Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Subs vs DDs

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> WarPlan >> Subs vs DDs Page: [1]
Login
Message << Older Topic   Newer Topic >>
Subs vs DDs - 10/27/2019 8:42:36 AM   
821Bobo


Posts: 2256
Joined: 2/8/2011
From: Slovakia
Status: online
Subs annihilated my DD group so checking if this is WAD, just bad luck or possible bug. As this kind of result is highly unlikely to happen in reality.




Attachment (1)
Post #: 1
RE: Subs vs DDs - 10/27/2019 10:24:05 AM   
miv792

 

Posts: 158
Joined: 4/28/2013
Status: offline
In real life, submarines in the early years of the war sunk escorts. Even at the end of the war, such cases occurred, but much less frequently.

_____________________________

Sorry for my english

(in reply to 821Bobo)
Post #: 2
RE: Subs vs DDs - 10/27/2019 11:25:15 AM   
821Bobo


Posts: 2256
Joined: 2/8/2011
From: Slovakia
Status: online
Did they sunk DDs? Yes. Did they sunk whole flotilla? No.

(in reply to miv792)
Post #: 3
RE: Subs vs DDs - 10/27/2019 11:31:10 AM   
AlbertN

 

Posts: 2966
Joined: 10/5/2010
From: Italy
Status: offline
It's like the 10:1 land attack where the attacker gets 1-2 losses and the defender retreats with 0 losses.
I take some extremes are possible (but that 10:1 extreme is not that rare at all...)


(in reply to 821Bobo)
Post #: 4
RE: Subs vs DDs - 10/27/2019 8:44:04 PM   
Hoyt Burrass


Posts: 307
Joined: 6/30/2004
From: Montgomery, Alabama
Status: offline
I made this same mistake early on....DD groups don't go chasing subs on the map...that's what your escorts that you assign to the convoy routes do...you gotta RTFM...Page 41 of Ebook

Submarine Group – 5 strength, may attack enemy fleets and
convoy lanes. Only air groups, carrier groups, or escorts protecting a
convoy route may target a submarine group in any hex type. Other
naval groups may attack a submarine group only if the submarine
group is next to a hex that is not all water. Submarines are the only
surface naval group that can attack another fleet at a range of 5 hexes
representing their patrol area. If they attack another naval group,
they have a chance to surprise that group and deal damage first.
Submarines have a unit supply level 5, compared to 3 for all other

_____________________________

Roll Tide

(in reply to AlbertN)
Post #: 5
RE: Subs vs DDs - 10/27/2019 9:15:24 PM   
821Bobo


Posts: 2256
Joined: 2/8/2011
From: Slovakia
Status: online
I made it on purpose. Sub will react/interdict and can get damage forcing them back to port.

(in reply to Hoyt Burrass)
Post #: 6
RE: Subs vs DDs - 10/27/2019 10:01:17 PM   
AlvaroSousa


Posts: 9294
Joined: 7/29/2013
Status: offline
We'll keep an eye on this. Subs are tricky in games.

_____________________________

Creator Kraken Studios
- WarPlan
- WarPlan Pacific

Designer Strategic Command
- Brute Force (mod) SC2
- Assault on Communism SC2
- Assault on Democracy SC2
- Map Image Importer SC3

(in reply to 821Bobo)
Post #: 7
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> WarPlan >> Subs vs DDs Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.146