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RE: Moltrey Mod for Kull's Allied Setup

 
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RE: Moltrey Mod for Kull's Allied Setup - 4/3/2021 7:11:46 AM   
Tanaka


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Admiral Dadman mentions some fixes to British Radar in this series anyone know what he was talking about?

https://youtu.be/ypUJSUmqXHw?list=PLbSx_b5pOYvG47ew8iHc1OU1gpchhSAbg

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Post #: 211
RE: Updated Scen 1 and 2 - 4/8/2021 3:59:35 AM   
Tanaka


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quote:

ORIGINAL: Andy Mac

OK been a while since I messed about

Attached to this thread are revised and updated Scen 1 and 2.

Main changes.
Bases - Lots of new bases in NZ/Aus/China/Burma/Malaya some are to make the AI perform better some are purely because it offended me to have railway lines on the map that couldn't be used bases are in the 1600 - 1720 range if you want to look at them - some of the names may be slightly out especially in China.

Resources etc - A little more on map LI for both sides to better reflect food production reduced off map supply and 'magic supply to compensate in most cases. (China/Burma/SEA/Russia mostly)

A few minor aircraft tweaks - eg Beaufighters now attack bombers becdause the code handles them better as attack bombers than FB's same with Mosquitoes - if you don't like change back

More allied aircraft set to CW nationality especially FAA types as FAA sqns are a mix of nationalities and this allows them all to use the aircraft.

Small tweaks to OOB in China (splitting units) to cope with new bases

Post 6/45 increases in US and CW device replacements to reflect re prioritisation of replacement to the hot war - basically just in case the game is still going until mid 46

An updated AI file please delete all existing aei01-00x.dat and aei01-00x.dat files if you want to keep them copy to a subfiolder - at present the new AI file has NO variants and therefore will not overwrite the existing files so you need to delete them or you wont be using the latest files.

Scen 2 only on top of existing Scen 2 increases - added about 30 additional ships to the IJN to make them a little stronger in mid war period 6/42 - 12/43 specifically 2 extra CA's and few tankers, Ak's, DD's and a couple of my surprise AMC's again feel free to delete they are at the end of the file - they give both the AI and an IJN player a couple of extra toys to play with when the Fletchers start rolling in but not enough to unbalance scen.

Lots of tweaks and corrections that have been sent in as well over the last couple of years - I am sure I have missed a few so feel free to let me know of any errors in the thread below.

Edit v2
Added Cav Designation to 1st Chinese Cav Corps
Adjusted MG device in 7811 Chinese corps
Changed Device in Mobile Eenhid
Amended Wiraway Bomb Load
Removed Port from Reid River
Moved starting Location 1st motor Bde (aus) to Brisbane
Updated Dutch and Soviet Subs to match class files
Wright now arrives day 3 at PH
Moved Alchiba/Aries and Mauna Loa to later arrival dates


v3 a few HQ changes in 45 per Kulls spot on Air groups and a few Chinese HQ changes
Enjoy

v4 fixed Boomerang bomb load and tried again with Kulls updates !!!

v5 Corrected a couple of issues with Chinese supply caps on bases, amended 24th Chinese Base Force, Corrected 2 ships from list above moved from PH to Anchorage, reverted Beaufighters and Mosquitos back to FB's undoing change above as on balance not an air guy so trusting original team more than my testing, added 5 new Gulf bases in Australia, removed Fairey Battle except as Invasion reinforcements


Andy



Hi Andy I see the download for Scen 1 is now version 6 but what are the changes? Thanks for your continued work on this!

Also is this preventative upgrade working as intended? If so why the change from stock? Just curious? Thanks!

https://www.matrixgames.com/forums/tm.asp?m=4997335

< Message edited by Tanaka -- 4/8/2021 4:04:27 AM >


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Post #: 212
RE: Updated Scen 1 and 2 - 4/11/2021 7:01:07 AM   
Yaab


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Seconded.

Also, the first post lacks info about scen001 being now v6, but when you click the download link it says the file is v6. What gives?

< Message edited by Yaab -- 4/11/2021 7:02:22 AM >

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Post #: 213
RE: Updated Scen 1 and 2 - 4/11/2021 1:39:11 PM   
Andy Mac

 

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Um I think v6 was just another fort level being too high in an out of the way base

Tanaka send me a save and i will take a look at your issue

a.mcphie@btinternet.com

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Post #: 214
RE: Updated Scen 1 and 2 - 4/11/2021 7:51:15 PM   
Yaab


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Andy, there were SEVERAL bases in Burma with fort level 6.

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Post #: 215
RE: Updated Scen 1 and 2 - 4/11/2021 8:39:22 PM   
GetAssista

 

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quote:

ORIGINAL: Yaab

Andy, there were SEVERAL bases in Burma with fort level 6.

They are the dot bases between Irrawaddy valley and Akyab

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Post #: 216
RE: Updated Scen 1 and 2 - 4/12/2021 5:07:01 PM   
Andy Mac

 

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And they were corrected but I missed one

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Post #: 217
RE: Updated Scen 1 and 2 - 4/13/2021 4:13:02 AM   
Tanaka


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quote:

ORIGINAL: Andy Mac

Um I think v6 was just another fort level being too high in an out of the way base

Tanaka send me a save and i will take a look at your issue

a.mcphie@btinternet.com


Thanks Andy sent!

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Post #: 218
RE: Updated Scen 1 and 2 - 5/12/2021 4:42:49 PM   
clamel

 

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As a newbie in this game I can expect a minor slap on the wrist for bringing this up, But what the heck.
Adding forces,ships and such I wonder if the forces in Hongkong has been considered ?
In the Databse I can see the 2nd Royal Scots, but it's on delay 9999, and not in game.
I miss the 2/14th Punjab too, the other Battalions are present in Malaya.
So also 5/7th Rajput Rgt was involved in the defense of HongKong.

Perhaps considering adding these smaller forces to Hongkong defense. In Kulls spreadsheet he suggest airlifting out the Rifles of Canada, but of course it would be tempted to do the same with some other smaller force like those I mentioned.

I'm sure the reason for not having these forces in HongKong have been debated and solved, but as a newbie and a keen historian one thinks a bit.
If they are thought on being part of that Kowloon Bde I think that could be omitted. Then why detach just the Middlesex Bn ?
Just my two cents.


(in reply to Tanaka)
Post #: 219
RE: Updated Scen 1 and 2 - 5/13/2021 11:01:22 PM   
RangerJoe


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Look in the Kowloon Brigade and you will probably see those units.

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Seek peace but keep your gun handy.

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(in reply to clamel)
Post #: 220
RE: Updated Scen 1 and 2 - 5/14/2021 7:40:18 PM   
RangerJoe


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Here is an interesting and fast upgrade. It is the last one for the USS Colorado. It adds some light AA guns and changes all of the five inch guns of different types to 16 five inch guns of 38 caliber. It also increase the flotation by 4 points and the system by 15 points. It requires a size 35 shipyard. It also needs no time to accomplish! Isn't that nice!




Attachment (1)

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Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to RangerJoe)
Post #: 221
RE: Updated Scen 1 and 2 - 5/14/2021 8:34:09 PM   
Nomad

 

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From: West Yellowstone, Montana
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Actually Joe, it does. Since there is damage incurred, it will take time to fix the Damage. But you could sail away right away if you are willing to have some minor damage.

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Post #: 222
RE: Updated Scen 1 and 2 - 5/15/2021 3:32:07 AM   
RangerJoe


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Well, considering that the USS Maryland takes 150 days to accomplish a similar result, I find that the fast refit of the USS Colorado to be very nice.

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Nomad)
Post #: 223
RE: Updated Scen 1 and 2 - 5/15/2021 3:49:23 AM   
Nomad

 

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I should also say that it is the same in the not updated scenario 1 and 2. So it is a hold over, not something new.

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Post #: 224
RE: Updated Scen 1 and 2 - 5/15/2021 2:40:21 PM   
RangerJoe


Posts: 11148
Joined: 11/16/2015
From: My Mother, although my Father had some small part.
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But it is a nice gift to the American Navy!

_____________________________

Seek peace but keep your gun handy.

I'm not a complete idiot, some parts are missing!

“Illegitemus non carborundum est (“Don’t let the bastards grind you down”).”
― Julia Child


(in reply to Nomad)
Post #: 225
RE: Updated Scen 1 and 2 - 5/15/2021 4:45:22 PM   
Nomad

 

Posts: 4914
Joined: 9/5/2001
From: West Yellowstone, Montana
Status: online
Well of course it is, and much appreciated.

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Post #: 226
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