Thanks will have a look ...
but I mean I real new turn based online concept , where ALL (humans and AI) doing their turn at the same time ...
Not really possible , when played as a board game, as you would need a multitask Gamemaster, who oversees all fronts.
The perfect task for a CPU process
1.) So the units on the map starts all with automatic orders, simple yes or no ...
Fire of Opportunity
If you say yes, the GM Task handles it ... No means manual, but you could lose the possibility to do it.
Every Order costs Points ... but only if they are "Triggered"
2.) Everyone doing his turn and using the AP ... you should start with your units at the most important front you have or with your most important units you have.
So you could wait what others are doing or do something, where only the CPU-GM reacts.
Of course tha FULL AI controlled Nation have some advantage, as he could do everything at the same time, but it isn't always the best to use his AP first.
And most the AI (at the moment) is somehow weaker than the human, so that would help.
3.) When the first player has finished his turn, a clock starts to tell all others, they have to finish their turn in a certain Overtime.
But he has never fewer than the basic time, plus the Overtime ! So say we have basic time 5 minutes and Overtime 1 min , we have alway 6 min.
BUT could be more, when the fastest needs also 10 min ... so it would be 11 min ... and so on ! So will be an advantage for smaller countries.
Even in OT, the player who has finished his turn is able to do other task, where NO AP are needed ... research, diplomacy and so on ... everything is accessible !
Everything is played ONLINE/LAN at the same time, so you could meet with your friends . every sunday or what ever to play some hours ...
if you want to play it PBEM, you need to have a HOST Server and of course Overtime, will be like 1 day or Basic Time One day, whatever you want ...
And so on ... such game engine for turn based games, would be cool ...
at the moment, only Paradox REALTIME strategy games are playable with friends at the same time, and even there some want/need the speed at "slow" and others at that time at fast :-) ...
but most of the time it is okay ...
but none of the turn based games have a good system.
Hope you got the idea, what I mean !
Even it is only the basic concept
< Message edited by FlashXAron_slith -- 8/5/2019 4:49:26 PM >