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Call to Arms

 
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All Forums >> [New Releases from Matrix Games] >> The Operational Art of War IV >> Mods and Scenarios >> Call to Arms Page: [1]
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Call to Arms - 6/26/2019 12:18:28 AM   
Raindem

 

Posts: 628
Joined: 7/15/2000
From: Arizona
Status: offline
Updated scenario. Fixes the naval bug and graphical issues. Fine tuned some of the PO objectives.



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_____________________________

Grab them by the balls. Their hearts and minds will follow.
Post #: 1
RE: Call to Arms - 9/18/2019 8:16:37 PM   
comte


Posts: 2335
Joined: 2/4/2009
From: Be'eri, Hadarom, Israel
Status: offline
Is there a way to get the unit icons like you have in the AAR?

I put the call to arms folder in Graphics override.

_____________________________

But when Territories are acquired in regions where there are differences in language, customs, and laws then great good fortune and much hard work are required to hold them.

-Machiavelli, Il Principe, Book III-

(in reply to Raindem)
Post #: 2
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