Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Game genres combined

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [General] >> General Discussion >> Game genres combined Page: [1]
Login
Message << Older Topic   Newer Topic >>
Game genres combined - 11/7/2019 4:11:24 PM   
CSO_Talorgan


Posts: 735
Joined: 3/10/2007
Status: offline
Are there any instances of city-building games being the basis of game map editors for wargames?

You can see the attraction of the idea. The player could spend great time and effort building their city, ensuring that each building was perfect in both form and function, delicately toned in the perfect pastel shade. One might give great consideration to traffic flow patterns, sustainablity indices, and the suitability of recreational areas for animals and vegitarians.

... and then call in the heavy artillery.

More seriously, I wondered if this might improve the realism of tactical maps.
Post #: 1
RE: Game genres combined - 11/7/2019 8:21:38 PM   
RFalvo69


Posts: 729
Joined: 7/11/2013
From: Lamezia Terme (Italy)
Status: offline

quote:

ORIGINAL: CSO_Talorgan

... and then call in the heavy artillery.


Why I just had a sudden vision of Calvin & Hobbes?

_____________________________

"Yes darling, I served in the Navy for eight years. I was a cook..."
"Oh dad... so you were a God-damned cook?"

(My 10 years old daughter after watching "The Hunt for Red October")

(in reply to CSO_Talorgan)
Post #: 2
RE: Game genres combined - 11/8/2019 5:59:27 PM   
Kuokkanen

 

Posts: 3276
Joined: 4/2/2004
Status: offline
quote:

ORIGINAL: CSO_Talorgan

Are there any instances of city-building games being the basis of game map editors for wargames?

You can see the attraction of the idea. The player could spend great time and effort building their city, ensuring that each building was perfect in both form and function, delicately toned in the perfect pastel shade. One might give great consideration to traffic flow patterns, sustainablity indices, and the suitability of recreational areas for animals and vegitarians.

... and then call in the heavy artillery.

More seriously, I wondered if this might improve the realism of tactical maps.

Been made & done ages ago

[edit]
quote:

ORIGINAL: Random Grognard

That isn't a war game!

Picky aren't we? Shaddap

< Message edited by Kuokkanen -- 11/8/2019 6:02:43 PM >


_____________________________

You know what they say, don't you? About how us MechWarriors are the modern knights, how warfare has become civilized now that we have to abide by conventions and rules of war. Don't believe it.

MekWars

(in reply to CSO_Talorgan)
Post #: 3
RE: Game genres combined - 11/8/2019 9:13:40 PM   
ncc1701e


Posts: 3108
Joined: 10/29/2013
From: Utopia Planitia Fleet Yards
Status: offline
The best was this one:
https://youtu.be/pa5pNigkTHM

_____________________________

Chancellor Gorkon to Captain James T. Kirk:
You don't trust me, do you? I don't blame you. If there is to be a brave new world, our generation is going to have the hardest time living in it.

(in reply to Kuokkanen)
Post #: 4
Page:   [1]
All Forums >> [General] >> General Discussion >> Game genres combined Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.109