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Southern Storm - 7/17/2019 1:57:50 AM   
JohnOsb


Posts: 241
Joined: 12/18/2014
From: Colorado Sprins, CO
Status: offline
Its been a long time since I was last on here.

Quick question, you mention multi-monitor. I'm assuming that I can use more then one monitor to play this up and coming game?

Right now I'm reading Northern Fury a WW3 Novel and playing the scenarios on Command Modern Air/Naval Operations game.

It's getting my interest back into Southern Storm.

When Southern Storm comes out will have to make some scenarios using CMANO and fight the land battles on Southern Storm.

< Message edited by JohnOsb -- 7/17/2019 2:00:29 AM >
Post #: 1
RE: Southern Storm - 7/17/2019 3:11:52 PM   
CapnDarwin


Posts: 7704
Joined: 2/12/2005
From: Newark, OH
Status: offline
JohnOsb, yes. The new UI will have the ability to move information panels to other screens.

_____________________________

Work on Southern Storm continues as we squish bugs and work on features.

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to JohnOsb)
Post #: 2
RE: Southern Storm - 8/21/2019 10:53:12 PM   
Deathtreader


Posts: 1021
Joined: 4/22/2003
From: Vancouver, Canada.
Status: offline
Hi,

Currently there are a few unit special attributes that the game does not use...….. will they all be functional in SS??

Rob.

_____________________________

So we're at war with the Russkies eh?? I suppose we really ought to invade or something. (Lonnnng pause while studying the map)
Hmmmm... big place ain't it??
- Sir Harry Flashman (1854)

(in reply to CapnDarwin)
Post #: 3
RE: Southern Storm - 8/22/2019 1:47:33 AM   
CapnDarwin


Posts: 7704
Joined: 2/12/2005
From: Newark, OH
Status: offline
Rob, the new specials lists are 10x greater than they were for RS and we will be working to get as many applicable codes as we can wired into the Cold War engine. Many more codes and types this time around. It will make for more detailed items, but it takes time to get it all into the data files, coded up, tested, tested for the AI, and documented. A far amount of that going on now and will be over the next few months. Any in particular that you are looking for?

_____________________________

Work on Southern Storm continues as we squish bugs and work on features.

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Deathtreader)
Post #: 4
RE: Southern Storm - 8/23/2019 12:10:46 AM   
Deathtreader


Posts: 1021
Joined: 4/22/2003
From: Vancouver, Canada.
Status: offline

Thanks for the info...…..

Rocket assisted projectiles and ground level radar would be nice to have...……

Rob.

_____________________________

So we're at war with the Russkies eh?? I suppose we really ought to invade or something. (Lonnnng pause while studying the map)
Hmmmm... big place ain't it??
- Sir Harry Flashman (1854)

(in reply to CapnDarwin)
Post #: 5
RE: Southern Storm - 8/23/2019 7:03:41 AM   
GiveWarAchance

 

Posts: 226
Joined: 2/11/2015
Status: offline
Good heavens. This Flashpoint game is astonishingly good. And you are making something better?

Deathtreader, the quote in your signature is quite funny. Was that a real thing or something from a movie? That sounds just like something I would say if I was in command.

(in reply to Deathtreader)
Post #: 6
RE: Southern Storm - 8/23/2019 12:32:26 PM   
CapnDarwin


Posts: 7704
Joined: 2/12/2005
From: Newark, OH
Status: offline
@Rob - Those items are a part of the lists. Hopefully, we get all of those bits rolled out with the initial release, but if not we will be adding features and tweaking the game engine as we go forward.

@GiveWarAchance - We would like to think so and we think players will too once they play it.

_____________________________

Work on Southern Storm continues as we squish bugs and work on features.

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to GiveWarAchance)
Post #: 7
RE: Southern Storm - 8/24/2019 1:22:14 AM   
Deathtreader


Posts: 1021
Joined: 4/22/2003
From: Vancouver, Canada.
Status: offline

quote:

ORIGINAL: GiveWarAchance

Good heavens. This Flashpoint game is astonishingly good. And you are making something better?

Deathtreader, the quote in your signature is quite funny. Was that a real thing or something from a movie? That sounds just like something I would say if I was in command.


Hi,

The quote is from a fictitious main character in a series of historical (mis)adventures written by George McDonald Fraser.
Good reading!

Rob.

_____________________________

So we're at war with the Russkies eh?? I suppose we really ought to invade or something. (Lonnnng pause while studying the map)
Hmmmm... big place ain't it??
- Sir Harry Flashman (1854)

(in reply to GiveWarAchance)
Post #: 8
RE: Southern Storm - 8/24/2019 4:21:53 AM   
GiveWarAchance

 

Posts: 226
Joined: 2/11/2015
Status: offline
Deathtreader oh no. I was hoping there was a real commander as sloppy and non-technical as I am.

CapnDarwin, that's good news. I think it will take awhile for me to play through Flashpoint but I will buy your new game when it comes out.

I am wondering about the game Armored Brigade also from this website. I don't have it but wonder if it is similar to Flashpoint? Is that game popular with Flashpoint players? Maybe it is more complex? I like the user-friendly style of Flashpoint.

(in reply to Deathtreader)
Post #: 9
RE: Southern Storm - 8/24/2019 10:56:21 AM   
JoeMK

 

Posts: 71
Joined: 11/4/2017
From: Germany
Status: offline
Regarding Armored Brigade, I’ve had quite similar questions yesterday and found two deeply interesting threads searching the game’s forum: “Standard mode and round mode” and especially “Is this game not best played in 3 minute rounds?”.
I have not bought yet, so I have no experience; not bought mainly because: there is no replay of rounds as FPCRS offers it, and the game lacks in multiplayer functionality.

J.

(in reply to GiveWarAchance)
Post #: 10
RE: Southern Storm - 8/24/2019 12:07:12 PM   
CapnDarwin


Posts: 7704
Joined: 2/12/2005
From: Newark, OH
Status: offline
AB is a tactical level game with single vehicles and squads/teams. It is more a pauseable realtime game, but you can set a "turn timer" to play it in a turn based fashion. I would say complexity is roughly the same, but focused in different areas. Check out one or more of their gameplay videos to get a better feel for what the game has and does.

_____________________________

Work on Southern Storm continues as we squish bugs and work on features.

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to JoeMK)
Post #: 11
RE: Southern Storm - 8/24/2019 4:26:56 PM   
GiveWarAchance

 

Posts: 226
Joined: 2/11/2015
Status: offline
I watched some of the youtube gameplay of Armored Brigade and I was severely tempted to buy the game. The youtube video sounds very technical and you have to be very careful with every unit and position and I am usually not good at detailed technical gameplay. I like how Flashpoint uses platoons and stuff instead of single units which makes it easy to manage and is more forgiving although I have lost a lot of tanks to Soviet aircraft bombing them. In one strike I lost a whole Leopard tank platoon (I think it was four brand new Leopard 2 tanks blown apart) that was trying to move across the map to the contested area.

I prefer the graphics in Flashpoint with the lush green terrain and the unit icons look really good with the vibrant green, red etc colors for nations are perfect. It makes the Flashpoint game look sophisticated.

But almost guaranteed I will buy Armored Brigade with the Italy & Yugo dlc too after a bit. I used to play Steel Panthers so I think this AB game is like a hugely upgraded version of Steel Panthers.

(in reply to CapnDarwin)
Post #: 12
RE: Southern Storm - 8/24/2019 4:31:21 PM   
GiveWarAchance

 

Posts: 226
Joined: 2/11/2015
Status: offline
quote:

ORIGINAL: JoeMK

Regarding Armored Brigade, I’ve had quite similar questions yesterday and found two deeply interesting threads searching the game’s forum: “Standard mode and round mode” and especially “Is this game not best played in 3 minute rounds?”.
I have not bought yet, so I have no experience; not bought mainly because: there is no replay of rounds as FPCRS offers it, and the game lacks in multiplayer functionality.

J.


I will much prefer real time with pausing sometimes for orders. I like that style from playing roleplaying games.
I am interested in Armored Brigade cause I like the Cold War era and after that. On the forum, they are talking about expanding to different eras but I wish they would stay in the cold war era.

I almost never play multiplayer so I don't need it. I am too wary of exploits people always use in games so I prefer to stick to single player.

< Message edited by GiveWarAchance -- 8/24/2019 4:33:29 PM >

(in reply to JoeMK)
Post #: 13
RE: Southern Storm - 10/13/2019 5:49:46 PM   
Tejszd

 

Posts: 3315
Joined: 11/17/2007
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Any update on how things are progressing?

(in reply to GiveWarAchance)
Post #: 14
RE: Southern Storm - 10/14/2019 12:45:30 AM   
CapnDarwin


Posts: 7704
Joined: 2/12/2005
From: Newark, OH
Status: offline
We will be hopefully making some announcements soon on the kickoff of our new website, starting a hunt for a handful of early beta testers, maybe a screen shot or two. We are a couple weeks behind with a loss of data on my end and I have been working to rebuild blown up national files and fighting a flu/sinus infection the past week to boot. Work is ongoing as we hook up and tweak features and do bug fixes. Plus a ton of documentation for this Cold War Series release starting with Southern Storm. As soon as we get a better feel for timing of exact announcements we'll let forks know.

_____________________________

Work on Southern Storm continues as we squish bugs and work on features.

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to Tejszd)
Post #: 15
RE: Southern Storm - 10/28/2019 4:12:28 PM   
xnavytc

 

Posts: 241
Joined: 1/28/2010
Status: offline
Awesome glad to hear that Southern Storm is still coming. Cant wait.

TC ET1(SS)

_____________________________

TC ET1(SS)

(in reply to CapnDarwin)
Post #: 16
RE: Southern Storm - 10/28/2019 5:36:28 PM   
CapnDarwin


Posts: 7704
Joined: 2/12/2005
From: Newark, OH
Status: offline
Yep, we are working hard and grinding through a couple of issues. Hopefully more news in the near future.

_____________________________

Work on Southern Storm continues as we squish bugs and work on features.

Cap'n Darwin aka Jim Snyder
On Target Simulations LLC

(in reply to xnavytc)
Post #: 17
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