Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Garrison of DTown no longer required

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Tech Support >> Garrison of DTown no longer required Page: [1]
Login
Message << Older Topic   Newer Topic >>
Garrison of DTown no longer required - 9/13/2019 3:26:47 PM   
Balou


Posts: 813
Joined: 7/24/2009
Status: offline
How comes that Dnepropetrovsk no longer needs a garrison (an event I never noticed before) ? It occured sometimes between t54 and t60. Wether or not garrisons make sense in the long run is another story, but for all those garrison fans it is certainly welcome news that large ex-soviet cities somehow become peaceful. Anyone out there who knows what triggered that change ?

_____________________________

“Aim towards enemy“.
- instructions on U.S. rocket launcher
Post #: 1
RE: Garrison of DTown no longer required - 9/13/2019 3:44:32 PM   
Telemecus


Posts: 4432
Joined: 3/20/2016
Status: offline
Are you sure it does not need a garrison - do you have a screenshot?Does it just say 100% garrisoned all the time or not even give a percentage? What is its population level - has it gone below 5?

< Message edited by Telemecus -- 9/13/2019 3:45:55 PM >


_____________________________

Gary Grigsby Discord https://discord.gg/8aMpk9Q

(in reply to Balou)
Post #: 2
RE: Garrison of DTown no longer required - 9/13/2019 4:00:46 PM   
Balou


Posts: 813
Joined: 7/24/2009
Status: offline
DT: Population 15, no damage - fully recovered. In comparison, Z-Town down south requires garrison (hex in blue)




Attachment (1)

< Message edited by Balou -- 9/13/2019 4:04:10 PM >


_____________________________

“Aim towards enemy“.
- instructions on U.S. rocket launcher

(in reply to Telemecus)
Post #: 3
RE: Garrison of DTown no longer required - 9/13/2019 4:37:49 PM   
Telemecus


Posts: 4432
Joined: 3/20/2016
Status: offline
My guess is that is a bug rather than WAD. To check whether it is just a UI problem or a problem of whether it is saying you really do not need the garrison can you check what the garrison percentage fulfillment is as in the number circled in this picture?




Attachment (1)

_____________________________

Gary Grigsby Discord https://discord.gg/8aMpk9Q

(in reply to Balou)
Post #: 4
RE: Garrison of DTown no longer required - 9/13/2019 4:42:19 PM   
Balou


Posts: 813
Joined: 7/24/2009
Status: offline
No percentage displayed

_____________________________

“Aim towards enemy“.
- instructions on U.S. rocket launcher

(in reply to Telemecus)
Post #: 5
RE: Garrison of DTown no longer required - 9/13/2019 4:46:46 PM   
Balou


Posts: 813
Joined: 7/24/2009
Status: offline
pic




Attachment (1)

_____________________________

“Aim towards enemy“.
- instructions on U.S. rocket launcher

(in reply to Balou)
Post #: 6
RE: Garrison of DTown no longer required - 9/13/2019 4:54:01 PM   
Telemecus


Posts: 4432
Joined: 3/20/2016
Status: offline
No percentage at all is what it shows when you do not need a garrison - for example Kishiniev and Vyborg should be like that as WAD. The fact that both UI points show no garrison required makes it much more likely there is a problem with the engine for garrisons rather than it is just an interface problem. While it might be nice not to need garrisons for Dtown, a worse case is the bug is leading to manpower there being fed into the Soviet manpower pool. Is this a game with the AI or another person. If another person would they mind saying if Dtown is listed in their manpower production centres in their production screen?

< Message edited by Telemecus -- 9/13/2019 5:28:59 PM >


_____________________________

Gary Grigsby Discord https://discord.gg/8aMpk9Q

(in reply to Balou)
Post #: 7
RE: Garrison of DTown no longer required - 9/13/2019 5:22:54 PM   
Balou


Posts: 813
Joined: 7/24/2009
Status: offline
vs AI

_____________________________

“Aim towards enemy“.
- instructions on U.S. rocket launcher

(in reply to Telemecus)
Post #: 8
RE: Garrison of DTown no longer required - 9/13/2019 5:28:08 PM   
Telemecus


Posts: 4432
Joined: 3/20/2016
Status: offline
quote:

ORIGINAL: Balou
vs AI


If possible keep a copy of one save of the game at this stage. At some future point you can load the same game save file but change the options to a person versus person game and press end turn to then open the Soviet side and inspect if it is creating manpower for the Soviet side at all.

It might be worth attaching the save game file to a post here so that staff can examine it directly.


_____________________________

Gary Grigsby Discord https://discord.gg/8aMpk9Q

(in reply to Balou)
Post #: 9
RE: Garrison of DTown no longer required - 9/13/2019 5:33:35 PM   
Balou


Posts: 813
Joined: 7/24/2009
Status: offline
good point

_____________________________

“Aim towards enemy“.
- instructions on U.S. rocket launcher

(in reply to Telemecus)
Post #: 10
RE: Garrison of DTown no longer required - 9/14/2019 11:37:32 AM   
morvael


Posts: 11745
Joined: 9/8/2006
From: Poland
Status: offline
What are population and manpower stats in the city?

(in reply to Balou)
Post #: 11
RE: Garrison of DTown no longer required - 9/14/2019 1:37:36 PM   
Balou


Posts: 813
Joined: 7/24/2009
Status: offline
screenshot




(red color because of factory location button)

Attachment (1)

< Message edited by Balou -- 9/14/2019 1:40:12 PM >


_____________________________

“Aim towards enemy“.
- instructions on U.S. rocket launcher

(in reply to morvael)
Post #: 12
RE: Garrison of DTown no longer required - 9/14/2019 1:42:30 PM   
Balou


Posts: 813
Joined: 7/24/2009
Status: offline
or maybe this one




Attachment (1)

_____________________________

“Aim towards enemy“.
- instructions on U.S. rocket launcher

(in reply to Balou)
Post #: 13
RE: Garrison of DTown no longer required - 9/14/2019 1:54:25 PM   
Telemecus


Posts: 4432
Joined: 3/20/2016
Status: offline
So it started as 15 but has lost 5 and is now down to 10.

AFAIK if it is 5 or above it should still need a garrison?

_____________________________

Gary Grigsby Discord https://discord.gg/8aMpk9Q

(in reply to Balou)
Post #: 14
RE: Garrison of DTown no longer required - 9/14/2019 2:08:47 PM   
Balou


Posts: 813
Joined: 7/24/2009
Status: offline
Exactly. But it doesn't. Not that it's really embarassing, but WitE obviously has a life of ist own.

_____________________________

“Aim towards enemy“.
- instructions on U.S. rocket launcher

(in reply to Telemecus)
Post #: 15
RE: Garrison of DTown no longer required - 9/14/2019 7:00:02 PM   
morvael


Posts: 11745
Joined: 9/8/2006
From: Poland
Status: offline
I see it now - Nation: none. It's no longer Soviet that's why it doesn't want garrison. I wonder what erased city nationality...

(in reply to Balou)
Post #: 16
RE: Garrison of DTown no longer required - 9/15/2019 6:41:30 AM   
Balou


Posts: 813
Joined: 7/24/2009
Status: offline
I swear I didn't do anything other than a recent reinstall of 1.11.03

_____________________________

“Aim towards enemy“.
- instructions on U.S. rocket launcher

(in reply to morvael)
Post #: 17
RE: Garrison of DTown no longer required - 9/15/2019 10:19:07 AM   
Telemecus


Posts: 4432
Joined: 3/20/2016
Status: offline
Other possibilities are the Red Cross have declared it an international city (hence no nation) or Hungary and Rumania are arguing over whether it should be theirs and the Germans used the Judgment of Solomon to say then it would be nobody's?

_____________________________

Gary Grigsby Discord https://discord.gg/8aMpk9Q

(in reply to Balou)
Post #: 18
RE: Garrison of DTown no longer required - 9/15/2019 3:33:43 PM   
Denniss

 

Posts: 6705
Joined: 1/10/2002
From: Germany, Hannover (region)
Status: offline
please check your saves - when did it lose its nationality?

(in reply to Telemecus)
Post #: 19
RE: Garrison of DTown no longer required - 9/15/2019 5:25:01 PM   
Balou


Posts: 813
Joined: 7/24/2009
Status: offline
t58

_____________________________

“Aim towards enemy“.
- instructions on U.S. rocket launcher

(in reply to Denniss)
Post #: 20
RE: Garrison of DTown no longer required - 9/15/2019 8:12:23 PM   
morvael


Posts: 11745
Joined: 9/8/2006
From: Poland
Status: offline
Memory corruption. It can hit any place. I hope the fixes I did for the next patch will reduce chances of this happening in the future.

(in reply to Balou)
Post #: 21
RE: Garrison of DTown no longer required - 9/15/2019 8:54:17 PM   
Balou


Posts: 813
Joined: 7/24/2009
Status: offline
As always I appreciate your support.

_____________________________

“Aim towards enemy“.
- instructions on U.S. rocket launcher

(in reply to morvael)
Post #: 22
RE: Garrison of DTown no longer required - 9/19/2019 6:59:02 PM   
Balou


Posts: 813
Joined: 7/24/2009
Status: offline
And there goes the next one: Sumy, t107, no more nationality, hence no garrison required.




Attachment (1)

_____________________________

“Aim towards enemy“.
- instructions on U.S. rocket launcher

(in reply to Balou)
Post #: 23
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> Gary Grigsby's War in the East Series >> Tech Support >> Garrison of DTown no longer required Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.148