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Tournament Round 1 Thread - 10/1/2019 11:39:17 AM   
Hellen_slith


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Round 1 is nearly complete! If you want to play in Round 3 etc., please post in the most current thread, or you can send me an email.

It looks like we might be able to start round 3 as early as Jan. 1 2020 at the current pace.

Copied below is a link to the new round 1 news letter. Couple of new items in that: an inspirational poster for the Axis player and an updated tournament grid. I hope I translated the poster correctly -- I tried to capture its spirit.

Ok, well thanks to everyone for all the helps and suggestions that made for a successful tournament start! Hope to read your major game developments here and ... looking forward to round 2!

Here is the link to the new news letter. It is a two page pdf document that will open in a new window

https://drive.google.com/file/d/14PJwOZQFemhuFsP5KbqTzHwVg5kH5bTd/view?usp=sharing



< Message edited by Hellen_slith -- 11/15/2019 8:27:07 PM >
Post #: 1
RE: Tournament Round 1 Thread - 10/1/2019 6:24:29 PM   
Hellen_slith


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It may seem that your opponent is watching playback or using possession flags to detect units.
This is not so. The "Peaks" on the map serve as "lookout" points.
Some can be climbed; others not (Peaks + Dunes cannot be climbed).

They can provide valuable battlefield information.





Attachment (1)

(in reply to Hellen_slith)
Post #: 2
RE: Tournament Round 1 Thread - 10/1/2019 6:27:56 PM   
Curtis Lemay


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From: Houston, TX
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quote:

ORIGINAL: Hellen_slith

It may seem that your opponent is watching playback or using possession flags to detect units.
This is not so. The "Peaks" on the map serve as "lookout" points.
Some can be climbed; others not (Peaks + Dunes cannot be climbed).

They can provide valuable battlefield information.





Peaks/dunes CAN be climbed by foot units. And, if you only have motorized units, there is the "Dismount" option.

_____________________________

My TOAW web site:

Bob Cross's TOAW Site

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RE: Tournament Round 1 Thread - 10/1/2019 8:52:47 PM   
mdanz


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I didn't know that.
That makes sense.

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RE: Tournament Round 1 Thread - 10/6/2019 5:29:19 PM   
Hellen_slith


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Yes, some minefield can be "cleared" ... or maybe they are just deteriorating.
Got dusty in the sand, I guess.






Attachment (1)

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RE: Tournament Round 1 Thread - 10/9/2019 5:43:32 PM   
Hellen_slith


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tyronec 1.5 larryfulkerson 1/8

cachou 1/2 cheltham 1

Well done, Gentlemen. Good luck the rest of the tourney!

< Message edited by Hellen_slith -- 10/10/2019 10:11:48 PM >

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RE: Tournament Round 1 Thread - 10/10/2019 10:42:00 PM   
Hellen_slith


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New Tournament News Letter

is in the below link. It is a 2 page pdf file that will open in a new window.

contains: inspirational sketch for defenders of Tobruk;
a book recommendation;
and updated tournament grid

https://drive.google.com/file/d/17ZKuCS3GUfJT6M0cMY9QCJ2pubtWd_YT/view?usp=sharing


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RE: Tournament Round 1 Thread - 10/12/2019 3:28:46 PM   
Hellen_slith


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Well, sandy is kicking my butt pretty handily in our game, we are on around turn 15. He has a SV so far and captured one of my Generals. Cruell? Crewell? ?sp? can't remember his name, but he's in Allied hands now.

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Post #: 8
RE: Tournament Round 1 Thread - 10/12/2019 9:27:19 PM   
tyronec


Posts: 2569
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From: Portaferry, N. Ireland
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quote:

captured one of my Generals

Did the VPs show up for that, not sure if they did in my game ?

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Post #: 9
RE: Tournament Round 1 Thread - 10/13/2019 1:34:33 AM   
Hellen_slith


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quote:

ORIGINAL: tyronec

quote:

captured one of my Generals

Did the VPs show up for that, not sure if they did in my game ?


Different commanders have different values (e.g., Rommel and Auk are the highest points for capturing, 100 each i think it was ... )

For cruewll he got 75 points

The news only says captured / died, but the points are there in the events editor so I assume that they are awarded too when the news item shows up

< Message edited by Hellen_slith -- 10/13/2019 1:44:21 AM >

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Post #: 10
RE: Tournament Round 1 Thread - 10/13/2019 7:49:12 AM   
tyronec


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I got Cruewell in our game (unit was surrounded and destroyed) but don't know if there was ever an event show up and certainly nothing in the VPs.
Maybe they can escape from a pocket ?

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Post #: 11
RE: Tournament Round 1 Thread - 10/13/2019 2:11:49 PM   
Hellen_slith


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If you have the .sal files, the event would have showed up in "recent news" the turn following. Or you could check the final .pbl file which shows losses for both sides if you click "inventory and replacements" / you can also see all info about opponent forces / losses / news from their side, too

In my game w/ sandy, it isn't going to make much difference ... he is well on his to an OV with 10 or so moves to go ... unless I can pull a rabbit out my hat LoL all my Axis units are shooting duds, can't seem to inflict much damage. I get the feeling that if you're capturing commanders, you're pretty much OV in the bag

This is what I see on my screen:


Attachment (1)

< Message edited by Hellen_slith -- 10/13/2019 4:19:55 PM >

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RE: Tournament Round 1 Thread - 10/13/2019 4:20:44 PM   
Hellen_slith


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this is what I see on my wcreen:





Attachment (1)

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RE: Tournament Round 1 Thread - 10/13/2019 7:17:42 PM   
Hellen_slith


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Looks like sandy has an early OV. Trying to confirm.

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RE: Tournament Round 1 Thread - 10/14/2019 7:55:08 AM   
tyronec


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From: Portaferry, N. Ireland
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quote:

If you have the .sal files, the event would have showed up in "recent news" the turn following. Or you could check the final .pbl file which shows losses for both sides if you click "inventory and replacements" / you can also see all info about opponent forces / losses / news from their side, too

There was nothing in the 'recent news' so looks like if you surround the unit and kill it the VPs are not always applicable.

(in reply to Hellen_slith)
Post #: 15
RE: Tournament Round 1 Thread - 10/14/2019 10:53:01 AM   
Hellen_slith


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Or the game didn't advance enough for it to show up (the news I showed was from a move later, if I recall) ... or the VPs applied and the news didn't show up ... not sure, you'd have to ask McBride.

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Post #: 16
RE: Tournament Round 1 Thread - 10/14/2019 1:27:57 PM   
Hellen_slith


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pikeyjon106 has joined the tourney

Good luck!

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Post #: 17
RE: Tournament Round 1 Thread - 10/17/2019 3:44:16 PM   
Hellen_slith


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Round 1 is nearing completion! There are still two games that I know are still in progress (or perhaps just needing to report results) and one game that I am trying to confirm result.

I would like to "accelerate" the pairings for Round 2 if I can. I just need info on the games that are still in progress, viz. expected result?

Hoping to get Round 2 started by Nov. 1, so now is the time to withdraw if you must or join if you can. A new newsletter is ready to post, but I wanted to get the new pairings into it if I can.

Thanks!

(in reply to Hellen_slith)
Post #: 18
RE: Tournament Round 1 Thread - 10/17/2019 7:11:55 PM   
comte


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Hey Hellenslith I can't send you a PM it says you don't allow private messages.

_____________________________

But when Territories are acquired in regions where there are differences in language, customs, and laws then great good fortune and much hard work are required to hold them.

-Machiavelli, Il Principe, Book III-

(in reply to Hellen_slith)
Post #: 19
RE: Tournament Round 1 Thread - 10/17/2019 8:09:29 PM   
Hellen_slith


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Thanks, I did not know that. I think the email thing works, though.

Will check into that, did not know I was squelched there :)

edit: Fixed now.

< Message edited by Hellen_slith -- 10/17/2019 9:26:19 PM >

(in reply to comte)
Post #: 20
RE: Tournament Round 1 Thread - 10/17/2019 8:21:37 PM   
Hellen_slith


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OK, with 99% reports now, I think I can proceed w/ round 2 pairings.

For games still in progress, I have proposed that (for the nonce) they be scored as draws only for the purpose of making the Round 2 pairings. Actual scores will be posted later.

Any objections? If not, I will post Round 2 pairings w/in 24 hours from now. PPS: late entries into round 2 will close before Halloween, so join soon :)

In the meantime, consider opinion w/re/to using a different scene for rounds 3 & 4? I like Tobruk, and I think we need to give it at least one more round, but was also thinking that the desert can become tiresome. So, for Rounds 3 and 4, think upon considering one of these scenes instead of Tobruk, just for rounds 3 & 4, maybe suggest others to consider?

Here is what has been proposed so far:

Some suggestions would be:
Sinai 1967 (14 turns)
Leipzig 1813 (15 turns)
Meuse-Argone 18 (14 turns)
Guadalcanal 1942 (24 turns)
Smolensk 41 (23 turns)
France 1944 Cobra (20 turns)

FWIW, I have had my eye on that Leipzig 1813 scene. Thoughts?





< Message edited by Hellen_slith -- 10/17/2019 8:39:53 PM >

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Post #: 21
RE: Tournament Round 1 Thread - 10/17/2019 9:35:40 PM   
Hellen_slith


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sandy is paired against tyronec

color TBD by sandy, so awaiting his response

iow, sandy has choice of color / side

against tyronec

i have sandy's email, will ask

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Post #: 22
RE: Tournament Round 1 Thread - 10/17/2019 9:54:51 PM   
mdanz


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Whats the round 2 scenario?

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Post #: 23
RE: Tournament Round 1 Thread - 10/17/2019 9:57:46 PM   
Hellen_slith


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Round 2 is still Tobruk ...

Ideally, you will be playing the
color / side opposite of what you had in R1

only against a different opponent than in R1 ....

I am ironing out the pairings right now ...

< Message edited by Hellen_slith -- 10/17/2019 9:59:19 PM >

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Post #: 24
RE: Tournament Round 1 Thread - 10/17/2019 10:17:58 PM   
Hellen_slith


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Joined: 10/10/2005
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quote:

ORIGINAL: Curtis Lemay


quote:

ORIGINAL: Hellen_slith

It may seem that your opponent is watching playback or using possession flags to detect units.
This is not so. The "Peaks" on the map serve as "lookout" points.
Some can be climbed; others not (Peaks + Dunes cannot be climbed).

They can provide valuable battlefield information.





Peaks/dunes CAN be climbed by foot units. And, if you only have motorized units, there is the "Dismount" option.


Maybe my guys are just not doing, but ...

I dismounted some guys and they would just not climb that mountain.

Does their dune climbing ability degrade over time? iow, is there a factor involved as to whether a dismounted unit can climb that hill?

PS: Enjoying the CfNA scene very much!

(in reply to Curtis Lemay)
Post #: 25
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