Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Script

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Script Page: [1]
Login
Message << Older Topic   Newer Topic >>
Script - 10/13/2019 6:56:02 AM   
HOTEC

 

Posts: 218
Joined: 11/23/2013
Status: offline
I want to modify the performance of the Soviet AI in the 1941-45 Campaign and cannot find the script.
a) Is there a way to get it?
b) Editor allows the loading and saving of a script. Is there any add-on available for downloading the script in text format?
c) A scenario has to have many turns. How can the script be saved turn by turn as described in Section 4.14 of the Editor Manual?
d) What is the language used in the script?
Post #: 1
RE: Script - 10/13/2019 7:00:48 AM   
Red Lancer


Posts: 4042
Joined: 11/16/2005
From: UK
Status: offline
You can only script the first turn for the Axis in GC41

_____________________________

John
WitE2 Asst Producer
WitE & WitW Dev

(in reply to HOTEC)
Post #: 2
RE: Script - 10/13/2019 7:10:00 AM   
morvael


Posts: 11420
Joined: 9/8/2006
From: Poland
Status: offline
Script can be done for any first turn in any scenario. It's a binary format file recording moves done manually by scenario designer. It can only be recreated from scratch, not edited. Save/load is only for moving the script between similar scenarios that can share the moves.

(in reply to Red Lancer)
Post #: 3
RE: Script - 10/13/2019 7:10:56 AM   
morvael


Posts: 11420
Joined: 9/8/2006
From: Poland
Status: offline
So to sum it up you can't have a script for multiple turns nor for the player going second.

(in reply to morvael)
Post #: 4
RE: Script - 10/13/2019 7:47:30 AM   
HOTEC

 

Posts: 218
Joined: 11/23/2013
Status: offline
When I play computer vs computer, AI seems quite intelligence.
Is the Section 4.14 - Scripting the AI not applicable herewith? How to design a scenario?
The Editor seems to tell how to setup units. Little have described how to make a battle.
WitE 2.x should let the user to design the scanario for solitary purpose.

(in reply to morvael)
Post #: 5
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Script Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.108