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Toth - 7/28/2019 6:13:12 PM   
fuselex

 

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been a while since I have commented on Toth .
Not that I don`t play most of the scenario`s.
but beers , me , and social media , can often be a bad combination :)
I wasn`t far of the start of the game , others were around longer , but I still remember the excitement .
it was a game that many had great hopes for .
we all knew that it would take time , one developer with a few dedicated helpers , and a community that wanted to
be part of it :)
But the demands placed upon those above , meant the direction of the game may not have been the what was intended
The more we wish for the less playable it becomes to the average joe ,
yes , maybe SL/ ASL could be replicated but without the human opponent could a programme do that ?
ToTH has done an incredible job
But lets not go back to ASL where it was hard to find an opponent , and harder to finish a scenario.
Beer , Pretzels , with a fine drop of the $4 wine , something you could knock over in a night ,
For Toth to have a reach into the community , it needs to be accessible ,
long range fire . 1/2 power . does it matter ? , a lmg shoots roughly x squares , should you come into that well good luck:)
give the MG x squares , I figure instead of 1/2 power maybe give it more range or something the AI can do
It is a great game that doesn`t need to be overly complicated ,
Peter and crew are doing a great job , and should the demand for extras take their focus away , their vision suffers
and btw ,
Hi RICO



< Message edited by fuselex -- 7/28/2019 6:45:25 PM >
Post #: 1
RE: Toth - 7/29/2019 9:37:18 AM   
rico21

 

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Joined: 3/11/2016
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If there is one thing that really hits me on the system, it is to reduce the games on the second world war to SL / ASL. Any player knows that you must not run in front of a machine gun and stay frozen under a bombardment ...
In short, the merit of Toth is not to simulate at best the Second World War but to have brought us a beautiful kebab of black sheep wargamers,
Hi Fuselex

(in reply to fuselex)
Post #: 2
RE: Toth - 7/29/2019 6:01:39 PM   
lk2500

 

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Hi RICO and Fuselex!

(in reply to rico21)
Post #: 3
RE: Toth - 7/29/2019 11:37:25 PM   
Hailstone


Posts: 408
Joined: 1/19/2016
From: Phoenix, AZ
Status: offline

quote:

ORIGINAL: rico21

If there is one thing that really hits me on the system, it is to reduce the games on the second world war to SL / ASL. Any player knows that you must not run in front of a machine gun and stay frozen under a bombardment ...
In short, the merit of Toth is not to simulate at best the Second World War but to have brought us a beautiful kebab of black sheep wargamers,
Hi Fuselex




Man, that's deep but in my case wrong. Just ask any woman that knows of me will tell you that i am F%#+&g wolf!

(in reply to rico21)
Post #: 4
RE: Toth - 7/30/2019 12:32:23 AM   
Big Ivan


Posts: 1081
Joined: 6/9/2008
From: Mansfield, OH
Status: offline
Given the right circumstances and time line, wolf is not a bad thing

_____________________________

Blitz call sign Big Ivan.

(in reply to Hailstone)
Post #: 5
RE: Toth - 7/30/2019 9:56:00 AM   
rico21

 

Posts: 2621
Joined: 3/11/2016
Status: offline

quote:

ORIGINAL: Hailstone


quote:

ORIGINAL: rico21

If there is one thing that really hits me on the system, it is to reduce the games on the second world war to SL / ASL. Any player knows that you must not run in front of a machine gun and stay frozen under a bombardment ...
In short, the merit of Toth is not to simulate at best the Second World War but to have brought us a beautiful kebab of black sheep wargamers,
Hi Fuselex




Man, that's deep but in my case wrong. Just ask any woman that knows of me will tell you that i am F%#+&g wolf!


And for dating, you speak of your TOTH games of course.

(in reply to Hailstone)
Post #: 6
RE: Toth - 7/30/2019 11:23:32 PM   
Hailstone


Posts: 408
Joined: 1/19/2016
From: Phoenix, AZ
Status: offline
That explains the sticky keys!

(in reply to rico21)
Post #: 7
RE: Toth - 10/2/2019 3:59:20 PM   
fuselex

 

Posts: 672
Joined: 8/2/2014
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just touching on my comment above :)
nearly 2 months since a general comment - 16th august
a couple of nice scenarios and aars.
and by far the most telling post was how is peter ? - 5 responses
that post alone would have been flooded .
why hasn't it ? , because many have left .
not due to your vision , but I would think in the direction , ASL died due to maybe 10% of the game actually getting completed.
I know all the input from some great ppl has been incredibly helpful ( u know who you r ) . but it has led down the ASL path.
And ASL died 30 years ago , apart from the dedicated , and those who fantasised ( me) , it is a new era , we don't want to read a rule book that resembles a bible.
we like to click and point , it can still be very complicated , but we like to finish it .
I may be totally wrong , but lets go back to how is peter "? - 5 responses , I think that should tell you how healthy the game is , Lets stick to the ASL rules no one every understood unless they had a degree :)

(in reply to Hailstone)
Post #: 8
RE: Toth - 10/2/2019 11:14:15 PM   
Hailstone


Posts: 408
Joined: 1/19/2016
From: Phoenix, AZ
Status: offline
If I couldn't complete more than 10% of a TotH scenario, I would be upset too.

(in reply to fuselex)
Post #: 9
RE: Toth - 10/3/2019 4:46:00 AM   
rico21

 

Posts: 2621
Joined: 3/11/2016
Status: offline
The starter kits for new players become the new Bible.
And the 5 answers are:
faith, wedding, baby, job and new game.

(in reply to fuselex)
Post #: 10
RE: Toth - 10/13/2019 3:47:48 PM   
fuselex

 

Posts: 672
Joined: 8/2/2014
Status: offline
hey hailstone
wont argue over how many I complete :) I do enjoy all the scenarios , win or lose .
the point is the closer you get to ASL the more participation drops .
I feel that is shown in the lack of forum conversation ,
I`m sure you don't engage in the forums as much as you did .
why ?
not so many ppl to read your comments or tips
and more importantly very little response .

(in reply to rico21)
Post #: 11
RE: Toth - 10/13/2019 4:14:13 PM   
fuselex

 

Posts: 672
Joined: 8/2/2014
Status: offline
:)


< Message edited by fuselex -- 10/13/2019 4:16:36 PM >

(in reply to fuselex)
Post #: 12
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