From: Stockholm Sweden
Strictly speaking, there is no Surrender flag, so units don't technically surrender. I think most designers would use poor unit proficiency to model units evaporating easily. However, also think of this - if you are modeling a unit that offers no resistance, then how should you model it?
One of the things I liked with Steel panthers where the division between Proficiency and Morale.
It is nice to be able model a Professional force that will avoid losses,
and a fanatic suicidal mob with no experience.
Well, the issue I try to model is the "Norwegian wake up" in April 40,
initially most offered little resistance but those units who
had some week(s) to adjust started to act similar to the British units sent there.
(With the addition, Norwegians understood how to deal with that white fluffy thing on the ground, that the British never grasped)
I have used readiness = 28 to limit initial capacity, a good thing is it will raise "by it self" if left alone.
But it does not affect the chance the unit evaporates, if I got you right.
I think I have to fiddle a bit with Shock level during the first week,
Erik had it in the original Weserübung scenario but later removed it (IIRC)