From: Montreal, Canada
I understand, I must admit that I had thought I'd chosen the locations where ideally they wouldn't be important combat locations.
So if any locations would be better off moved then I'd like to do that regardless, as if a Decision were added it would keep firing every turn a unit is in that position, and reducing the amount of times that happens would be good, i.e. to reduce frustration at seeing the same Decision keep popping up every turn asking if you want to transfer a unit from east to west or vice versa.
I understand that it could be annoying to have the decision fire every time, but I don't imagine that it would be that often or for that many units at a time, especially since in most cases, one would want to have the unit move.
Understood, I must admit that implementing this will be a lot of work which is why my natural inclination is to prefer that fixing some locations would largely resolve it.
Otherwise it's a bit of a big project because there are 7 loops from east to west and 6 the other way, including those in Mexico and Canada.
They'll all need Decisions added to them (presumably just Allied ones, unless an Axis invader would be likely to need the choice too?) and these would need to be added to all six campaigns.
So while it makes sense to have this, I don't want to promise anything in this regard at the moment.
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