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[Tech Demo / Unfinished] Seventh District Vice, 1989

 
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[Tech Demo / Unfinished] Seventh District Vice, 1989 - 9/19/2019 11:22:37 AM   
apache85

 

Posts: 1631
Joined: 12/18/2014
From: Melbourne, Australia
Status: online
This is a scenario I made a little while back to demonstrate how C:MANO can represent non-combat operations in an interesting and fun way.

You're in command of the USCG 7th District and responsible for keeping an onslaught of narcotics smugglers out of the CONUS. The USN and USANG are lending a hand, but your job is to stop smugglers and fight crime -- not just blow anything suspicious out of the sky!

I haven't got time to finish it off at the moment, but the foundations are in this demo version.

Features:
Ability to:
Interrogate unknown aircraft via radio
Intercept an aircraft and order it to land at the nearest major airport
Attempt to disable a small boat by shooting the engine from a helicopter
Board and capture suspect vessels

Sound effects (make sure to turn game sound effects on)


There's a few other polish features like generation of correctly formatted, real world aircraft registrations, use of real world airport locations and ICAO codes for destinations, aircraft launch being handled via special action to allow for points capture (and a sound effect that I think is really cool ), and other stuff I can't remember now.

Feel free to dissect the scripting, the scripts are externalised to allow easier perusal.

There's also a cheesy intro trailer
https://drive.google.com/file/d/1BQ51pO4Izg1fAoXM3itx6yr9ERYATnwA/view

I might finish it off one day, but for the mean time I hope it's a little fun and maybe some inspiration for other scenario designers. Enjoy!

Installation
Unzip the .zip file to your main C:MANO directory (not /Scenarios as you normally would) and everything should go where it's supposed to.

Attachment (1)

< Message edited by apache85 -- 9/19/2019 11:28:23 AM >


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Post #: 1
RE: [Tech Demo / Unfinished] Seventh District Vice, 1989 - 9/19/2019 4:53:23 PM   
Randomizer

 

Posts: 1257
Joined: 6/28/2008
Status: offline
Great. I anticipate learning much through dissecting this so thank you!

-C

(in reply to apache85)
Post #: 2
RE: [Tech Demo / Unfinished] Seventh District Vice, 1989 - 9/19/2019 6:06:31 PM   
Fer_Cabo

 

Posts: 111
Joined: 9/17/2015
Status: offline
Hi, thanks a lot for the amazing lua and work put into the scenario.

Wondering if you could maybe help me with this pickle here…

https://www.matrixgames.com/forums/tm.asp?m=4688957

Posted it, but no answer/help so far.

Thanks a lot in advance!

Fernando.

(in reply to Randomizer)
Post #: 3
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