Matrix Games Forums

Forums  Register  Login  Photo Gallery  Member List  Search  Calendars  FAQ 

My Profile  Inbox  Address Book  My Subscription  My Forums  Log Out

Pilot Training

 
View related threads: (in this forum | in all forums)

Logged in as: Guest
Users viewing this topic: none
  Printable Version
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Pilot Training Page: [1]
Login
Message << Older Topic   Newer Topic >>
Pilot Training - 7/4/2019 6:23:25 PM   
durnedwolf


Posts: 498
Joined: 5/23/2005
From: USA
Status: offline
Hi everyone,

So I've got BT64's Focus installed and I'm looking at training air groups attached to the 10th Air Fleet (R ).

The fighter air groups have a max size of 27. I have the ability to divide the air groups (into A/B/C components). Dividing is not going to really let me increase the number of pilots I can train but I'm wondering if the pilots would train up any faster by dividing the air group instead of leaving it fully assembled?

Any thoughts?






Attachment (1)

< Message edited by durnedwolf -- 7/4/2019 6:24:07 PM >


_____________________________

Bye for now,

DW
Post #: 1
RE: Pilot Training - 7/4/2019 6:38:40 PM   
Mike Solli


Posts: 15568
Joined: 10/18/2000
From: the flight deck of the Zuikaku
Status: offline
I leave it as a whole. Only one really good commander is needed then. Otherwise, you need 3 good commanders. More PPs spent, difficulty finding adequate commanders, etc...

_____________________________


Created by the amazing Dixie

(in reply to durnedwolf)
Post #: 2
RE: Pilot Training - 7/4/2019 7:55:10 PM   
kbfchicago


Posts: 265
Joined: 10/17/2009
Status: offline
+1 to what Mike says.

Never observed any benefit from small(er) vs. larger training squadrons. Does help to have a good leader, believe someone on the forum did some sandbox tests on this years ago. My unscientific observation is it helps. Definition of "good" leader for training is high "Leadership" skill. See link below for leadership attributes by mission types.

http://www.matrixgames.com/forums/tm.asp?m=2350193

Happy gaming...

Kevin

(in reply to Mike Solli)
Post #: 3
RE: Pilot Training - 7/4/2019 9:06:26 PM   
durnedwolf


Posts: 498
Joined: 5/23/2005
From: USA
Status: offline
Groovy - thanks for the feedback. I didn't want to break them down just to experiment so I wanted to float the question. What you both said makes sense.


_____________________________

Bye for now,

DW

(in reply to kbfchicago)
Post #: 4
RE: Pilot Training - 7/4/2019 9:54:25 PM   
Chickenboy


Posts: 23922
Joined: 6/29/2002
From: San Antonio, TX
Status: offline
In addition to the above, there's no benefit to having a fully equipped training group. In other words, your Toyohara Ku K-2 A6M2 group can train adequately with 2 aircraft. If you divide it into A/B/C components, you'll have to take care to not populate the max. number of aircraft.

Also, you do tick up the training percentage to 100%, drop the range to 0 and lower the altitude to 5,000-10,000 feet to keep fatigue low, right?

_____________________________


(in reply to durnedwolf)
Post #: 5
RE: Pilot Training - 7/4/2019 9:58:28 PM   
BillBrown


Posts: 2162
Joined: 6/15/2002
Status: online
Just to make sure you know, these units are actual dedicated training units and you can put 3 times the
pilots in them and they train faster than normal units.
I forgot, the Willow units are also dedicated training units.





Attachment (1)

< Message edited by BillBrown -- 7/4/2019 10:08:09 PM >

(in reply to durnedwolf)
Post #: 6
RE: Pilot Training - 7/4/2019 10:05:48 PM   
durnedwolf


Posts: 498
Joined: 5/23/2005
From: USA
Status: offline

quote:

ORIGINAL: Chickenboy

In addition to the above, there's no benefit to having a fully equipped training group. In other words, your Toyohara Ku K-2 A6M2 group can train adequately with 2 aircraft. If you divide it into A/B/C components, you'll have to take care to not populate the max. number of aircraft.

Also, you do tick up the training percentage to 100%, drop the range to 0 and lower the altitude to 5,000-10,000 feet to keep fatigue low, right?


I'm in your ballpark. Training @ 100%, Range of 1, ALT set to 10k except for the DB which I set to 11k. I swap out front line AC in the training groups for older models. As an example, for IJN fighters, instead of using Zeroes my naval aviators train with Claudes. I seem to remember somewhere that the more AC in a training group the better for increasing pilot stats so I run a full complement of air frames for my training units.


_____________________________

Bye for now,

DW

(in reply to Chickenboy)
Post #: 7
RE: Pilot Training - 7/4/2019 10:11:25 PM   
durnedwolf


Posts: 498
Joined: 5/23/2005
From: USA
Status: offline
quote:

ORIGINAL: BillBrown

Just to make sure you know, these units are actual dedicated training units and you can put 3 times the
pilots in them and they train faster than normal units.
I forgot, the Willow units are also dedicated training units.



- I saw that about max pilots. How do they train faster?

The only concern I have with the Willow for the bombers is that it's not supposed to come out until 3/45...

These are the other training units I found:

IJA Bomber Training [S]
IJA FF Training [S]
IJN TB Training [S]
IJN DB Training [S]
IJN FF Training [S]



< Message edited by durnedwolf -- 7/4/2019 10:12:27 PM >


_____________________________

Bye for now,

DW

(in reply to BillBrown)
Post #: 8
RE: Pilot Training - 7/4/2019 10:28:51 PM   
BillBrown


Posts: 2162
Joined: 6/15/2002
Status: online
From the pilot management manual.

Groups can fly normal Training missions (with a training percent) which occur in the
AM and PM air phases. These gain both skill and experience points.
Groups will also gain skill and experience (after passing a training check against the
training percent of the group) at the end of each day:
1. if the pilot’s experience is less 50 (plus pilot’s missions and kills) and less
than the overall group experience level
2. if the pilot’s experience is less 50 (plus pilot’s missions and kills) and less
than the leader’s skill
3. if pilot is in a dedicated Training group with some Instructors (adds higher
increments to accumulators)
4. if pilot is in a dedicated Training group without Instructors (higher success
and slightly higher increments than a normal group)
5. if pilot is in a group with some training percent (number of veteran pilots
(experience of 80+) increases chance of successful training)


This is a good place to put those TRACOM pilots and have them do some good.

< Message edited by BillBrown -- 7/4/2019 10:29:50 PM >

(in reply to durnedwolf)
Post #: 9
RE: Pilot Training - 7/4/2019 10:36:21 PM   
durnedwolf


Posts: 498
Joined: 5/23/2005
From: USA
Status: offline

quote:

ORIGINAL: BillBrown

From the pilot management manual.

Groups can fly normal Training missions (with a training percent) which occur in the
AM and PM air phases. These gain both skill and experience points.
Groups will also gain skill and experience (after passing a training check against the
training percent of the group) at the end of each day:
1. if the pilot’s experience is less 50 (plus pilot’s missions and kills) and less
than the overall group experience level
2. if the pilot’s experience is less 50 (plus pilot’s missions and kills) and less
than the leader’s skill
3. if pilot is in a dedicated Training group with some Instructors (adds higher
increments to accumulators)
4. if pilot is in a dedicated Training group without Instructors (higher success
and slightly higher increments than a normal group)
5. if pilot is in a group with some training percent (number of veteran pilots
(experience of 80+) increases chance of successful training)


This is a good place to put those TRACOM pilots and have them do some good.


Ahhhh - I don't think I caught on to the "dedicated" training group part of that until now. In these training groups in the mod I can see that they have no options for any combat - just training.

That's a good hint-nudge regarding the TRACOM pilots. Thanks. I noticed that several of Japan's air groups start out with a lot of highly experienced pilots so I was planning to siphon off most of them into TRACOM.

_____________________________

Bye for now,

DW

(in reply to BillBrown)
Post #: 10
Page:   [1]
All Forums >> [New Releases from Matrix Games] >> War in the Pacific: Admiral's Edition >> The War Room >> Pilot Training Page: [1]
Jump to:





New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts


Forum Software © ASPPlayground.NET Advanced Edition 2.4.5 ANSI

0.129