Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Making Counters Great Again (?)

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> Mods and Scenarios >> Making Counters Great Again (?) Page: [1]
Login
Message << Older Topic   Newer Topic >>
Making Counters Great Again (?) - 10/9/2019 12:48:14 PM   
Zovs


Posts: 4460
Joined: 2/23/2009
From: United States
Status: offline
So I took Bob's The Next War which is based on SPI's 1979 board game and have already recolored that one. So today I went ahead and tried the same with his Campaign for North Africa scenario which is also based on the original board game by SPI. I had to jump through a few hoops to make it work for some reason. I had to rename the scenario and create a folder for it but in the end I think looks pretty neat.

I think I have about half a dozen of these I have tweaked lol.



_____________________________


War in the East/War in the East II - Alpha Test Teams
WarPlan Beta Tester
DG CWIE2 tester/SPWW2 and SPMBT playtester/scenario creator
Post #: 1
RE: Making Counters Great Again (?) - 10/9/2019 2:21:24 PM   
Zovs


Posts: 4460
Joined: 2/23/2009
From: United States
Status: offline
Here I modified 2nd Battle of Kharkov to use the old SPI 1978 colors:



And here I modified Ardennes 1944 to use the old SPI 1973 Ardennes Offensive counters colors:



And here I modified Bulge 44 to use a mixture of colors from both early and later SPI colors:





_____________________________


War in the East/War in the East II - Alpha Test Teams
WarPlan Beta Tester
DG CWIE2 tester/SPWW2 and SPMBT playtester/scenario creator

(in reply to Zovs)
Post #: 2
RE: Making Counters Great Again (?) - 10/9/2019 5:35:39 PM   
cathar1244

 

Posts: 606
Joined: 9/5/2009
Status: offline
Nice colors, Zovs!

Cheers

(in reply to Zovs)
Post #: 3
RE: Making Counters Great Again (?) - 10/9/2019 5:43:14 PM   
Zovs


Posts: 4460
Joined: 2/23/2009
From: United States
Status: offline
Thanks, I know some clamor for a ton of bmp sheets to edit/use but using XML and recoloring the counters is really the way to go man.

_____________________________


War in the East/War in the East II - Alpha Test Teams
WarPlan Beta Tester
DG CWIE2 tester/SPWW2 and SPMBT playtester/scenario creator

(in reply to cathar1244)
Post #: 4
RE: Making Counters Great Again (?) - 10/10/2019 4:04:56 AM   
r6kunz


Posts: 1036
Joined: 7/4/2002
From: near Philadelphia
Status: offline
Wow, Don, those are incredible. RR tiles are the best.
Could you send me what I need for the Ardennes 1944?

Any chance you could work your magic on a Vietnam Combat Operations countersheet with RF (Regional Force), BDQ (Ranger), and CIDG icons. I realize TOAWIV can read only one countersheet, but I think I could use NATO icons for other nationalities.






< Message edited by r6kunz -- 10/10/2019 4:07:37 AM >


_____________________________

Avatar image was taken in hex 87,159 Vol 11 of
Vietnam Combat Operations by Stéphane MOUTIN LUYAT aka Boonierat.

(in reply to Zovs)
Post #: 5
RE: Making Counters Great Again (?) - 10/10/2019 1:53:23 PM   
Zovs


Posts: 4460
Joined: 2/23/2009
From: United States
Status: offline
Rob,

Sent you a PM so we can hook up.

The RR icon's are from a package from someone that created (I got them from John Fogger) and I use Telu IV Map Mod (board game look), plus the Darker Super River & Canal Mod from BigDuke66 and a few things from Steve.

I could work with you on the Vietnam Combat Operations coloring (not so much right now on the actual bmp modifications) but I'd need to figure out some good colors to choose from, I have the old Victory Games Vietnam 1965-1975 counters I may be able to use.

_____________________________


War in the East/War in the East II - Alpha Test Teams
WarPlan Beta Tester
DG CWIE2 tester/SPWW2 and SPMBT playtester/scenario creator

(in reply to r6kunz)
Post #: 6
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> Mods and Scenarios >> Making Counters Great Again (?) Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.121