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RE: Scen 14 Downfall - Update (WIP)

 
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RE: Scen 14 Downfall - Update (WIP) - 5/27/2020 10:08:47 AM   
PaxMondo


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ryan: nice map. thanks for sharing!

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RE: Scen 14 Downfall - Update (WIP) - 6/3/2020 10:13:28 PM   
Nomad

 

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Andy, you have pilots that have values of 15 and 17 for aircraft type defined. There are no aircraft that are defined as 15 or 17. This causes Tracker to fail to load.

Also, Ponape does not have a valid HQ assignment.

< Message edited by Nomad -- 6/4/2020 3:53:05 AM >


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RE: Scen 14 Downfall - Update (WIP) - 6/13/2020 8:37:44 PM   
Andy Mac

 

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15 are B17 Pilots and 17 is attack bombers

Never used tracker so don't really know why they wouldn't work but they work in game

Ponape good spot thanks

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Post #: 33
RE: Scen 14 Downfall - Update (WIP) - 6/13/2020 8:50:27 PM   
Nomad

 

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From: West Yellowstone, Montana
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They work in the game, but tracker was not programmed to recognize them. I changed them to plane type 4 instead.



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RE: Scen 14 Downfall - Update (WIP) - 6/13/2020 9:07:16 PM   
Andy Mac

 

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Ah ok I know nothing about tracker

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Post #: 35
RE: Scen 14 Downfall - Update (WIP) - 6/13/2020 11:10:43 PM   
CV10

 

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Joined: 5/21/2020
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Really looking forward to giving this a go. Thanks!

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Post #: 36
RE: Scen 14 Downfall - Update (WIP) - 6/13/2020 11:51:28 PM   
spence

 

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Joined: 4/20/2003
From: Vancouver, Washington
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Not sure that the Allies need another a/c but there existed in Aug 45 a contract for the production of 500 attack bomber versions of the PV-2 called the PV-2D which had 8 fixed forward firing .50 cal MGs (vice 5 in the ordinary PV-2). Eight planes were produced before the contract was cancelled in Sept 45. Although the 11.75 inch Tiny Tim rocket is not included in the game I think that the PV-2D could carry it fully internally (the PV-2 could carry one but couldn't close the bomb-bay doors fully.

http://www.twinbeech.com/84062restoration.htm

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Post #: 37
RE: Scen 14 Downfall - Update (WIP) - 8/1/2020 1:50:19 PM   
JamesHunt

 

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Fantastic scenario.

Is the Allies AI meanwhile functional? I am pretty new in WITPAE so I am okay when the AI is not completely perfect.

As Allied player is there a way or scen version including templates for all amphibious forces i. e. that they´re already organized in task forces and loaded with troops and have rough plans for where and when they want to hit the mainland?

< Message edited by JamesHunt -- 8/1/2020 3:38:09 PM >

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Post #: 38
RE: Scen 14 Downfall - Update (WIP) - 8/1/2020 3:03:50 PM   
RangerJoe


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I think that is something that you have to learn by doing but also by reading AARs and asking questions.

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Post #: 39
RE: Scen 14 Downfall - Update (WIP) - 8/4/2020 8:06:04 AM   
JamesHunt

 

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I switched back to this Downfall version: https://www.matrixgames.com/forums/tm.asp?m=3198064 as it is reported to have working Allies AI. This beta version states in the 1st post that is h2h only, not sure if this is still true but in case you won´t take chances when playing JPN vs AI

< Message edited by JamesHunt -- 8/4/2020 8:08:10 AM >

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Post #: 40
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