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Dug in positions

 
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Dug in positions - 10/10/2019 8:46:50 PM   
wodin


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OK when in the briefing it mentions good dug in positions I'm expecting trenches or at least foxholes and maybe the odd bunker for MG's. Instead noting..not a shell scrape. Just handy rocks.

Can we have trenches and foxholes etc? Old CC had them.

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RE: Dug in positions - 10/11/2019 11:10:47 AM   
uneducated

 

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Do units dig in just by being left alone and not asked to move or fire?

Is the amount a unit is dug in indicated somehow?

(in reply to wodin)
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RE: Dug in positions - 10/11/2019 2:11:24 PM   
Steve McClaire

 

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The foxholes look a bit shallow due to lighting and visibility issues but are good protection in terms of the game data values.

When the briefing indicates you can dig in, foxholes are dug by units in most terrain automatically.

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RE: Dug in positions - 10/12/2019 2:11:02 PM   
catweasel

 

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I'm a bit puzzled, too: The briefing told about a "prepared defense" and there was an icon showing a shovel next to it. After I placed my units carfully on the map, I assumed to see some fortified positions, maybe sandbags or even trenches. Nothing, the units just used what was available. Did I miss something, or is this feature broken in 1.0.0/1.0.1?

I tried to make some screenshots if I have the occasion.

(in reply to Steve McClaire)
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RE: Dug in positions - 10/12/2019 2:44:34 PM   
Divadov

 

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I have put an AT 75mm in place, before some minutes they have make a foxhole around the cannon.

< Message edited by Divadov -- 10/12/2019 5:04:23 PM >

(in reply to catweasel)
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RE: Dug in positions - 10/12/2019 4:45:42 PM   
catweasel

 

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Well, didn't work for me.

According to the briefing, I should start dug in: http://img4.imagetitan.com/img.php?image=20_fortified2.jpg

But after placing my units, it looks like this, I can't spot any foxholes or similar (of course, a couple of minutes after start the AT was hit by a mortar round): http://img4.imagetitan.com/img.php?image=20_fortified.jpg

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RE: Dug in positions - 10/12/2019 7:54:51 PM   
Steve McClaire

 

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Troops will automatically dig in where it is feasible. Rocky and/or steep terrain or nearby walls/buildings/boulders is probably preventing it. Indicating when this will or won't happen during deployment is on the list of things to add.

(in reply to catweasel)
Post #: 7
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