From: Queensland, Australia.
Again you miss the point. I asked for examples. The designer has repeatedly posted the same points on how his game is supposed to work. I appreciate that.
However, what I am asking for is examples of play.
So some screenies of a battle of encirclement in Russia perhaps, some combat results showing losses for each side, participating units, how leaders influenced the fight, how supply influenced the fight and so on. Frankly I am a little surprised I have to spell this out.
How about a naval battle? What happened when the Italian Fleet got bombed in port by the British CV's?
Is there anyone testing this stuff?
Maybe there is lots of work still to do on these things?
But all that I am hearing so far from testers that are posting is 'hey the game is great, only thing we need to do is mod the graphics'
So that implies the types of examples I am seeking should be readily available.
And I guess here we come to the crux of the matter. What is the point of this forum? If the testers and designer can't or won't showcase and provide examples of how the game works, which directly feeds interest and question raising for the potential buyers, what is it's purpose?
< Message edited by Michael T -- 6/16/2019 9:24:02 PM >