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New Mud Scalar Rules

 
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New Mud Scalar Rules - 6/28/2019 7:50:15 PM   
Zovs


Posts: 3343
Joined: 2/23/2009
From: United States
Status: online
Reading the Whatsnew 4.1 its about as clear as mud of what these rules do.

So my question is to Bob and if he can shed some more details on this rule.

Trying to decipher the New Mud Scalar rules is not even in the default manual but it has a little blurb in this document. But it's very vague about the mud drying rates but 100 is neutral.

Neutral to what?

The write-up states:
quote:

A minimum value of 1 divides the default drying by 100. A maximum value of 10000 multiplies the default drying by 100


So does 1 mean it dried really fast or slow?
And vise-versa with 1000, does that mean slow or fast in relation to things?

I'd like to use some of the new rules but at times the write ups are not very clear, at least to my aging mind.

Thanks in advance.

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War in the East/War in the East II - Alpha Test Teams
WarPlan Beta Tester
DG CWIE2 tester/SPWW2 and SPMBT playtester/scenario creator
Post #: 1
RE: New Mud Scalar Rules - 6/28/2019 8:21:51 PM   
Lobster


Posts: 2968
Joined: 8/8/2013
From: Third rock from the Sun.
Status: online
Good question. That could be interpreted either way.

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(in reply to Zovs)
Post #: 2
RE: New Mud Scalar Rules - 6/30/2019 2:16:52 AM   
sPzAbt653


Posts: 8695
Joined: 5/3/2007
From: east coast, usa
Status: online
change the scalar to 10000. This is a factor of x100. So mud dries out much faster.
set the scalar to 1. This divides by 100 (x 0.01). mud dries out very slowly.


Note that temperature also has an effect. We can reword the above so that it can be added to the manual we are working on

< Message edited by sPzAbt653 -- 6/30/2019 2:21:12 AM >

(in reply to Lobster)
Post #: 3
RE: New Mud Scalar Rules - 6/30/2019 2:46:41 AM   
Zovs


Posts: 3343
Joined: 2/23/2009
From: United States
Status: online
Thanks Steve that helps tremendously!

_____________________________


War in the East/War in the East II - Alpha Test Teams
WarPlan Beta Tester
DG CWIE2 tester/SPWW2 and SPMBT playtester/scenario creator

(in reply to sPzAbt653)
Post #: 4
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