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1.12.02 test game

 
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1.12.02 test game - 10/16/2019 10:03:00 PM   
thedoctorking


Posts: 1755
Joined: 4/29/2017
Status: offline
I'm looking for somebody who wants to play the newest beta as a play test. Once the version stabilizes, we can decide if we want to continue or restart. We should have rules that allow us to post reports as soon as they happen, and it should be a PBEM game so we can send save files to Moravel if we detect bugs.

Rules:
1.12.02, updating as new beta versions come out
1941 GC
260 VC (As the Soviets, I concede anyway if I lose more than one of the Volga cities)
+1 Soviet attack, full blizzard, no amphib/para invasions that couldn't theoretically be connected to attacking ground troops on the turn they occur.

I'm more familiar with the Soviets but I'll take either side.
Post #: 1
RE: 1.12.02 test game - 10/16/2019 10:36:03 PM   
elloboloco


Posts: 24
Joined: 10/7/2015
From: Sou Cal
Status: offline
Hello Doctorking. Been a while. I'll play you, either side. Let me know.

_____________________________

Big AL

(in reply to thedoctorking)
Post #: 2
RE: 1.12.02 test game - 10/16/2019 11:59:15 PM   
chaos45

 

Posts: 1756
Joined: 1/22/2001
Status: offline
Not interested in the game...but +1 and full blizzard should tilt it heavily in soviet favor if the game goes to blizzard...as unless it was changed that +1 stays even in blizzard so even junk soviet units will be beating up Germans all winter.

Would probably suggest closer to standard rules if this is a playtest of the new patch but just my 2 cents.....in other words no +1 but full blizzard. If the changes made this patch are good/fair should make for a good game.

(in reply to elloboloco)
Post #: 3
RE: 1.12.02 test game - 10/17/2019 2:15:57 AM   
thedoctorking


Posts: 1755
Joined: 4/29/2017
Status: offline
Sent over Discord, Al. No +1.

(in reply to chaos45)
Post #: 4
RE: 1.12.02 test game - 11/1/2019 8:20:55 PM   
juv95hrn

 

Posts: 67
Joined: 6/28/2005
Status: offline
No +1 gives a tiny bit of advantage in number of Guards, right? But makes it almost impossible to open pockets. Almost.

Im on the fence what is the most balanced. I guess against equal skill players, no +1 attack is the more balanced option...

(in reply to thedoctorking)
Post #: 5
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