Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Balance of play

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [Current Games From Matrix.] >> [World War II] >> Gary Grigsby's Eagle Day to Bombing the Reich >> Scenarios and Modding >> Balance of play Page: [1]
Login
Message << Older Topic   Newer Topic >>
Balance of play - 7/11/2019 12:13:13 AM   
Pete McCullagh

 

Posts: 71
Joined: 6/7/2019
Status: offline
I appreciate the concerns of balance. Great! However, war is not balanced. The problem programmers have is to strike a balance between historic accuracy and play ability. My suggestion would be to make artificial balance mods switchable.
The allure of playing 43 campaign as allies is its difficulty! As allies it does get much easier by start of 44 campaign. Rather than balancing game by destroying play, modify either victory conditions or decreasing advantages of meeting shortage requirements. Save non historic mode for special scenarios.
There is a great team of dedicated folks on the Matrix team. Thanks for the great work
Post #: 1
Page:   [1]
All Forums >> [Current Games From Matrix.] >> [World War II] >> Gary Grigsby's Eagle Day to Bombing the Reich >> Scenarios and Modding >> Balance of play Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.109