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v5.02 & Rambos from Krypton

 
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v5.02 & Rambos from Krypton - 6/24/2001 7:47:00 PM   
Warrior


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I accused my favorite designer of making his infantry invincible in my test report on his latest scenario. After reading the posts about "super" infantry in v5.02, I reloaded the v5.01 mech.exe, am replaying that scenario test, and now the enemy is dying in their usual military manner. It seems v5.02 has a small problem. [ June 24, 2001: Message edited by: REMF ]

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- 6/24/2001 8:41:00 PM   
Mark Ezra

 

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Funny thing....I was testing a scen from my favortite scen designer and noticed the same thing...LOL. Actually isn't it a combination of Rambo and the gang who couldn't shoot straight. I had a entire platoon of late 1944 US inf attack a German 81 mm Mortar (empty) The last I saw was the crew escaping after three turns with no casualties and two KIA's for the Infantry. If it ain't broke, ect...

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- 6/24/2001 9:18:00 PM   
sven


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quote:

Originally posted by REMF: I accused my favorite designer of making his infantry invincible in my test report on his latest scenario. After reading the posts about "super" infantry in v5.02, I reloaded the v5.01 mech.exe, am replaying that scenario test, and now the enemy is dying in their usual military manner. It seems v5.02 has a small problem. [ June 24, 2001: Message edited by: REMF ]
Hey REMF they have been working out! sven

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- 6/24/2001 10:08:00 PM   
Figmo

 

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I agree!! I'm going back to 5.1 too - until it's fixed. Figmo

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