.



Alvaro, could you consider 'hard coding' a white outline to the black text in some future update? It might be fairly easy to code that - Unity might even have the facility built in. (I know... it's probably not easy....).

If it were easy to do and looked okay in the game on smaller text, a light outline would give modders much more color latitude. It makes the text much more visible on dark backgrounds and yet has little effect on light backgrounds.





Are you talking about unit text or editor text? Please specify.

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to mroyer)
Post #: 16
RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/18/2019 2:12:55 PM   
AlvaroSousa


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Good find on these websites

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Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to mroyer)
Post #: 17
RE: Modding Tips, Pitfalls and Miscellaneous Info - 11/18/2019 11:22:14 PM   
mroyer

 

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quote:

ORIGINAL: Alvaro Sousa
Are you talking about unit text or editor text? Please specify.


I'm talking about text directly on the counters. I'm not sure whether it would work well with such small text or not.

-Mark R.


(in reply to AlvaroSousa)
Post #: 18
RE: Modding Tips, Pitfalls and Miscellaneous Info - 12/12/2019 7:26:59 PM   
AlvaroSousa


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I had a shadow at one point and it was distracting. I can't do an outline.

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Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to mroyer)
Post #: 19
RE: Modding Tips, Pitfalls and Miscellaneous Info - 12/14/2019 2:49:54 PM   
PanzerMike


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That is too bad. Modding the counters is limited by the hard coded letters/numbers and symbols (and the colors thereof). If we could alter them that would be so great.

By the way, I can not seem to find the yellow AA gun icon anywhere. Hard coded??

(in reply to AlvaroSousa)
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RE: Modding Tips, Pitfalls and Miscellaneous Info - 12/14/2019 4:35:29 PM   
mroyer

 

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quote:

ORIGINAL: Alvaro Sousa

I had a shadow at one point and it was distracting. I can't do an outline.


I agree, I think a shadow for the text probably wouldn't work well.

-Mark R.

(in reply to AlvaroSousa)
Post #: 21
RE: Modding Tips, Pitfalls and Miscellaneous Info - 12/19/2019 2:41:10 PM   
AlvaroSousa


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I tried a lot of things and how it is now is the easiest to read. Color adjusting so text is readable isn't an easy task if you aren't educated in computer graphics. It was hard for me to do it and I had to ask for help.

_____________________________

Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to mroyer)
Post #: 22
RE: Modding Tips, Pitfalls and Miscellaneous Info - 12/19/2019 3:15:09 PM   
PanzerMike


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Too bad, a light colored outline for the symbols (like the XXX for example) and the strength numbers would really have helped a lot. If you say that it is hard to do, I believe you, even though it sounds so straightforward...

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Post #: 23
RE: Modding Tips, Pitfalls and Miscellaneous Info - 4/16/2020 2:31:41 PM   
ericdauriac

 

Posts: 86
Joined: 9/14/2016
From: Limoges
Status: online
Good morning,

I wish to change the generic name of the units in the editor. For example, change Armored Corps to Armored Division. Is there anyone who can help me?

Regards

Resolved!

< Message edited by ericdauriac -- 4/16/2020 4:25:28 PM >

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RE: Modding Tips, Pitfalls and Miscellaneous Info - 4/16/2020 6:26:45 PM   
AlvaroSousa


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3rd tab from fair upper left calls "Unit Basics" It shows all the names. The white fields with black text are editable.

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Games worked on

Designer of the Strategic Command 2 products
- Brute Force (mod)
- Assault on Communism
- Assault on Democracy

Designer of the Strategic Command 3 products
- Map Image Importer

(in reply to ericdauriac)
Post #: 25
RE: Modding Tips, Pitfalls and Miscellaneous Info - 4/16/2020 7:20:41 PM   
ericdauriac

 

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Joined: 9/14/2016
From: Limoges
Status: online
Can different units be created, e.g. put an air group instead of a naval group or an armored unit instead of a small infantry corps, etc.?

(in reply to AlvaroSousa)
Post #: 26
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